Being an upgrade and not a replacement means this is highly unlikely. Devs will target the basic PS4 and then use the left over juice on the PS4K to make things prettier and/or smoother.
Lol. Was he trolling maybe?
The last thing I remember Zoetis saying was that PS4K would be SLI. That almost certainly isn't the case.
It doesn't work that way. This is R9 380x territory, not GTX 970 territory.
Also if Polaris 10 isn't basically PS4 GPU @14nm & 2X the CUs why is AMD making a DirectX11 GPU in 2016?
It's the PS4 GPU at 14nm & now able to fit 36CUs where 18CUs at 28nm used to fit.
I say that Polaris 10 is made from PS4 going 14nm & Polaris 11 is from Xbox One going 14nm & Vega will be the monsters
You really think first party developers like Naughty Dog are going to spend most of their time optimizing for the PS4 and then add some slightly better textures, AA, AO, etc for the PS4K version?
As opposed to building a 1080p30 title on PS4K and throwing the kitchen sink of high end rendering techniques at it and toning everything down for the PS4?
No way some of these enterprising 1st party devs leave the performance upgrade of the PS4K on the table. And that's exactly where the problems will start.
Literally just more fps in ps4 games.
I wonder why they just didn't make a ps4 that only just upscales to 4k and supports 4k content.
According to the documents, Sony cert people expect devs to do precisely that. Code for the PS4 and add bells/whistles for the Neo.No way some of these enterprising 1st party devs leave the performance upgrade of the PS4K on the table. And that's exactly where the problems will start.
According to the documents, Sony cert people expect devs to do precisely that. Code for the PS4 and add bells/whistles for the Neo.
Curiously enough, what more can ND do?
This refresh doesn't seem beefy enough for a 30fps to 60fps jump, and UC4 already has phenomenal IQ.
That's what I thought but I wanted to be sure. Wasn't positive how it worked outside of HDR mastered sources.I think as long as it has hdmi 2.0a its good, there's no performance hit and its not GPU dependent.
when the hardware is there......you don't just let it sit and not tap it. They expect them to do it.....But I'm expecting Black Ops 3 cross gen shenanigans. Where games don't advance at all in tech on the base model and even later in the cycle start to look worse than previous titles due to companies most likely outsourcing the base model.
That's what is probably going to happen. They are going to have the main Dev team do the Neo version and outsource the base version. Then we are going to get some extreme fuckery.
Can't wait to see Iron Galaxy Studios in action
Curiously enough, what more can ND do?
This refresh doesn't seem beefy enough for a 30fps to 60fps jump, and UC4 already has phenomenal IQ.
They count it the same way and in the end FLOPs are simply saying how many floating-point-operations in theory the processor could handle.I believe some PC folks stated in a previous PS4K thread that AMD and NVIDIA don't count Tflops the same.
In other words, AMD Tflops are not the same as NVIDIA Tflops.
Anything but Polaris would be crazy, power-consumption, GDDR5 bandwidth, box-size, everything would be quite bad till terrible.Zoetis already confirmed it's not Polaris.
It's very likely the biggest µ-architecture step forward which AMD did since the introduction of GCN.I'm not big on knowing about hardware, but it seems Polaris is a very big deal?
If this is true don't forget who discovered it.
Shall we also not forget your claims of a second gpu?
Shall we also not forget your claims of a second gpu?
Explain to me why Uncharted 4 which is already known to run 40fps in single player mode on the normal PS4 can't run at 60fps on the Neo???
My answer would be very much yes. I would hope it gave more than you suggest and hope Sony doesn't restrict things too much.
They count it the same way and in the end FLOPs are simply saying how many floating-point-operations in theory the processor could handle.
But the end result depends on a long execution pipeline.
There is a lot going on, there is the Command-Processor, various scheduler, the Rasterizer/Geometry-Engines, primitive checks and so on.
They don't contribute to the whole FLOPs story at all but are vital in many regards for the end performance.
The floating-points operations are counted by the arithmetic units and those things are stronger on GCN than on Kepler and even Maxwell (if your workload fits the thread group of 64 well), the components around it are the reason why AMD is losing against Nvidia GPUs with a far lower FLOP count.
On top of it there is the driver and shader-compiler, where Nvidia does a better job, utilizing more of the hardware potential.
Not a problem on consoles, Sony and MS are writing there own stuff.
Who says that there isn't a 2nd low power GPU for system tasks?
AMD is supposedly going to extrapolate Polaris across as many performance tiers as possible. So the PS4 is probably a cut down, lower clocked Polaris 10 than the one at GDC shown running at Fury/X levels.
Who says that there isn't a 2nd low power GPU for system tasks?
If this is true don't forget who discovered it.
http://www.neogaf.com/forum/showpost.php?p=199232654&postcount=1587
I don't think this console is going to brute force it's way to 4K I think it's going to be by smart design & the main GPU will still be the same while there is hardware for pushing it to render at 4K.
my thought is that it will be a smaller GPU that's made for 4K rendering & maybe use half precision floating point & other things for higher performance while not being as big & power hungry as the main GPU.
when the hardware is there......you don't just let it sit and not tap it. They expect them to do it.....But I'm expecting Black Ops 3 cross gen shenanigans. Where games don't advance at all in tech on the base model and even later in the cycle start to look worse than previous titles due to companies most likely outsourcing the base model.
That's what is probably going to happen. They are going to have the main Dev team do the Neo version and outsource the base version. Then we are going to get some extreme fuckery.
Can't wait to see Iron Galaxy Studios in action
Is that true? I hadn't heard of that, but if so, then yea, reaching 60fps would be within the realm of possibility in NEO mode.
I would agree, but the fact that PSNeo will be shackled by the launch PS4, coupled with that Jaguar CPU, I've tempered my expectations as to what developers will realistically do with all that extra power.
Games made exclusively from the ground-up for the Neo console would be ideal, but that would spell disaster for Sony.
Thank you for the in-depth explanation.
I can now refer to this post when other posters are erroneously comparing AMD and NVIDIA GPUs in a 1:1 fashion.
Y does system tasks need a second GPU? 1% timeslice on the main GPU would be much cheaper to do.
Games made exclusively from the ground-up for the Neo console would be ideal, but that would spell disaster for Sony.
See this is what I don't understand. On paper specs seem to me to be a major bump if, like you say, the CPU doesn't hold things back. So what is the point if the OG PS4 gets priority? Makes zero sense to me and no one in their right mind will buy a more powerful version if Sony are going to restrict it to silly levels to appease OG owners.
Sony can't have their cake and eat it too.
It will hold things back so don't expect major jumps.See this is what I don't understand. On paper specs seem to me to be a major bump if, like you say, the CPU doesn't hold things back.
Throw enough shit something is bound to stick.
You straight fell for that SLI trap. Should have stuck to your initial thoughts.
See this is what I don't understand. On paper specs seem to me to be a major bump if, like you say, the CPU doesn't hold things back. So what is the point if the OG PS4 gets priority? Makes zero sense to me and no one in their right mind will buy a more powerful version if Sony are going to restrict it to silly levels to appease OG owners.
Sony can't have their cake and eat it too.
Along w/ that sales momentum they could just also phase out the regular PS4 altogether and do a new bundle for Neo to maintain the "upper" tier value proposition while dropping the normal Neo down to that $299 or even $249 to act as the entry-level option.
But yeah; games taking full advantage of Neo is gonna happen eventually. Just, by then, most people are not going to be too upset since sales momentum would be in favor of Neo anyway.
You can do a lot on top of existing PS4 games to make them look a lot better.
It will hold things back so don't expect major jumps.
This will unlock the rest of the screen in The Order.
CPU cant be the whole tale... right?
I'm trying to get an answer on that. I assume it will but there's no concrete word. HDR is even more exciting to me than some of the other features.No support for HDR or wide color gamut is a huge misstep, I think. That needs to happen with anything touting 4K as a focus right now.
Speculate until the truth comes out. & I still think there is a 2nd small GPU that's not for the devs but for the system.
I'm trying to get an answer on that. I assume it will but there's no concrete word. HDR is even more exciting to me than some of the other features.
At $400, it wouldn't be unlike the deal the PS3 was when Blu-ray was new. A standalone UHD BD player costs just as much.I'm trying to get an answer on that. I assume it will but there's no concrete word. HDR is even more exciting to me than some of the other features.
HDR lighting is used a lot in games but what I'm referring to here is HDR in 4k displays which support wider color gamutswhat does HDR bring to gaming? i feel like i've heard that term bandied about all the way back from half-life 2 and thought it was something related to lighting in that tech demo they put out.
Exactly, which is why I think this is a great idea.At $400, it wouldn't be unlike the deal the PS3 was when Blu-ray was new. A standalone UHD BD player costs just as much.
I dont understand anything of this.
So my question is: is it a significant upgrade?
I highly doubt it's Polaris. I'm sure that would piss off devs more and complicate the tools.