demented waffle
Member
Right, so everyone on this board better toss their 980 SLI, 970SLI, 980, 970 rigs in the garbage.
Where the hell did he say that? 4gb for a flagship card is low.
Right, so everyone on this board better toss their 980 SLI, 970SLI, 980, 970 rigs in the garbage.
4gb on hbm is more than enough and asking for more for games is a little crazy.
Most cards do not have 2x HDMI on them, rather a mish mash of HDMI, DVI, and display port. You would need to look for an OEM variant for that.I just need it to play games. My Monitor is 1080p and uses HDMI. I would like it if there was 2 HDMI outputs on it if possible.
Right, so everyone on this board better toss their 980 SLI, 970SLI, 980, 970 rigs in the garbage.
Right, so everyone on this board better toss their 980 SLI, 970SLI, 980, 970 rigs in the garbage.
Assuming that the game has SLI profiles. And that those SLI profiles have solid frame delivery. You do have to deal with that 1 frame of input lag though.I'm going to buy another GTX 970 to do SLI and have better performance than the 390X.
If it comes out to around $600-$700 and beats out the Titan X, then it will sell like hotcakes. Beating out the 980, 980 Ti and Titan X at a more affordable price will be damn nice. However, I'll just probably add another GTX 970 and beat out all of those cards by themselves .
You can record your whole desktop with Shadowplay, I had several games where the game-only hook didn't work, they were captured just fine with the desktop-hook.What's the best graphics card to capture footage of your desktop at the highest framerate?
Like 60fps 1080p with several video overlays playing? Possible?
I heard shadowplay has limitations and the games have to be fullscreen.
A dedicated capture card. Any other answer is wrong.Exactly. Like Lambo's these are "high end" products.
What's the best graphics card to capture footage of your desktop at the highest framerate?
Like 60fps 1080p with several video overlays playing? Possible?
I heard shadowplay has limitations and the games have to be fullscreen.
Most cards do not have 2x HDMI on them, rather a mish mash of HDMI, DVI, and display port. You would need to look for an OEM variant for that.
What kind of games do you play / want to play?
No, I am just stating that 4GB isn't exactly the best idea for a new top end card coming out in june of 2015. Especially if it has all this shading power and bandwidth that cannot be put to good use because it runs out of framebuffer.
Assuming that the game has SLI profiles. And that those SLI profiles have solid frame delivery. You do have to deal with that 1 frame of input lag though.
Have you done this before?
They probably mean with some ludicrously high AA type settings.You said Star Citizen 1080P uses over 4GB of RAM. What does that mean for 970s, 980s, and their SLI rigs then? If a 980 4GB will play the game fine, so will a 390X.
Very few titles actually use anywhere near 4GB of memory. Smart games will use ALL of the VRAM you have in-order to cache assets. Give them 12GB of VRAM, they may very well fill it.
Monitoring GPU memory usage while playing many titles doesn't give you a real indication of how much VRAM is required. If you're loading Skyrim texture packs, it's useful because you have a baseline number and know that the engine won't cache assets up to your VRAM max normally.
that power consumption though. almost 100 watts than the 970.
edit: apparently it's 130 watts more than the 970.
Assuming that the game has SLI profiles. And that those SLI profiles have solid frame delivery. You do have to deal with that 1 frame of input lag though.
Have you done this before?
that power consumption though. almost 100 watts than the 970.
edit: apparently it's 130 watts more than the 970.
They probably mean with some ludicrously high AA type settings.
SC runs fine on my 780 Ti KPE with 3GB of memory at 1440p.
A dedicated capture card. Any other answer is wrong.
Both NVIDIA and AMD use an onboard H.264 encoder to capture footage.
Anyone thinking this is going to be less than $700 is crazy. This thing is beating a $1,000 card if these benchmarks are to be believed.
Nah it's beating a $700 card priced at $1000Anyone thinking this is going to be less than $700 is crazy. This thing is beating a $1,000 card if these benchmarks are to be believed.
If you stick to big budget AAA type games, you'll generally be okay on the SLI profile side of things. If you play anything outside of that, it's basically a dice throw on whether or not SLI will be working.SLI'd? Nope. Never had the money for it.
Yes, you can loop it back into the same PC. It's also going to give you less of a performance hit than Shadowplay/Game DVR. Game DVR is AMD's version of Shadowplay, and works totally the same.Can you loop footage back into a dedicated capture card from a HDMI graphics card residing in the same PC? It's so I don't need to buy a seperate PC to capture stuff.
I'll settle for the in-built recording options of a graphics card as long as they can just capture desktop footage without capture limitations (like games having to be fullscreen, several video overlays running at once etc).
edit - ok just read about shadowplay being able to do this. Thanks.
How the hell AMD still cant get their power consumption under control after all these years is frustrations. It may not matter to some but for me it is big issue as electricity costs are out control here and my computer is nearly always on.
Right, so everyone on this board better toss their 980 SLI, 970SLI, 980, 970 rigs in the garbage.
You are aware that cards draw less power at idle?
A dedicated capture card. Any other answer is wrong.
Both NVIDIA and AMD use an onboard H.264 encoder to capture footage.
Are these new HBM gonna be really important gaming wise in your opinion? I mean for example overclocking GPUs memory clock speed doesn't give almost any fps boost in games, unlike the GPU core clock, plus i don't think developers will take advantage of them given that console still have DDR3 and GDDR5 memory, and we have seen in the recent Witcher 3 how console influence the PC version's development.
I am tempted to reply a GTX 960.I just need it to play games. My Monitor is 1080p and uses HDMI. I would like it if there was 2 HDMI outputs on it if possible.
You said Star Citizen 1080P uses over 4GB of RAM. What does that mean for 970s, 980s, and their SLI rigs then? If a 980 4GB will play the game fine, so will a 390X.
They probably mean with some ludicrously high AA type settings.
SC runs fine on my 780 Ti KPE with 3GB of memory at 1440p.
Having played Star Citizen with a 970 before, the game stutters due to VRAM going above the limit at 1080p.
You can turn down texture settings. Voila!you're fooling yourselves if you think any card will run SC at 60fps fully finished. At least not until 14nm and then probably another arch revision after that.
If you stick to big budget AAA type games, you'll generally be okay on the SLI profile side of things. If you play anything outside of that, it's basically a dice throw on whether or not SLI will be working.
Even in some cases of AAA, you won't have profiles on Day 1 of release, perhaps not even week 1. Sometimes never.
In both cases, you can generally find workarounds to get it working, but that takes 5-30 mins or more of getting the right custom profiles. When those get loaded, you might get uneven frame pacing, which is seen on your end as stuttering, or often labeled as "micro stuttering".
If you like tinkering, none of that is really a hassle, and part of the fun of having a high performance PC. If you want things to just work though, it can give you headaches.
Yes, you can loop it back into the same PC. It's also going to give you less of a performance hit than Shadowplay/Game DVR. Game DVR is AMD's version of Shadowplay, and works totally the same.
Both Game DVR and Shadowplay will probably work just fine if you're not after super high frame rates (100 FPS+).
You can turn down texture settings. Voila!
you're fooling yourselves if you think any card will run SC at 60fps fully finished. At least not until 14nm and then probably another arch revision after that.
That is exactly why people spend 700 USD on a GPU, to turn down their texture resolution settings...
Isn't it wonderful?
You can turn down texture settings. Voila!
These the ones with HBM are they?
As long as you keep your drivers up to date, then most bigish budget new releases will have profiles in the first week. Otherwise, no, it's not straight forward. Tribes: Ascend, for example, never had SLI profiles. CoD: Black Ops didn't have working profiles for at least the first threeish weeks. For more recent titles, Elder Scrolls Online, Shadows of Mordor, Titanfall, and GAF's favorite Dark Souls/Dark Souls II didn't have SLI profiles for months. I'm not sure if all of them even do have SLI profiles currently.I mean, which high end (graphically) games out right now that don't have SLI profiles? Also, is it really never straight forward on getting it to work?
I spent $1200 on mine between the card and waterblock. $750 on my display (RoG Swift). I don't really care about textures in comparison to high frame rates. So, yes, that is what some people doThat is exactly why people spend 700 USD on a GPU, to turn down their texture resolution settings...
I also put HFR ahead of IQ. But turning down texture quality is like a punch to the gut due to how most games handle texture quality :/As long as you keep your drivers up to date, then most bigish budget new releases will have profiles in the first week. Otherwise, no, it's not straight forward. Tribes: Ascend, for example, never had SLI profiles. CoD: Black Ops didn't have working profiles for at least the first threeish weeks. For more recent titles, Elder Scrolls Online, Shadows of Mordor, Titanfall, and GAF's favorite Dark Souls/Dark Souls II didn't have SLI profiles for months. I'm not sure if all of them even do have SLI profiles currently.
Most of the games I play (competitive and multiplayer games - which means a decent chunk of F2P games like Planetside 2 or H1Z1), never get SLI profiles.
In most of these cases, you can generally find workarounds through custom profiles though. They're never quite as smooth though.
I spent $1200 on mine between the card and waterblock. $750 on my display (RoG Swift). I don't really care about textures in comparison to high frame rates. So, yes, that is what some people do
Subjective.I also put HFR ahead of IQ. But turning down texture quality is like a punch to the gut due to how most games handle texture quality :/
There will undoubtedly be 8GB variants through the AIBs. There are with the 290X even.This has to be fake. 4GB VRAM on flagship card? Nahhh
But if so
lol
http://www.overclock.net/t/1546039/...-fiji-380x-has-performance-to-take-on-a-titan
Old article, same slides, but for the 380X.
GTAV stutters like crazy for me in SLI. Ryse has flashing decals which are super annoying. Divinity Original Sin is unplayable in SLI mode. Far Cry 4 shadows flicker in full screen mode.I mean, which high end (graphically) games out right now that don't have SLI profiles? Also, is it really never straight forward on getting it to work?
As long as you keep your drivers up to date, then most bigish budget new releases will have profiles in the first week. Otherwise, no, it's not straight forward. Tribes: Ascend, for example, never had SLI profiles. CoD: Black Ops didn't have working profiles for at least the first threeish weeks. For more recent titles, Elder Scrolls Online, Shadows of Mordor, Titanfall, and GAF's favorite Dark Souls/Dark Souls II didn't have SLI profiles for months. I'm not sure if all of them even do have SLI profiles currently.
Most of the games I play (competitive and multiplayer games - which means a decent chunk of F2P games like Planetside 2 or H1Z1), never get SLI profiles.
In most of these cases, you can generally find workarounds through custom profiles though. They're never quite as smooth though.
I spent $1200 on mine between the card and waterblock. $750 on my display (RoG Swift). I don't really care about textures in comparison to high frame rates. So, yes, that is what some people do
GTAV stutters like crazy for me in SLI. Ryse has flashing decals which are super annoying. Divinity Original Sin is unplayable in SLI mode. Far Cry 4 shadows flicker in full screen mode.
ACU on the other hand works and looks great (although performance is still subpar overall)