Yeah, more precise when a Stylus is used. I fear for my beloved Picross games.Correct me if I am wrong, but isn't the resetive touch more precise?
Switch pocket won´t have joy-cons, it will be a solid device and left side will have a real d-pad, analog sticks may be replaced by analog discs like in the 3DS.
[At least that would make sense to me to make viable a smaller Switch device]
The most likely scenario is that the system is downclocked when undocked, to get a bit better battery life and produce less heat. When docked it can run at full clock, and will therefore be capable of rendering at higher resolutions. It has nothing to do with the dock providing additional performance per se.
Games on phones aren't always at the full resolution of the phone screen, are they?
Yeah, I agree that the battery life was probably the motivating factor for going 720p more than anything else. I'm not a fan of mobile/handheld gaming in general so I'm not used to 720p gaming. Just seems pretty low compared to what phones are capable of now.
All I am talking about is its easy to tell the difference between a 720p display and a 1080p display even when the screen is 5 inches. A lot of folks seem to think that the human eye is incapable of telling a difference on a small screen. It's very noticeable to me and I think 720p looks bad. I disliked using my Wii U gamepad to play offscreen because the resolution was bad for my tastes.
I remember when people were expecting a 540p screen.
I remember when people were expecting a 540p screen.
It's 237 PPI which isn't that bad. The real concern is of the actual screen quality, color reproduction, ghosting and the like
Switch pocket won´t have joy-cons, it will be a solid device and left side will have a real d-pad, analog sticks may be replaced by analog discs like in the 3DS.
[At least that would make sense to me to make viable a smaller Switch device]
I mean there really isnt any reason it cant switch to a high power output mode when docked since its no longer running off the battery
720p is fine. It has a better ppi ratio than the Vita and that's still a very nice display for a portable gaming device.
Switch pocket won´t have joy-cons, it will be a solid device and left side will have a real d-pad, analog sticks may be replaced by analog discs like in the 3DS.
[At least that would make sense to me to make viable a smaller Switch device]
If the switch is a part of one ecosystem and will have many accessories then scds and multiple devices/consoles practically confirmed.Nice.
Also the unique thing of this device has yet to come : https://mynintendonews.com/2016/10/...witch-accessories-and-add-on-hardware-coming/
Yes
So far it lacks a distinctive gimmick imho but on The bright side it seems coherent and well balanced
"multi-touch screen" vs (single)"right joycon with ir", what's the point of multi touch if when docked only one pointer at time is possible?
Personally I don't do much mobile gaming and would rarely be taking the Switch on the go, if at all. For those that do, the 720p sounds like it will look and play well on the screen.
For us couch gamers on big HDTVs, will the Switch render games natively at 1080p? If not, I don't know how Nintendo can claim this is a "home console first and foremost". We already had a 720/60fps machine, the Wii U. I want something better, and I'm not alone. I can understand if newer AAA/big open world games won't be 1080, but everything else should, right? RIGHT?!?
Why not 5.5 inch? :/
Would be sharper and more battery friendly.
IR Blaster being on the bottom of the right joycon is odd. Maybe they found a way to make it work even if the sensor isn't pointing directly at the console? Not sure if that's possible or not (I have no clue how that stuff works), but I can't imagine they would make you turn the whole controller upside down to use that functionality and ruin the ergonomics of the thing.
How many phone games that attempt console quality graphics run at the native resolution of the phone display they are running on?
The DPI is fine for the screen size. If 720p is the target resolution of the device while mobile, putting a 1080p screen in the device would make the games look worse. 720p doesn't upscale particularly well into 1080p.
720p? good, should be close to PS4 power then because of the lower res
Personally I don't do much mobile gaming and would rarely be taking the Switch on the go, if at all. For those that do, the 720p sounds like it will look and play well on the screen.
For us couch gamers on big HDTVs, will the Switch render games natively at 1080p? If not, I don't know how Nintendo can claim this is a "home console first and foremost". We already had a 720/60fps machine, the Wii U. I want something better, and I'm not alone. I can understand if newer AAA/big open world games won't be 1080, but everything else should, right? RIGHT?!?
My disappoint comes from the fact that the target resolution is 720p instead of 1080p. I get that its good for battery. This is why I don't get into mobile gaming. I'd rather play on a 1080p or better screen at this point.
I can't believe how many posts there are saying 720p is unacceptable for that 6.2" screen in 2017. If it's shit on a TV that's a separate issue, but we have no confirmation on how Nintendo and Nvidia will handle that at this point. There must be no standards for performance besides the resolution for those people seriously expecting more from a portable dedicated to these types of games.