So Mod D would be at the "top" of the load order, whereas Mod A would be at the "bottom"? Or do I have this whole thing backwards?
Any word on what's happening on PS4? Don't know why Sony can't get their act together and help Bethesda get this sorted. We've waited a long time for this ffs.I knew Sony would dig their heels into the ground over something.
Imagine if Skyrim gets released without mods.
Any word on what's happening on PS4? Don't know why Sony can't get their act together and help Bethesda get this sorted. We've waited a long time for this ffs.
its not just on sony, its also on bethesda for announcing shit they had no idea how it worked on this architecture. I'm still betting that bethesda will announce that mods wont be on fallout 4 and ditto for skyrim.
Any word on what's happening on PS4? Don't know why Sony can't get their act together and help Bethesda get this sorted. We've waited a long time for this ffs.
I know but it's on Sony to help Bethesda. You are right though Bethesda shouldn't have said they were coming until they had this shit sorted. If mods don't come to Skyrim then I'll just buy it on Xbox. I have a 300 hour save on FO4 for PS4 so I don't feel like restarting.its not just on sony, its also on bethesda for announcing shit they had no idea how it worked on this architecture. I'm still betting that bethesda will announce that mods wont be on fallout 4 and ditto for skyrim.
Oh I know, the patch was supposed to support the Mod Beta on PS4 but that never happened either. I wish Sony would start talking about the issue though to clarify. Bethesda seems like they don't have a clue what's going on.Sony and Bethesda are working together on it, as per Bethesda.
To clear up some confusion, Bethesda DID have a patch for PS4 months ago which added mod support with some limits on PS4 (e.g 0.8gb mod limit, no sound mod support)... however it never got certified by Sony.
My speculation: both platform holders enforce parity of game features for updates, so maybe Sony blocked 'em.
its not just on sony, its also on bethesda for announcing shit they had no idea how it worked on this architecture.
Not really. We've been able to create the plugins and archives for PS4 for a while now. Bethesda has had that working for months so it's not a matter of not knowing how it works on PS4 (XBone and PS4 share the same architecture btw).
This is clearly a Sony problem. Stuff like proprietary audio isn't Bethesda's fault, as much as everyone seems to love demonising them.
That's not Bethesda's fault but how many years have they been working on the PS4? The delay announcement and complaining about file formats make it sound like they had no idea what they were doing, like somehow this stuff came out of nowhere.
There's proprietary formats for stuff like sound on Xbox too, but they got around that. I have assume they just expected Sony would be more lenient.
Admittedly, it was a mistake to announce mod support before these things were sorted out.
You have it backwards. Put Unofficial Patch at top of the list.
Imagine. :/I knew Sony would dig their heels into the ground over something.
Imagine if Skyrim gets released without mods.
How true was it that people where uploading mods that crashed your system?
I decided to just be safe and delete all my mods for now and just play the vanilla version
Imagine. :/
As true as it always has been for mods. If you ran a bunch of visual overhaul mods it would really affect performance because the consoles aren't strong enough to push out those visuals. That includes lcoking the game up in certain areas, whcih is something that happened with the vanilla game too (particularly when vertibirds fly overhead)
But, there are people in this thread running some 30 - 40 mods who haven't had any problems. I only run about 6 or 7 at a time, and I haven't had any issues.
Delighted to announce Sony have caved, they've worked with Bethesda after the backlash, and now mods are coming to Fallout 4. And Skyrim. And full 4K on PS Pro (for free). I play both titles in 4K on PC, it looks insane.
Delighted to announce Sony have caved, they've worked with Bethesda after the backlash, and now mods are coming to Fallout 4. And Skyrim. And full 4K on PS Pro (for free). I play both titles in 4K on PC, it looks insane.
We’re excited to announce that mod support is coming to PlayStation 4 for both Skyrim Special Edition and Fallout 4. Additionally, we’ll also be supporting the new PlayStation 4 Pro with both titles.
Skyrim will have these features when it launches on October 28. The new power of the PlayStation 4 Pro has allowed us to make Skyrim render in native 4k, and it looks better than ever. Here are some screens to show you just how great it looks.
Mod support will come to Skyrim first. We and Sony have worked hard to make this possible. Mods on PlayStation 4 will allow you to modify and create your own content by using our Creation Kit available here. You will not be able to upload external assets with your PlayStation 4 mods, but you will be able to use any assets that come with the game, as most mods do. By creating a Bethesda.net account, you’ll be able to browse and try mods right from within the game.
We are excited finally to get modding to our PlayStation fans who have supported us for so long. Modding has been an important part of our games for over 10 years, and we hope to do even more in the coming year for all our players, regardless of platform.
After the work is complete on Skyrim, we’ll be updating Fallout 4 for both mods and PS4 Pro. We expect Fallout 4 to take advantage of the PS4 Pro in 4k along with enhanced lighting and graphics features.
Thanks again for all your support. We can’t wait to hear about your new adventures.
Skyrim native 4k, good to see they didn't do jack shit to graphically update it.
You will not be able to upload external assets with your PlayStation 4 mods, but you will be able to use any assets that come with the game, as most mods do.
That sucks, alot.
Caved'ish.
There's still a lot possible.
Also, Native 4K. Digital Foundry said the PS Pro would not be able to run any Native 4K games... so it's amusing to see Skyrim Remaster and Fallout 4 in 4K at launch.
Very curious on how Mods will be on PS4 then. Me buying Skyrim on PS4 will depend on it.
http://www.playstationtrophies.org/...s-On-Farming-Simulator-17-Will-Look-Like.html
So if they can port them, why can Bethesda not do it?
I'm guessing it still has the asinine 900 MB limit?
Yea
No outside assets and whatnot
I'll take it though. I'm fine with this.