Graphics Horse
Member
I hope there is no touch screen. Its only distract you drom tv screen and is pain in the ass looking up and down and up and sown and up and down and up and down.
You mean pain in the neck.
I hope there is no touch screen. Its only distract you drom tv screen and is pain in the ass looking up and down and up and sown and up and down and up and down.
I hope there is no touch screen. Its only distract you drom tv screen and is pain in the ass looking up and down and up and sown and up and down and up and down Only advantage is for some is off tv and even then not all games will use it.
This from my wiiu experience.
I can't wait to see what terrible gimmicks come out for next gen.
You mean pain in the neck.
If they allow Dualshock 3 compatibility, then I think that would be fine.
What's going on in this photo?Lol true
This is how high you have to hold it to get both views, and even then you have to quickly try to focus far and near.
Wouldn't that just nullify the touchscreen due to not everyone having that controller?
It hasn't stopped the WiiU.
I reckon the PS4 will follow suit. Come with a touch screen controller, yet support all PS3 controller options, including Move.
What's going on in this photo?
If they allow Dualshock 3 compatibility, then I think that would be fine.
The problem with this approach is that you end up with the lowest common denominator of the control options being used, so that the games can target all forms of controller. Better to focus on a single controller where possible.
The problem with this approach is that you end up with the lowest common denominator of the control options being used, so that the games can target all forms of controller. Better to focus on a single controller where possible.
Hello there,
Since there has been a lot of debate on my claim that the next PlayStation will be revealed "within weeks", I thought it'd be helpful to clarify further - or at least as much as I can.
I was told that the reveal will be "in weeks, not months", however I'm not holding off any further information - I don't know how many weeks, frankly. I'm guessing it'll be end of March, but that's a guess based on other factors.
The person who informed me is someone whose understanding of the situation is without doubt, and someone who unfortunately I can't even specify what area of what business they work at.
Hope this helps in some way.
Hello there,
Since there has been a lot of debate on my claim that the next PlayStation will be revealed "within weeks", I thought it'd be helpful to clarify further - or at least as much as I can.
I was told that the reveal will be "in weeks, not months", however I'm not holding off any further information - I don't know how many weeks, frankly. I'm guessing it'll be end of March, but that's a guess based on other factors.
The person who informed me is someone whose understanding of the situation is without doubt, and someone who unfortunately I can't even specify what area of what business they work at.
Hope this helps in some way.
I was told that the reveal will be "in weeks, not months", however I'm not holding off any further information - I don't know how many weeks, frankly. I'm guessing it'll be end of March, but that's a guess based on other factors.
This fits with Game Informer's recent claim that they're hearing "Apple-style press conferences" from both MS and Sony near GDC in March.
You work for CVG then? Noted. Glad to have you on board.
It does much appreciated. Are there any other rumours you can clarify without revealing too much about your source. So far there is a back and forth between PS4 and 720 hardware ranging from "meh" to "unbelievable". How set in stone is the new primary controller? LCD points to a rather big and heavy controller - not so sure if I am comfortable with looking at 2 screens all the time.
Thanks dude. Happy to be here.
Sure, will try. Can't clarify any specs rumours personally - have heard so many different things from so many different sources - perhaps mainly because these are evolving platforms during development and different builds are at different studios.
As far as I can tell, the new primary controller is still up in the air. Lots of pulling in different directions at Sony because it has to balance affordability, looks, features and usability. Some prototypes are a bit on the ugly side, I'm told.
But then again one presumes these new controller features are staying unless Sony is prepared to spin game projects that are already utilising them.
Another presumption - biometrics is certainly not going to be removed. Easy to do from an engineering standpoint, visually unassuming and already patented. Only high costs (maybe) and limited functionality (hardly) would prevent it from being added in.
Hope that helps.
Thanks for that Rob. Don't know if you can answer this, but I'll ask anyway. How long ago was the "weeks, not months" passed on to you?
A day before the article? A week?
Thanks.
Sure, it was during the same week that the article was published.
Gotta go back to the grindstone now, but hope I've helped. See you later.
I really don't want a big ass, wii u type gamepad as the main controller. To incorporate a big enough lcd screen so it can actually be seen, plus all the other buttons, triggers, D-pad, and sticks the thing would have to be huge when compared to a DS3.
I guess they are going to work off of smaller version of PS Vita. Or is the PSP smaller?
DarҖaoZ;46699720 said:Vita screen size is perfect IMO. I do hope they don't give "borders" to the screen, if they do go with the touchscreen route.
BTW is there any other use for biometric besides AI/difficulty changes?
I guess they are going to work off of smaller version of PS Vita. Or is the PSP smaller?
Thanks Rob, have you heard anything about a potential touch pad rather than a touch screen?
DarҖaoZ;46699720 said:BTW is there any other use for biometric besides AI/difficulty changes?
DarҖaoZ;46699720 said:Vita screen size is perfect IMO. I do hope they don't give "borders" to the screen, if they do go with the touchscreen route.
BTW is there any other use for biometric besides AI/difficulty changes?
DarҖaoZ;46700021 said:Nice info gofreak and ashes1396. I can see the possible applications of it.
But for some reason I just see it hard for it to work that well. I can definitely see different scenarios in where the biometrics could get your readings wrong and cause more problems than solutions.
Hopefully this is well tested, but since I know almost nothing on how this will work on games, then I can only speculate on possible problematic scenarios which might not even happen. Which I hope that is the case.
OMG Ashes! :lol
That looks like the most uncomfortable controller ever.
I'd still need a demonstration to see what could be done with it, and as a non standard input you couldn't design a multi-platform game around it, which makes me wonder where Valve is going with it as they might not even be able to enforce a controller standard for their own platform!Yeah, any uses presume it works as advertised.
How well it'll work and what kinds of things they can measure reliably would depend on how many and what kind of sensors they include.
Five minute Hatchet job:
But somebody could probably photoshop this better I think.
edit: Lol got that wrong. Need to replace d-pad on the right hand side with face buttons lol.
I am not certain if it was Jeff (GB) who said it
but I agree with "his" (and everyone whose) opinion of tweaking the analogs so the thumbs find more weight
the placement I do not care. but after playing demanding games for analog precision in both consoles I think the 360 analogs are better in that respect. Not perfect, but better
PS3 analogs blow 360 analogs out of the water.
I find it far more easier to aim accurately in shooters thanks to the loose sticks.
It could be useful.
Parties, invites, text messaging, selecting songs to play in-game, checking your friends list, keeping track of trophies, using the webbrowser for guides, etc.