Jason's Ultimatum
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Still doesn't change the fact that Seifer kept Squall alive to toture him and get info from him, since he was the leader of SeeD's mission at the time. Seifer got possessed and became even more screwed up in the head.
Well that's up to interpretation I guess. Even if it didn't start there with the whole mission and such did start somewhere within the first disk. So all I'm saying it's not like she falls for Squall out of nowhere.anaron said:Actually she didn't really show interest, she saw the only lonenly guy in the room, and thought " Hey I have no one to dance with atm either, maybe he will want to dance until i find seifer!" She just leaves him on the dancefloor without even saying her name or asking for his. I would hardly call that "interest"
Do I believe she loved Seifer? no she even said she "thinks" not does. But that doesn't excuse the fact that she did really like him.
Agreed; I wouldn't be so arrogant to claim "my ending" is the only way to view the game. I just wanted to share it so people could go through what I went through.anaron said:Well ignoring this theory, a big part of the game is watching Squall grow as a person, and the ending is generally supposed to show he finally gets the happy ending, he grew as a person and not only him, but Rinoa too.
But whatever the case, i disagree that the ending HAS to be this tragic death for it to be good. VIII's ending was great as it is, but it would also be amazing if your theory stands.
anaron said:Relaxed Muscle- It is clearly stated that Sorceresses live a normal live span.(Ultimania)
So no, Rinoa cannot possibly be Ultimecia.
2San said:Well that's up to interpretation I guess. Even if it didn't start there the whole mission and such did start so all I'm saying it's like she falls for Squall out of nowhere.
Not, at least Edea shows that it's not a normal live span, sicen she is still (looks) young while Cid clearly shows the past of the time....
And pretty sure Adel didn't live a normal live span, since at least she ruled esthar for quite some time....
This would reallllly fuck up the theory.cosmicblizzard said:Okay, I've decided. When I replay the game (probably in a few weeks or a month or so) I won't be playing with this theory in mind but actually to try and disprove it. While it has a lot of weight and I may be forced to believe it after another playthrough, I don't want this theory to be true. I like the story as it is (yes, I'm serious) and unlike most of Gaf, I don't think a story has to be bleak or revolve around death to be good. I was rooting for Squall to have a happy ending that is more than a bullshit personal heaven deal.
Things I'll be looking for:
-ANY instance of moombas in disc 1 other than dolls (dolls would only further prove this theory as Squall could bring to life some inanimate object he saw at some point)
-Direct foreshadowing
-Stuff Squall shouldn't known that is shown in disc 1 that ends up in the supposed "dream".
It may be a futile effort, but I'm going to try. I'm sure everyone here other than those that don't want to admit Nojima could be a "competent" writer wants the theory to be true, but wish me luck anyway.
PumpkinPie said:Squall has a dead?
That website in the OP just seems like the person that wrote it wasn't clever enough to understand the plot of the game.
Stockholm syndrome?androvsky said:It's been a while since I've played FFVIII, so I might have missed something. I'll rephrase my earlier comment in the form of a question: Why is Squall imagining the sorceress that killed him to be some nice lady that worked at the orphanage he may or may not have grown up in?
anaron said:What? What you just wrote makes no sense. And the writer has clearly stated he understands the time loop, it's called looking at certain aspects of the story in a different perspective.
cosmicblizzard said:Just because you don't like his stories doesn't mean Nojima isn't a competent writer. His work on Glory of Heracles is good.
androvsky said:It's been a while since I've played FFVIII, so I might have missed something. I'll rephrase my earlier comment in the form of a question: Why is Squall imagining the sorceress that killed him to be some nice lady that worked at the orphanage he may or may not have grown up in?
And I agree with the others, that ice chunk is not a mortal wound. It's very clearly stuck in his right shoulder; a bit of healing magic should fix him right up. And it did.
Himuro said:Note: this is why FF8 has the best story in the series.
It is the only one which has so many theories and interpretations and is ambiguous enough that it allows it. The others are straight edge and linear.
Say what you will about FF8, but it's still got discussion like this 11 years after its release. Even its haters can't forget it.
Himuro said:Note: this is why FF8 has the best story in the series.
It is the only one which has so many theories and interpretations and is ambiguous enough that it allows it. The others are straight edge and linear.
Say what you will about FF8, but it's still got discussion like this 11 years after its release. Even its haters can't forget it.
Rahul said:I think there's a part to this called storytelling.
Some of the stuff that happens after disc 2 starts is probably unnecessary if you demand that only things happen that Squall would want, but there's a certain amount of world building and basic build up involved. Who knows why?
Why are we interested in this story if he's dead? That's not how it works.
HK-47 said:Discussion of dumb theories to make up for a dumb surface narrative doesnt make it suddenly good writing.
SecretBonusPoint said:Its not like Cloud survived the exact same kind of wound in the previous Final Fantasy is it.
Himuro said:Not a large wound? Whut.
That wouldn't leave a large wound?
LOL
Himuro said:Not a large wound? Whut.
That wouldn't leave a large wound?
LOL
Let's recap:
Even if he's alive from the wound, what about the fall?
Himuro said:LALALALALA
OKAMI SUCKS
LALALALALALA
SecretBonusPoint said:Men survive chest/torso stab wounds, women do not. This is the way of japanese entertainment. You have to really be selecting your frame of reference to ignore such a basic trope of the games country of origin.
SecretBonusPoint said:Men survive chest/torso stab wounds, women do not. This is the way of japanese entertainment. You have to really be selecting your frame of reference to ignore such a basic trope of the games country of origin.
anaron said:Great, thats not the point.
Yes he COULD of survived, which I believe he did. My point being is, that there is easily a chance he did not survive, especially with a fall like that. To say "it's the way of japanese entertainment" is really a piss poor arguement, when in no way does that suddenly disprove that he died.
RPG cliches said:Falling Rule
An RPG character can fall any distance onto anything without suffering anything worse than brief unconsciousness. In fact, falling a huge distance is an excellent cure for otherwise fatal wounds -- anyone who you see shot, stabbed, or mangled and then tossed off a cliff is guaranteed to return later in the game with barely a scratch.
anaron said:Great, thats not the point.
Yes he COULD of survived, which I believe he did. My point being is, that there is easily a chance he did not survive, especially with a fall like that. To say "it's the way of japanese entertainment" is really a piss poor arguement, when in no way does that suddenly disprove that he died.
Rebochan said:The game shows Squall alive and well. The logical conclusion is that he is alive and well, not to conclude that he really died and we are watching his dream.
anaron said:Oh I'm not saying that he did die, I believe he is alive and well, and I don't right now support this theory. But I'm not going to ignore it like it's nothing, there is weird points in the game that supports the theory, and it's fun to discuss it.
But with all this BS that the game has terrible writing, and it needs this to cover it up is what bothers me about this. The game does have a known storyline, and it's still a pretty damn good one.
Cosmic- That's a really interesting post. While if true, most of the time they survive, Squalls wound would more then likely do more damage to him if he falls on it.
charlequin said:Yes. "Storytelling," that's a useful word. It is composed of two root words: "story" and "telling." Let's focus on that latter one: storytelling does not, in fact, involve leaving things out of the telling entirely and requiring people to perform insane plot analysis in order to "unlock" the true, secret "underlying" meaning of the narrative; it involves telling the readers or viewers a story.
Well, I know why: because you made up a random theory to "explain" why a badly-written story was actually super-good and like all such interpretations, it ignores the bits that don't fit while investing an insane amount of importance into even minor elements that do.
Why is "world-building" necessary in a storyline that isn't real? What is the purpose of spending time on irrelevant side-stories that hypothetical-Squall, in such a situation, would never waste a moment imagining? If this is the ultimate purpose of the narrative -- the entire reason for the story's existence -- why are there so few clues that no one playing the game upon its release understood this purpose, and so many elements that quite straightforwardly push towards a literal interpretation of the story?
The theory you're offering isn't a new or clever idea; it's been used in many works before, like Owl Creek Bridge mentioned above (the Wikipedia entry even lists many of them), or the Gilliam film, or even the episode of HouseBrazil. What you will see, consistently, in these stories, are two parts: a dramatic (either immediate or gradual) change in tone and thematic content to mark the shift into an "unreal" part of the narrative, and a reveal (and emotional catharsis) at the end that explains what happened (so the observer can actually interpret the narrative they've just experienced[/i]) and, more importantly, why, so we can understand how this knowledge aids the narrative."No Reason"
If your theory transformed the bloated, inconsistent, meandering narrative of FF8 into a taut, purposeful story where every element had immense resonance and purpose, that'd be one thing, but you're just transforming it into a bloated, inconsistent, meandering narrative that also requires secret arcane knowledge and in-depth analysis outside of the actual experience of playing the game to "unlock."
Sure it is. Ultimately the premise of any story that's told is that there is a conclusion that makes the time and effort invested in exploring it worthwhile. When someone drones on and on about events with no coherence or relevance like that kid in Psychonauts, we say they "don't know how to tell a story" because a successful story innately possesses some purpose that both compels you to follow it to its conclusion and in some way leaves you satisfied even after it is over.
FFVIII has a quite cliche story, told badly and laden down with nonsensical and bizarre elements, but ultimately there's at least a few basic story threads you can follow through it: guy-gets-girl, jerk-becomes-nice-guy, hero-defeats-villain, acquaintances-become-friends. Your take, on the other hand, doesn't really have any narrative purpose -- it's the story of a guy who was an asshole, and then died, and then made up a bunch of shit which ultimately didn't matter because he was dead, and none of the actual mysteries of the living world that the dead asshole was involved in before he died were solved before he died and deprived us of the opportunity to learn about them.
EDIT: Or, shorter me:
Rebochan said:I love the game's storyline as it is. These theories bug me because they take a perfectly good story and try to shape it into something really stupid.
FF8 haters of course hate this stuff because they already hated the story in the place.
Which means that it's really, really sad when I'm nodding in agreement with the people in this thread that hated FF8.
Rebochan said:I love the game's storyline as it is. These theories bug me because they take a perfectly good story and try to shape it into something really stupid.
FF8 haters of course hate this stuff because they already hated the story in the place.
Which means that it's really, really sad when I'm nodding in agreement with the people in this thread that hated FF8.
anaron said:I disagree this theory would make the storyline stupid. But I do prefer the time loop over the Squall dies theory. I think this just more of a fun analyzation (atleast for me) on what the plot could have been. But I'm the only one who would still want Squall alive at the end, not just dies.
Freshmaker said:what the crap
Freshmaker said:As far as I can remember, the only game that actually features a dead main character is Panzer Dragoon Saga.
Wolves Evolve said:The ending is absolutely key here.
I happen to have a slightly different theory to the same effect - Squall is completely delusional, and we have no strong reference point for where he is. I have settled on him being on a hospital bed with Rinoa asking if he is alright.
Image Analysis of the Ending
---------------------------------
Its not wise to try to attach psychological meanings to the sequence in the ending, but its worth looking at what occurs. Its not 'recapping his life on acid', I would argue strongly. Time Kompression is a self-justification for the conflation of Rinoa with other women. In images at the end, faces blur to suggest Rinoa is / is part of Squall's anima-archetype. I tend not to buy into Jungian silliness but I feel its strongly suggested in the text here. He cannot fixate on her face, cannot remember it. The interpretation under Squall's Dead is good; that he cannot fixate because he is slipping away. I think there's much stronger evidence to suggest that amnesiac delusion is setting in.
The key weakpoint of the plot - the worst and most abusive part - is the orphanage. Its convenience is insulting. But its so short. A revelation that should reverberate throughout the plot just kicks off and stops. Its barely mentioned again.
The elements come together - Time Kompression, Ultimecia, Orphanage and the memory--disturbed ending under the Squall's Dead model. But they also come together if Squall is a schizoid fantasist.
Cynics would say that if you need to come up with a model, the plot sucks. But the plot doesn't actually suck. It has significant problems that come together with an ending sequence that is probably one of the best in videogaming history - ambiguous but satisfying. It can only do so if the plot is somewhat ambiguous. There are huge issues but the general mood of the game succeeds despite itself.
Scythesurge said:One thing about the ending that make me think they were trying to say Squall is in time compression than Squall is having his last breaths is the rewindy sounds and effects. I could see you saying that's him reminiscing, his life flashing before his eyes, but it seems to say more that he is going through time compression.
Indeed, normally you'd think the stuffed toys are based on the real life counterpart.SilentProtagonist said:So... I'm just gonna ask again..
If everything 'weird' and fantasyish happens after disc 1, then why do 3 characters all have the same dream at the same time? That seems a little strange, no? And I find it a little funny that things like moomba and all of these other 'fantasy' elements that are illegibly unbelievable (or out of place) are being picked out as evidence.. since it's.. you know a fantasy game with giant robots and teenagers summoning monsters from their bodies.
Interesting theory though.
Yeah, I mean you go trough all of that drama and it's all a dream? If it where true, I'd be pissed. :O As with most games that are dream all your hard work just becomes pointless.cosmicblizzard said:Believe me, you aren't. Gaf hates him but he's one of my favorite characters in the series. I thought he grew enough to deserve a happy ending.
Himuro said:Note: this is why FF8 has the best story in the series.
It is the only one which has so many theories and interpretations and is ambiguous enough that it allows it. The others are straight edge and linear.