https://www.youtube.com/watch?v=mDyi7Fwrxno
Key Findings:
- Resolution is 1080p on all platforms including PS4 Pro quality mode
- No support for HDR
- Advantages for PS4 against XOne w.r.t. terrain detail and draw distance
- PS4 Pro quality mode ups that to comparable PC High settings
- XOne uses SMAA, PS4 only FXAA (except for Pro quality mode, which also uses SMAA)
- Frame rate is 60 fps in dogfights or empty space, but always lower on planets or close to a space station
- PS4 uses double buffered vsync, meaning frame rate locks to 30 fps if it's not 60, whereas XOne is triple buffered. Yes, that means frame rate on XOne is often significantly higher than on base PS4
- PS4 Pro quality frame rate is comparable to base PS4, performance mode is much better (but not 60 fps locked)
Key Findings:
- Resolution is 1080p on all platforms including PS4 Pro quality mode
- No support for HDR
- Advantages for PS4 against XOne w.r.t. terrain detail and draw distance
- PS4 Pro quality mode ups that to comparable PC High settings
- XOne uses SMAA, PS4 only FXAA (except for Pro quality mode, which also uses SMAA)
- Frame rate is 60 fps in dogfights or empty space, but always lower on planets or close to a space station
- PS4 uses double buffered vsync, meaning frame rate locks to 30 fps if it's not 60, whereas XOne is triple buffered. Yes, that means frame rate on XOne is often significantly higher than on base PS4
- PS4 Pro quality frame rate is comparable to base PS4, performance mode is much better (but not 60 fps locked)