Yes, yes it can?
As a stand alone game it's alright I suppose, but in comparison (and comparisons matter!) to Diablo 2 it is trash.
Diablo 3 is the better game though.
Yes, yes it can?
As a stand alone game it's alright I suppose, but in comparison (and comparisons matter!) to Diablo 2 it is trash.
Would anything user-generated break the system? Also cross-platform play.
Diablo 3 is the better game though.
Path of Exile shits on Diablo 3 from a high distance.
Path of Exile shits on Diablo 3 from a high distance.
So Perkel, did you actually just confirm that you did not try Diablo 3 since any of its major content/balance/revision patches?
No Uber runs, no Paragon, no Monster Power, no "Actually Useful Legendaries", no anything?
Path of Exile shits on Diablo 3 from a high distance.
I couldn't get into it. The skill system is interesting but the combat feels old and dated and the passive skill tree is a big hot mess. I don't know why anyone thought it was a good layout:
Personally I'm going to be spending a lot more quality time with Torchlight 2.
Passive skill tree is fucking amazing and your shoot is from pre closed beta. At first i also thought it will be hell to balance it but at this point after many revisions it is fucking stellar feature. Only duelist is fucked in hardcore mode but they will patch it in few days.
I couldn't get into it. The skill system is interesting but the combat feels old and dated and the passive skill tree is a big hot mess.
Pretty much. Oh and:
I mildly understand the 'loot-splosion' appeal. But come the hell on. I have tried multiple times to get into the game, but I just can't. Its combat feels rigid and stale, the visuals are bland and I just don't find it fun. I would be willing to play another loot ARPG, but only if it was actually better than D3. POE ain't that, for all its great ideas, it just ain't it. Better off sticking around until D3 fixes its loot design than I am pinning my hopes on them overhauling PoE's dry as cardboard combat.
http://www.youtube.com/watch?v=PbkmO2ZlVxk&feature=player_detailpage#t=50sBetter off sticking around until D3 fixes its loot design than I am pinning my hopes on them overhauling PoE's dry as cardboard combat.
http://www.youtube.com/watch?v=PbkmO2ZlVxk&feature=player_detailpage#t=50s
Such a bland combat, how can You even play game like that!
http://www.youtube.com/watch?v=PbkmO2ZlVxk&feature=player_detailpage#t=50s
Such a bland combat, how can You even play game like that!
Make better build and stop complaining. And its funny to complain about combat in PoE, when in D3 playing Monk is holding LMB to eternity and popping mantras and serenity/blind from time to time, or moving away from npcs with tempest rush. Such a fun and unique combat.
Or playing Barb is better, turning wirlwind and spamming revenge, or activating Rent and spamming Revenge and from time to time activating one of its longer cooldown skills for damage and defense buff, oh and there is leap and charge as an escape tool too! Awesome...
Combat concept for Diablo 3 was great, but execution is bad.
Combat is garbage in D3. Everyone will be wowed by the flashy combat animations and the "fast paced" at the beginning, then find out they are tunnelled to very few builds, relegated to extremely repetitive gameplay with no variation, and waiting for long cooldowns or waiting for the terrible resource system to regen.
It never, ever harkened back to the action, spam-fest gameplay of D2 where you can spam Frozen Orbs all over the place without ever running out of mana. That's why PoE's combat is way better.
Basically, it comes down to this.
If you didn't play D2, you MAY like D3.
If you loved D2, you will love PoE.
If you loved D2 and hate PoE, then you became one of those Blizzard casuals that love nerfing difficulty and spend 10 minutes a day playing games.
I mildly understand the 'loot-splosion' appeal. But come the hell on.
I played it like last month and it's still very similar to that. And balance isn't the issue. The thing is just a big fucking mess and I hate it. I'd overlook it if the game was more fun to play but I can't be bothered.
Combat is garbage in D3. Everyone will be wowed by the flashy combat animations and the "fast paced" at the beginning, then find out they are tunnelled to very few builds, relegated to extremely repetitive gameplay with no variation, and waiting for long cooldowns or waiting for the terrible resource system to regen.
It never, ever harkened back to the action, spam-fest gameplay of D2 where you can spam Frozen Orbs all over the place without ever running out of mana. That's why PoE's combat is way better.
Basically, it comes down to this.
If you didn't play D2, you MAY like D3.
If you loved D2, you will love PoE.
If you loved D2 and hate PoE, then you became one of those Blizzard casuals that love nerfing difficulty and spend 10 minutes a day playing games.
I really don't understand what you mean by "mess"? Is it too big?
There is a logical progression to it, the skills are placed in a way that they benefit and synergize with certain stats, weapons or types of damage, and allows you tons of customization. I understand it's not baby's first skill tree and that's fine if you find it overwhelming, but if you look at it for more than 5 minutes it absolutely makes sense where everything is and why. In fact, it's placement by main stat is actually extremely simple and intuitive while still allowing you to go all over the place if you want.
Yeah Diablo 3 is good game up there with Angry Birds and Farm Ville. Are those games good ? Sure they are..
It does not come down to this. Taste does not worke like that for everyone, sorry.
Having my pet-oriented Witch Doctor suddenly be unplayable in the 2nd difficulty setting pretty much ran me off of the game.PoE is a harder game to initially get into because it starts out slower and less awesomererer than D3 out the gate, but once you get past that initial barrier of shit gear and skill gem selection as well as lack of knowledge about the game's systems, it becomes easily the better core game than D3. There are things in it that feel better to me than any skill in D3 ever did, namely stuff like, and there is a far wider variety of ways to build a character that actually works even in a time like this when the skill selection is very limited compared to what they intend it to be in the future.
Taste has nothing to do with comparative game features and game design.
Diablo 3 is practically nothing like Diablo 2, where Path of Exile advances Diablo 2's features.
Pretty much. Oh and:
I mildly understand the 'loot-splosion' appeal. But come the hell on. I have tried multiple times to get into the game, but I just can't. Its combat feels rigid and stale, the visuals are bland and I just don't find it fun. I would be willing to play another loot ARPG, but only if it was actually better than D3. POE ain't that, for all its great ideas, it just ain't it. Better off sticking around until D3 fixes its loot design than I am pinning my hopes on them overhauling PoE's dry as cardboard combat.
Having my pet-oriented Witch Doctor suddenly be unplayable in the 2nd difficulty setting pretty much ran me off of the game.
I'm already playing PoE, no need to sell me on it.Summoner builds are perfectly viable in PoE. Having a botched first character is an experience I think every player had when they were new. And you know what, it happened to me too with a melee cleave duelist (and not many people are gonna tell me those are perfectly fine and viable characters). It's a game where choices have consequences, and you can't easily undo them, WHICH IS A GOOD THING. It makes you feel like you're building a character, where Diablo 3 feels like I'm just progressing down a completely predetermined path that was dictated for me by my choice of class.
I'm already playing PoE, no need to sell me on it.
ah the classic "if you play a game for X amount of hours then it is immune to critical analysis and harsh words" argument
Path of Exile shits on Diablo 3 from a high distance.
Also, now with the usual Diablo III-bashers from PoE threads in here, I have again come to realize the train of thought that seems to poison every Diablo-related discussion.
Diablo III is a good game. Diablo III also has not much in common with the way Diablo II works. It only borrows its atmosphere, but retain none of the skill systems, little of the skills, few of the enemies, and definitely not of the approach.
What Blizzard built with that is a GOOD, enjoyable game. Deal with it or keep on raging: Diablo III is currently at its fifth OT in gaf alone, people will continue playing AND enjoying it.
...now, there is a simple way to deny all this. "I want an experience similar to Diablo II's. I cant get it from Diablo III. Therefore, Diablo III is the WORST."
But it is not. It is not the first time when a successor of a game largely deviated from what made its predecessors iconic, for better or worse, and it certainly wont be the last.*
*Just from the past twelve months: we've got X-Com, DmC, Tomb Raider. And yet, the world keeps on turning...
And this was my whole point. You are right. Diablo 3 is just a "good game". It's not great, it's not as good as it should have been and it's nowhere near as good as Diablo 2. But to call it utter garbage after you sit there for 200hours playing it is just silly. No normal person plays a video game for hundreds of hours without enjoying it on some level. Just does not happen.(Unless you are getting paid to do it). And that was all I was saying, I dunno how you got side tracked off on that big rant over this.
Also, now with the usual Diablo III-bashers from PoE threads in here, I have again come to realize the train of thought that seems to poison every Diablo-related discussion.
Obviously! If the game wasn't perfect why would you play it so much?
people want an experience from Diablo 3 that approaches even a sliver of the amount of complexity and depth that Diablo 2 had, not Diablo 2
as in, people, who played Diablo 2 and enjoyed the immense possibility space of the game, were disappointed when Diablo 3's possibility space was comparatively microscopic; I'm sure you understand that thoughlol
And that has nothing to do with the game's values and how "good" it is. See? That is kind of my point. And no, PoE does not advance it. Real advance would not be jumping back to a more generic design and a more boring class/enemy variety and system, not to mention a more imprecise, laggy, horribly animated combat.
I understand that. Luckily, the sheer WILL of the people who were eager to play a game similar to what Diablo II was able to offer was great enough to raise insane amounts of support money for Path of Exile. That sort of SUPPORTIVE, CREATIVE intent towards what one wants to play is what I think is beneficial for moving the genre forward - shitting on Diablo III for being different compared to that route however, is not beneficial.
And there is strong criticism to be had towards D3, last one was just answered by the devs themselves...