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Dragon Age: Inquisition Review Thread

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ezekial45

Banned
DTOID - 8.5

Dragon Age: Inquisition not only feels like a fully fledged role-playing adventure, but it's also packed with fun things to do that will keep you busy for weeks. Having played well over 100 hours, I'm still finding things to do, working on my multiplayer characters, and plotting another playthrough to handle things a bit differently. Inquisition is a triumph and proves that despite some missteps along the way, BioWare hasn't lost its touch.
 
From Kotaku:

First things first: If you're reading this, you're probably wondering if Dragon Age: Inquisition is any good. Well, is it? Yes, it is good. Fantastic, even. Is it better than Dragon Age 2? Yes, and in fact it feels like a borderline-hilarious overcorrection for every single one of that game's faults. Is it better than Dragon Age: Origins? That's probably more up for debate, but I'd say I prefer it. Short version: This game is pretty awesome. People are gonna love it.
 
This isn't a 1 year dev cycle by the C Team. This is a 3+ year dev cycle by the team who made DA:O.

That's true, but when the difference between a hot mess (DA2) and a pretty good WRPG (DAO) is merely 9 points it's worth considering before buying a game day 1.

The better question is, "How did a decent game like that end up so reviled by GAF?"

lol stahp, we don't need to do this here. It's okay to have fun with bad games.
 
Be still my heart (Kotaku):

It's difficult to talk about the scale of Dragon Age: Inquisition without A) getting hyperbolic and B) invoking Skyrim. This game is massive. It's broken into separate regions which are unlocked as you go and can be visited from the game's world map. The first area you unlock, The Hinterlands, is so large that I spent the first four or five hours thinking it'd be the main area of the game.

Nope. Turns out, there are seven (!!) other comparable regions in the game
(plus several other smaller ones), and each one is different from the others. There's a sprawling desert, a lush Elven forest, a rain-battered coastline, war-torn plains, a haunted swamp, a mysterious oasis, and more. You're free to explore as you wish in between the more constrained, scripted story missions.
 
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