Magnet_Man
Member
Your update to their response did not disappoint... Thank you.
"Have you tried restarting your computer?"
Your update to their response did not disappoint... Thank you.
1) it doesn't work that way
2) there is no setting for console like graphics
You can try emulate it, but it wont be the same.
"The Recommended Spec is intended to deliver an experience on par with the current generation of gaming platforms."
Recommended Hardware Specs:
OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required)
Processor: Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 760 - 3 GB Memory Recommended
DirectX: Version 11
Network: Broadband Internet connection
Hard Drive: 55 GB available space
I understand that a PC isn't 1:1 with a PS4/Xbone. But you can equip a PC with hardware to closely match the performance one should get from a next gen hardware. It comes down to how well the dev can optimize there games. Witcher 3 is a good example. I can match the performance (FPS, visual quality) on my Alienware Alpha with that of a PS4 running the game.
I can guarantee you can't. How did you get Ambient Occlusion (AO) enabled on your PC? How did you get rain textures enabled on your PC?
Are you talking about Batman AK? I was referring to The Witcher 3.
But developers are paid to make and finish making a game with a given amount of time. These things are contracted. It is not like they would just cut the development time short and hurry them up for release.
Images shamelessly stolen from a comment on the Eurogamer thread:
So, you guys want to see something funny? The PC version isn't just missing effects like AO - certain textures and models are entirely absent:
PC:
PS4:
PC:
PS4:
Yes, that's exactly what they will do. I've been on the other side, I know what goes on. The pub says Oh it's not done? SHIP IT ANYWAY.
Probably asked a bunch of times, but why didn't Rocksteady make the PC version? I thought it was common practice for brand new games like this to be made on all platforms by the main dev.
Despite the missing effects and assets I'd still grudgingly play through it, if the bloody game didn't crash every few minutes!
Good. I'm definitely taking them up on the refund offer if the patch doesn't alleviate the issues.GMG made a post on their blog this morning. Initially they weren't going to allow refunds but I think the pressure from Steam allowing them is making GMG cave in.
http://blog.playfire.com/2015/06/batman-arkham-knight-pc-guidelines.html
Seems we have to wait until after the patch though to request a refund.
dude
dude
Not sure if this was posted, but according to DSOgaming, the game reverts to DX10 the moment you switch any Gameworks effects on.
Not sure what difference that will make, but it appears to be happening.
Coming in again to reiterate that the comparison above actually shows story-based differences, not tech stuff. The guy who did the comparison originally on Eurogamer failed to notice that the story would impact environments when he did the comparison.
The above screenshots actually don't mean anything, my bad.
Not sure if this was posted, but according to DSOgaming, the game reverts to DX10 the moment you switch any Gameworks effects on.
Not sure what difference that will make, but it appears to be happening.
Game works requires a restart to take effect it's possible the game could be switching to dx10 then.That would require an application restart if it were happening, which seems unlikely since d3d11 is just an extension of the d3d10.1 library
I did the same thing, couldn't run the game on a 970 and just got it on psn. l am part of the problem.I got the PC version for free with that GTX 970 deal, and I still feel bad about supporting this crap. I almost don't want to buy the PS4 version but I like these games too much to skip it.
GMG made a post on their blog this morning. Initially they weren't going to allow refunds but I think the pressure from Steam allowing them is making GMG cave in.
http://blog.playfire.com/2015/06/batman-arkham-knight-pc-guidelines.html
Seems we have to wait until after the patch though to request a refund.
I don't think I'll do the same because the game is at lest playable for me on a 970, but was really looking forward it to being a showcase for my new card like Witcher 3 is. It's a shame because there's a great game under this mess.I got the PC version for free with that GTX 970 deal, and I still feel bad about supporting this crap. I almost don't want to buy the PS4 version but I like these games too much to skip it.
Oof. So since the Steam code has been used, does that mean that the publishers cut is coming directly out of their pocket? Harsh.
Right, but you forget they are usually contracted to deliver with milestones and completion date...so the developer definitely shares a big amount of blame. You take the job and you do the job, simple.
Sorry "some" but there are a lot with similar view and vendetta this gen which gets everyone tarnished with the same brush, its weird.
This port will never be up to par with consoles. Mark my words.
I'm starting to agree. Unless Rocksteady themselves dives in and meticulously figures out what bits and pieces are missing, I doubt the PC version will be up to snuff.
Wow, as if it is not already enough:
Batman: Arkham Knight Reverts Back To DirectX 10 When NVIDIA Gameworks Effects Are Activated
I'm in the same boat. Has ANYONE had anything happen re: codes and refunds? Has anyone TRIED?I got the PC version for free with that GTX 970 deal, and I still feel bad about supporting this crap. I almost don't want to buy the PS4 version but I like these games too much to skip it.
This has been declared false already
Man, this is one fucked port.
There's no way a patch can fix this.
Damnit my first pc game and I might as well get it for ps4
How can we destroy Rocksteady over this? Twitter hashtag? Bombard news sites? I want more damage.
This has been declared false already
Hey, maybe they pushed the wrong build branch to Steam!
But yeah, I honestly don't see how a patch will fix all the issues, at least within a short time frame. And I doubt WB will push any funding to hasten and/or smoothing things up. I keep staring at Twitter, waiting for news on a patch to pop up even if I have zero faith in the end result.
Don't destroy Rocksteady, it's not their fault. Destroy WB.
You'll have to explain this to me. As a software developer, I can put out a patch that does anything I want it to do with my code.
Now, time frame wise - yes. I'm already thinking anything delivered within the next few days Isn't going to cure everything. I think it'll be a couple of weeks until we see the game perform well. I would hope they also improve the shaders and AO as well, but who knows.
How can we destroy Rocksteady over this? Twitter hashtag? Bombard news sites? I want more damage.
This has been declared false already