I think it's pretty safe to say that Nvidia is a done deal. We're far too late for Nintendo to switch it out, and if they've already done so then there wouldn't be any sense in leaving devs with Nvidia-powered dev kits.
Actually, evidence is weighted towards it
not being a TX1:
- Nintendo have never used an off the shelf CPU or GPU in any of their home consoles or handhelds. Even in their earlier days, when they used "close to stock" chips on occasion, they were always customised in some manner. Their hardware has only become further customised as they've gone along.
- The TX1 in the dev kits is actively cooled. Nintendo won't be releasing an actively cooled handheld.
- Dev kits given to third parties typically use the closest off the shelf chips to approximate the performance of the final device. For a custom Nvidia chip, the TX1 would be the closest off the shelf option for dev kits. Final hardware doesn't typically arrive with third parties until a few months before launch, so it would be normal for them to still have kits with approximate hardware.
- The TX1 is manufactured on 20nm, and every vendor who produced any mobile SoCs on 20nm (there weren't many) shifted their fabrication to 14nm/16nm extremely quickly. Mid-range chips are skipping 20nm altogether, moving straight from 28nm to 14nm/16nm. This suggests that there's no cost benefit to 20nm as opposed to the newer nodes, and as they offer a big jump in efficiency there's no reason for Nintendo to use a 20nm chip.
The only possible reason I could see for Nintendo to use a 20nm SoC would be if Nvidia had made a big wafer commitment and were willing to give Nintendo an
obscenely good deal on it, but even then we'd be talking about a custom chip rather than TX1.