Shareholders asking why they would release Oblivion 3 seperate times at retail for the 360 but not do a quick GOTY port to the WiiU and make some easy money in an otherwise uncontested genre?
You're assuming a quick port would actual be profitable. I'm not sure that's the case.
Besides, if Nintendo created a comparably powerful machine with third party support on par with Microsoft and Sony, what do you think will happen? The Playstation/Microsoft crowd will jump ship? Or will they stay with their platform of choice?
Yeah you go ahead and bet the farm on 2 consoles currently on 0 installed base Bethesda, but better keep those statements to yourself. Speaking for other devs is just not a good idea.
What did Nintendo ever do to these guys? Seriously these guys need to stop talking and higher some bug testers.
Yeah, I just meant value to me personally. I think they are by far the worse of the established big name developers. There games are broken to all hell.
Far be it for me to defend shoddy Skyrim, but if you're going to take your shots at poor craftsmanship, shitty spelling sure is a great way to go about it!
http://www.nintendo-insider.com/2013/09/02/bethesda-nintendo-didnt-engage-third-party-enough-before-wii-u-reveal/
I understand what he's saying but I don't like it.
EDIT: Changed title - wasn't an intentional trolling.
Using the game pad as a Pip Boy would be awesome.
And does Sony and MS do? send them bags of cash?
3rd parties on Wii U before and just after launch: We need to wait to see how it sells before we can put any games on it.
3rd parties 10 months later on Wii U: We weren't there from the beginning so there's no point in supporting the Wii U now.
I understand his position, but I don't know why you'd publicly say anything like this. What if the Wii U ends up selling tens of millions of consoles? Why wouldn't you take a crack at it later on?
Burning bridges doesn't seem like a good thing to do ever. Even if you don't have anything positive to say, just shut up. You always end up making more money that way in the long run.
They have seen how it's selling.
I'm sure they have legitimate reasons for not developing for the wiiU (install base, audience the fact that third party games in the same genre don't do well on the system, and the fact developing for a fourth platform would be potential suicide)
This quote makes the person saying it sound like a spoiled brat. Nintendo didn't cater to my every whim therefore screw Nintendo these other two guys give me better stuff.
The time anyone cared about Bethesda and their games has long past.
Now explain why they haven't done a 3DS game despite it being the best selling console by far this year.
yeah I know ...I mean few posters already pointed out why the comment was a fail from a factual point of view. Or are you saying you did it intentionally in order to sound witty? Because you failed then too. it's way too random which makes me think you are trying to cover up for your mistake
Either way moving on
1. WiiU launched a year earlier. If Nintendo released a powerful system comparable to Xbone and PS4 then yes you will see much more interest in it from PS360 crowd. Powerful new hardware are always exciting. That would have also meant taking some of the excitement out of the Xbone/PS4 reveals too. Nintendo bet on the wiiu pad to give a motion controller like boost to the systems appeal but that didn't work. it was a high risk high reward move which was imho very ill thought out.
2. I don't think Nintendo fans are 'surprised'...nor they should be since wiiu is underpowered (which has lead to the creation of a wii like situation yet again) and also because plenty of third parties have shown a similar attitude towards the wiiu even prior to this. This is just one more addition to the list.
They have zero interest in handhelds, like the majority of western devs. Take a look at how many games top tier western devs have on 3DS and you have your answer. It's not unique to them
Why? They are incredibly successful with TES.At some point, as a dev, you need to look past your own perceived needs and develop for the platform that can give you success.
To me, Nintendo has two options to try and get third party support for their home consoles.
1.) Build their next console to be a direct competitors to the Xbox 4 and PlayStation 5 on all levels including hardware power and control interface.
2.) Build their next console to be a $150-$200 box at launch built on high end mobile parts and try to recruit mobile/tablet/set top developers for support.
I feel option 2 makes a lot more sense given where they are in the market.
Meh, Nintendo needs to do more to keep Ubisoft, Activision, and Warner happy, while trying to get more support from Japan. Trying to appeal to Bethesda would almost be a waste of time.
To me, Nintendo has two options to try and get third party support for their home consoles.
1.) Build their next console to be a direct competitors to the Xbox 4 and PlayStation 5 on all levels including hardware power and control interface.
2.) Build their next console to be a $150-$200 box at launch built on high end mobile parts and try to recruit mobile/tablet/set top developers for support.
I feel option 2 makes a lot more sense given where they are in the market.
Why? They are incredibly successful with TES.
Because they're talking about needing to build an audience to have success. You can't have success if you don't start to build that audience. Its self defeating behavior, and sounds like an excuse to not take advantage of a platform that is selling.
Bethesda had no input on the PS3, (Hell, nobody did), but that didn't stop them from developing for that console.
I think that is all they can do at this point. I think because they didn't go to Bethesda in the first place for input, they had no reason to want to develop for them. At least that is what they are saying in the article linked. Nintendo did go to devs for feedback, but they probably didn't go to Bethesda because they didn't make their games for the Wii or Gamecube.
Because they're talking about needing to build an audience to have success. You can't have success if you don't start to build that audience. Its self defeating behavior, and sounds like an excuse to not take advantage of a platform that is selling.
Bethesda had no input on the PS3, (Hell, nobody did), but that didn't stop them from developing for that console.
That console sold. It might not have been gangbusters, but it sold well enough and had an audience that would buy their games.
As for 3DS, even though it sells well, I'd imagine the hardware doesn't really work well with the types of games Bethseda makes, and the audience for them might not be there.
Yeah you go ahead and bet the farm on 2 consoles currently on 0 installed base Bethesda, but better keep those statements to yourself. Speaking for other devs is just not a good idea.
Talks about salt; becomes the saltiest of them all. It is okay if you didn't understand, I forgive you.
If a "Super" Wii U was made, I don't think things would have changed all that much. You are acting like the lack of third party support has been a recent trend, and not something that has been steadily getting worse since Gamecube, and was even worse with the N64. Those two specifically are consoles that were similar in power to the consoles of the time, yet both struggled. You could argue it had to do with their software format, ie cartridge and minidvd, but their handling of those consoles seemingly put more strain on their already strenuous relationship with 3rd parties. When you have troubles with third parties, you get less third party games. So you have arguably, about two and a half console cycles where the third party output was less than optimal. I count Gamecube as half, as they were still getting some pretty great third party titles for awhile.
With the Wii specifically, many Nintendo fans felt burned with their new business direction seemingly abandoning them, and they either quit gaming or found new consoles/PC. Is this the crowd you are talking about that would come back to a powerful Nintendo console? Because they weren't enough to make the Gamecube sell more than a newcomer in the console business.
I don't think the Wii U would be in a much better position if it was more powerful. It might be worse off. At they very least, the tech behind a more powerful machine would make the console be priced like the PS4 or Xbox One. And considering there is no reason Nintendo would have ever made a traditional console after the massive success of the Wii and DS, it would probably be at least as expensive as the Xbox One due to the Gamepad or whatever. Maybe Bethesda wouldn't have dismissed it so early on though, but if the sales were just as bad I'm sure they would dismiss it anyway.
I cannot explain to you enough the absurdity of PS/Xbox fans jumping ship before the next iteration of their console of preference is released. It would need a shit ton of third party support for that to even be seriously considered, which I doubt would have happened. Also no one is talking to the friends on Xbox Live or PS Home or whatever and saying "Yo, that New Super Mario Bros Wii U and/or Pikmin 3 look mad good, but that shit is to jaggy for me to drop $300+ on."
This is why I said that Nintendo needs to mend its relationship with both third party companies and console gamers before it can be successful again.
Because Sony worked their ass off to regain footing with the PS3. They even managed to convince Valve to support the console after Gabe annihilated it in interviews.
The PS3 didn't sell until around 2009 after a price drop that got it around $350 and under, which was 3 years after it came out. Bethesda released Oblivion on the PS3 in 2007, after the initial launch and when it was struggling the most, and continue to release games on it despite years of the PS3 struggling.
That is what Bethseda does with consoles they believe in, supporting it even when it doesn't make financial sense to do so.
Its pretty clear why Bethseda isn't developing for the Wii U, but this asking 3rd party devs to help build their console and Nintendo not doing it as a reason to not development for the Wii U is sounding like a lot like a crock of shit.
They're betting the farm on the same users and companies that they bet on last gen. It seems it worked out quite well for them or else there wouldn't be a repeat performance. They also should speak out on their feelings because the fact is Nintendo needs to be shamed publicly. It's due to Nintendo's pride that the Wii U is in the situation that it is. I say more public shaming from more publishers and developers is needed.
You are acting like Wii U and PS3's sales levels were even just because both were "struggling". For all the PS3's struggles, it never sold as miserably as the Wii U has in the last few months. On top of that, it was pretty much on par with the top hardware (Xbox360), giving 3rd parties more incentive to port current games over. Wii U, meanwhile, is coming at a time when most meaningful developers and publishers have moved on to the next gen cycle of PC and consoles. Do you expect them to keep a horribly selling Wii U in mind when they are creating next gen games?
Troll post? Publicly shaming Nintendo will accomplish nothing. They were the only console maker to actually make money last generation, and they did so while the rest of the industry openly mocked them for their designs decisions.
Consumers are already teaching Nintendo lessons that other publishers and developers never could. People vote with their wallets. End of story.
He does have a point, just like Bethesda has a point and you have a point. Ultimately, the last finger gets pointed at Nintendo whether their business is in the black or red (and yes, they share the largest portion of the "blame").
Nintendo made money last gen and yet this gen the Wii U is selling worse than the Dreamcast and the 3DS is trailing the DS. Simply 'making money' isn't going to carry you forever. The Nintendo 64 and Gamecube weren't successful for Nintendo regardless of them making a profit. Why? Because they lost so much market share to Sony and then Microsoft. This gen it's going to be even worse.
I think that is all they can do at this point. I think because they didn't go to Bethesda in the first place for input, they had no reason to want to develop for them. At least that is what they are saying in the article linked. Nintendo did go to devs for feedback, but they probably didn't go to Bethesda because they didn't make their games for the Wii or Gamecube.
I just think Nintendo needs to start approaching third party developers like they do indies. We hear all this talk now about Nintendo loving indies, but we hear very little about any relationship with major third party developers. Some may be a lost cause for them during this generation, but they can still talk to them about the future. We've heard Cerny mentioning that he was going around to third party developers as early as 2008 to get their input on the PS4. In other words, it's never too early to show developers that you're listening to them.