lol I doubt those characters especially Sodom will ever come back.
Sodom is so cool though!
lol I doubt those characters especially Sodom will ever come back.
So since sfv is most likely a financial failure imo do you think they will keep supporting the game after this year or we gong back to usfiv?
I won't go that far, yet, but it has the potential to be my favorite.
I just don't think it's unreasonable to be upset that this game is lacking basic features that have been in like every fighting game for the last 20 years, including previous games in the series. And okay, they're going to update the game with things like Story Mode and Challenges in the future, that's great. But some of these missing features, particularly Arcade Mode and Vs. CPU, aren't even planned to be in an update, which is just insane.
lol I doubt those characters especially Sodom will ever come back.
I've Played Them All Since The Original SF in the Arcade. This SF has the best fight mechanics out of all them imo.
Isn't the amount of content comparable to how these games would traditionally launch first on arcade?
I think this the end for SF franchise. Other FGs are offering way to much for 60 dollar value while giving decent gameplay.
Sodom is the only non-doll Alpha character that didn't make it into IV or V. He has a good shot.
http://www.eventhubs.com/news/2016/...ficulty-settings-story-mode-reportedly-works/
If this is to be believed (If not there no way Capcom isn't working on it now) they are working on it, what probably holding it up if true is how they incorporate FM gain into it.
They killed USF4 after 6 months of support on PS4. They have too much invested in this to go back.
But I never imagined how badly they'd bungle this game's launch.
That doesn't say anything about Vs. CPU.
And the fact that they didn't even consider adding a basic Arcade Mode until the game released and was met with backlash just boggles my mind.
The article comes off super defensive. I guess it's because the consumer discontent is contrary to the person's view of the game who wrote the article, who also wrote the review which gave it a high score.
Like others have already said, we can have both quality and quantity, and features that were once standard in a longstanding series now omitted is a big deal, because if you "give them an inch, they'll take a mile", meaning the status quo of what is expected will shift and become less and less, if there is no pushback.
Exactly. These developers now are getting lazy, and rely on online content more and more. I was ticked that you had to even go online to unlock the Story mode in MKX! That stuff should be available as you pop in the disc, no day one patch needed. Things have changed for the worse.
I have a suspicion these publishers are getting kickbacks from Sony and MS as well, because these online games require the subscription fees on the consoles, which probably brings in a lot of revenue.
Ubisoft's recent focus to more online mulitplayer games is a worrying trend. Either they have completely misread the market, or they simply don't care and shift focus to a particular segment which they think is more profitable.
That doesn't say anything about Vs. CPU.
And the fact that they didn't even consider adding a basic Arcade Mode until the game released and was met with backlash just boggles my mind.
Or we value both and the absence of either one can't and shouldn't be ignored.
I view SFV like an amazing car -- the engine is fine tuned, the exterior glorious ... But it's a car with only one door. Sure, it's great for people who want to race or just show it off ... But, for most people, one door is a deal breaker -- and it's not about quality or content, its about features.
When SFV has all the features most people expect, more people will hop on.
if sfv is a complete failure financially, maybe this'll be a chance to bring street fighter 3: 3rd strike out of retirement for another 10 years strong
That doesn't say anything about Vs. CPU.
And the fact that they didn't even consider adding a basic Arcade Mode until the game released and was met with backlash just boggles my mind.
Says the editor who probably got the game for free.\
Isn't that the point? They never said they would be there, but they never said they wouldn't.
In fact, many websites I read, as recently as last month, were saying there was going to be an Arcade Mode. I linked to one such website earlier attributing that statement to Ono himself.
If the statement was mistranslated or misquoted, Capcom never corrected them.
If you want Street Fighter and Capcom to do better in the feature and provide more value to customers (or, heck, the industry at large to avoid releasing barebones games), then criticize and critique the game, share your impressions, talk about it, talk to them directly, express your displeasure, and explain why you feel that way.
That does more than just "buy/don't buy". Forums are a medium of feedback, after all.
Me neither honestly, online not working day one was actually the bigger blow than the arcade mode stuff. It had both sides salty.
I think the biggest display of ignorance to me is that this game is basically online only. And it's a Fighting Game, whose heart and soul is local multiplayer.
If you are Smash Bros, then it's pretty much expected.Why not both?
Game can't be quality without quantity...
I didn't even know there were issues with local play. What's wrong with it? I haven't tried it yet.I think the biggest display of ignorance to me is that this game is basically online only. And it's a Fighting Game, whose heart and soul is local multiplayer.
I think the biggest display of ignorance to me is that this game is basically online only. And it's a Fighting Game, whose heart and soul is local multiplayer.
This whole situation feels like Titanfall again. Game comes out with amazing gameplay, some of the best around, but people are upset because it's not packed full of features like other games in the genre are.
This whole situation feels like Titanfall again. Game comes out with amazing gameplay, some of the best around, but people are upset because it's not packed full of features like other games in the genre are.
if sales are bad they'll change their shit. Money speaks louder.
Right.I feel like wanting the inclusion of a simple vs. CPU mode is not asking for the game to be "packed with features"
It's not a one door car.I view SFV like an amazing car -- the engine is fine tuned, the exterior glorious ... But it's a car with only one door. Sure, it's great for people who want to race or just show it off ... But, for most people, one door is a deal breaker -- and it's not about quality or content, its about features.
When SFV has all the features most people expect, more people will hop on.
I think the biggest display of ignorance to me is that this game is basically online only. And it's a Fighting Game, whose heart and soul is local multiplayer.
I didn't even know there were issues with local play. What's wrong with it? I haven't tried it yet.
??
Local versus works just fine
It's not a one door car.
This is like a car that's fine for driving on the roads or racing, but doesn't have a built in blue ray player to sit in the garage and watch. Or a little button on the steering wheel that makes engine noises and screeches so you can sit in the garage and pretend you're actually driving the car.
I agree with the thread title and it's a damn shame that's how the majority of people think.