DrROBschiz
Member
Still no Information on covenants. Hmm
Its sounding like the multiplayer will be very different
Or at the very least closer to Demons than Dark Souls
I wouldn't expect to see covenants at all
Still no Information on covenants. Hmm
Its sounding like the multiplayer will be very different
Or at the very least closer to Demons than Dark Souls
I wouldn't expect to see covenants at all
I am not too sure about this. If this was the case, it would be cool if there are difficulty levels in this new game.
All of these people had perfect builds day one, never died, never had to grind, never fought a single enemy twice, never went to youtube or a guide to "cheat"
Bow down before your masters.
lol
I think you represent the weird split between 3D action game players.
Some prefer the weighty, physics heavy gameplay of Souls/Monster Hunter while others prefer the Fast, Combo Heavy arcade style of Bayonetta/DMC/Ninja Gaiden
I actually like both but Always preferred the former. Nothing beats the feeling of a perfectly times blow where you can almost feel the weight behind it. (You MH players know what I'm talking about)
This game is Action RPG. The RPG part means customization, and customization means wide arrange of weapons that not any combo-base action could match. The closest we could for "the best of the two world" is Dragon's Dogma, and yet its still plays very differently from Souls games. While the post about Mario-CoD is silly because they both don't all in the same genre, you just asking the absurd here, like wishing a CounterS Strike become Battlefield.Get over yourself.
The game looked like an action game and I was hopeful it had taken up more of an action games traits.
If a trailer had Mario throwing mushrooms as grenades and aiming down a plumbing pipe, it wouldn't be that far to wonder if Nintendo was making a child friendly themed shooter.
A shooter Like.......Call of duty.
Seriously this place is full of the most insular and arrogant responses at times.
I made a mistake In what I thought the game was, accepted it and moved on. Do the same.
Yep. I initially gave up on Dark Souls because I was dying all the time, but the world and weighty combat drew me back and now I'm loving it (despite still sucking at it).
That A-Team animation work nghhhhhhhhhhhhhh
The new evasion moves are pretty slick
Its definitely a faster paced combat
30fps with dips?
PS5 remaster edition it is.
I read that Miyazaki said there will be "many weapons" and i thought someone confirmed there was character creation.
Is the tedious soul grinding gone?
I had to read that "like a harder Ninja Gaiden" line two times to catch it right.
It was clear right from the early leaks that this would play like a little more dynamic Demon/Dark Souls game (less reliant on shields and more on doging etc.).
How can you come to the conclusion "like a harder Ninja Gaiden"? It would maybe fit when the game would be a new God of War since these franchise has more in common (moveset/gameplaywise) with NG than Souls games.
>No more enemy lock-on target as they about to land a hit
Not final code. Performance has already improved quite a bit from the E3 build.
The gun does little damage, but staggers! Genius!
What I see:
>No more enemy lock-on target as they about to land a hit
>Enemy using block
>Guns can break that block
>Guns damage is peasy, but it always make enemy stagger
>You can charge your attack
So original. Haven't heard that one before.30fps with dips?
PS5 remaster edition it is.
So this is our first look at damage numbers - good to see they're still in.
But what's interesting is that the character doesn't seem to gain anything from killing enemies, other than the occasional item drop. Are souls out? Or perhaps just disabled for demo purposes?
AI Attack pattern look pretty DkS2-ish. I just hope that they don't improve just the graphics but also the AI.
Just watched a german stream and they talked about the Bloodborne presentation. Seems like From avoided questions about how you actually upgrade/ level up your character. Just said that it's 'different'. If it'd be the old Souls leveling system they'd just say so, wouldn't they? Maybe they'll use a DMC or Bayonetta upgrade system but I'm not sure if I'd like that. ;-)
That big enemy looks a lot like the jailers from Last Bastille.
This is not a Souls game, theres no reason to Souls to be in.
what does this mean. I have not played DS2 yet.
This is not a Souls game, theres no reason to Souls to be in.
Only problem was the guy spinning in place when blocking.