Yet it still pales in comparison to Wargaming. That's a company that has grown massively over the last five years (now 4000+ employees).
Not sure why you're comparing them to Wargaming? World of Tanks has been extremely popular across the globe and has given them a huge and consistent revenue stream for years, allowing them (and probably necessitating them) to expand a lot and quickly. Despite their forays into F2P gaming Crytek have never had that kind of income, yet despite that they still expanded quickly.
Hope that their employees land on their feet. Never nice to lose jobs but around this time of year? Awful.
Seriously though. "Warface"? Whoever thought that was a good name needs a slap.
Yeah, Warface is an awful name. I think it was called that to promote some kind of proprietary multiplayer face tech they were making, but even so that's a special kind of shit name.
What were all those studios doing ? Crytek haven't released any big game since Ryse iirc.
They released two VR games this year (The Climb and Robinson: The Journey), they've presumably got a team supporting Warface and they had Hunt: Horrors of the Gilded Age and Arena of Fate in development too. Also released a mobile game called The Collectibles a few years back.
Did pride kill the studio? I remember hearing that Ryse 2 fell through because ceytek wanted to keep the IP and this was near when they faced collapse two year ago.
Pride certainly played a part, it would seem. I get the feeling that Cevat Yerli is extremely arrogant, in part given that he refused to sell Ryse in return for guaranteed paydays from MS, and also because Ubisoft have to credit every Far Cry game as based on Far Cry directed by Cevat Yerli.
Tough decision that they should make like two years ago.
Yep; they absolutely should have closed down all these extraneous studios back in 2014 after the Amazon bailout.