the non-response from nintendo is 100% confirmation that they're gonna rectify whatever the problem is with a firmware update.
I don't think this will be much of an issue in the grand scheme of things but that is a ridiculous comment.
the non-response from nintendo is 100% confirmation that they're gonna rectify whatever the problem is with a firmware update.
Just to reiterate this the controllers are effectively a wired connection on the switch rails. The dev docks also support this (they specifically call it a wired connection)Are they? Because the joycons still work in the airplane mode when attached.
the non-response from nintendo is 100% confirmation that they're gonna rectify whatever the problem is with a firmware update.
No, it does not.If the joycons are attached to the tablet does the issue still happen or not? Because that's how I'll be using it in handheld mode while a pro controller in console mode.
Ok. Thanks!!! Hopefully Nintendo resolves this as it might be an issue for other people.No, it does not.
This is freaking me out. I already paid off my Switch with Amazon gift card so there's no unspending that money. I wish we'd hear anything.
If the joycons are attached to the tablet does the issue still happen or not? Because that's how I'll be using it in handheld mode while a pro controller in console mode.
You're good to go if that's how you plan to play... although you'll still need to be mindful of this issue with Joy-Con tailored games like ARMS and 1-2-Switch until this issue is resolved.Ok. Thanks!!! Hopefully Nintendo resolves this as it might be an issue for other people.
People need to calm down. Nintendo will take care of this no matter what.
This is Nintendo though. They got this (lol).I mean
They've shown such an effort to be communicative and proactive so far
Got too many good games to play in March as it is. No sense in taking the risk on a Switch.
This definitely feels like a sensible reaction.
I mean
They've shown such an effort to be communicative and proactive so far
@stephentotilo
PR for Nintendo tells me that the company is aware of reports some reviewers had w/ Joy-Con de-synch and are investigating. Nothing more yet
Kinda weird that there's no official response from Nintendo, not even a "we're looking into it". The radio silence is concerning
Thing is we HAVE received a "we're looking into it" from Nintendo. It's just being communicated through the media that highlighted this issue in the first place.Kinda weird that there's no official response from Nintendo, not even a "we're looking into it". The radio silence is concerning
That's how Sony addressed the shredded Dual Shock 4 controller stick issue. No reason to expect this would be any different.To me, the baffling thing is just trying to figure out how this was never caught. It's clear now this was a design flaw and not an isolated issue, did they really never test this? Did someone catch it and someone who was looking at numbers and schedules dismiss them? What did they think would happen when the controllers got out there?
Here's a fun worst case scenario for you all: what if Nintendo can't fix this with a firmware update? There has been no conclusive proof that such a thing is likely, or even possible. What if the solution is a new joycon? Of threads on GAF titled "New NX-00102 left joycon model up on Amazon - this is the fixed one"?
I don't think that's impossible.
Didn't they say via Totilo that they were investigating it? Not much more you can really say than that.
They haven't made a PUBLIC "we're looking into it" but they've already responded to Kotaku and USGamer about investigating the situation.
Thing is we HAVE received a "we're looking into it" from Nintendo. It's just being communicated through the media that highlighted this issue in the first place.
They responded with a non-committal acknowledgement that something, somewhere, may have happened, and they will look into whether it has happened, what they will do if it happened, and what they will tell people about said happening at a later date that will be decided by them.
They didn't say that via Totilo, Totilo pestered them until they gave him that answer.
They're handling this badly.
They said they're looking into it. That's all people wanted to hear. Just sit back and wait....
A bad batch? These have to be the end product. It's not like they're sending out unfinished models to press or pre-consumer models. As someone who spent the ridiculous amount on an extra set of Joy-cons and a charge grip (Even with the Visa checkout offer) I'll be pretty pissed off if this is a consistent issue. I'm not going to just go "oh well, I'll just spend an extra $70 for a Pro controller" either because that's absolutely ridiculous. Hopefully they push a firmware update that fixes the issue prior to launch, or I'll likely cancel my extra peripheral orders, and then later demand my Joy-cons that came with my system are replaced. I doubt they would though. How does something like this get through Q/A I wonder.
They said they're looking into it. You keep trying to make something bigger out of it. They're looking at it. Relax and calm down already.
No, people want to hear more.
I'm people, I think their current communication on it is garbage.
But what more can be said? They're working over-time on it to avoid negative press during launch, so I hope they're fast enough.
I recall one youtuber pointing it out but it was attributed to interferenceWhy was this issue never seen in the demo units press played before during previous reveals?
Why was this issue never seen in the demo units press played before during previous reveals?
It doesn't.I hope the pro controller doesn't have this issue
Demo events are also likely more sensitive to bluetooth interference and test the ideal spacing when designing the event. Putting a switch next to your 15 other bluetooth devices and your joycons between your fitbit and your phone might be causing more issues an event might not have to worry about.
Am I missing something in the 30 pages of the thread?Is the real problem you have with this is that it makes the Switch look bad and not that it's an actual issue?
Am I missing something in the 30 pages of the thread?
It's a simple line-of-sight issue, which could possibly be remedied remotely by Nintendo adjusting the signal (they probably shot low to preserve battery in the joy-cons), but can also be remedied by the user rearranging their gaming set-up to make the Switch more central.
If the room for error is too small then I hope Nintendo can boost/broaden the signal a bit so that it's harder to trigger the problem, but I'd put this in the same category of problem as the Kinect not working because people had their coffee table in the way, or the Wii-mote pointer going crazy because people had lights near the sensor bar that also triggered the IR camera. It's a bit of a pain in the arse that your gaming area doesn't fit the product, but not an 'issue' that would force a product recall. I haven't seen the Switch user manual yet to know if it specifies recommended distances from the Switch.
Disclaimer: I'm going by the actual video in the OP. If something else has come to light since then I'm unaware of it.
Working overtime on what? What is their gameplan?
Has the price of the Switch essentially been raised $50 since you need either a new joycon or a pro controller? Is it a day zero patch? Will it have to be recertified by the FCC?
If they don't know, that makes them look blindingly incompetent. If they do know, it makes their marketing look blindingly incompetent.
Neither is a good look.
I'm shocked there's been nothing but an acknowledgment of this by now. This morning I was convinced they'd handwave a new filing to increase the Bluetooth signal strength or something. Still silent running.
Am I missing something in the 30 pages of the thread?
It's a simple line-of-sight issue, which could possibly be remedied remotely by Nintendo adjusting the signal (they probably shot low to preserve battery in the joy-cons), but can also be remedied by the user rearranging their gaming set-up to make the Switch more central.
If the room for error is too small then I hope Nintendo can boost/broaden the signal a bit so that it's harder to trigger the problem, but I'd put this in the same category of problem as the Kinect not working because people had their coffee table in the way, or the Wii-mote pointer going crazy because people had lights near the sensor bar that also triggered the IR camera. It's a bit of a pain in the arse that your gaming area doesn't fit the product, but not an 'issue' that would force a product recall. I haven't seen the Switch user manual yet to know if it specifies recommended distances from the Switch.
Disclaimer: I'm going by the actual video in the OP. If something else has come to light since then I'm unaware of it.
Yup, they are letting this story get ahead of them which tells me the issue could be worse than a simple firmware update.
Vertical video. Yuck. It was a better illustration of their set-up than the GameXplain video though.There was a video of a guy playing Zelda holding the joycon normally and infront of him with line of sight and had a delay issue. I'm trying to find it.
Edit: found it. Watch from 16minshttps://m.youtube.com/watch?feature=youtu.be&t=1004&v=O6w536jv1g8
With Kinect I wasn't referring to play space for jumping around in, I was referring to bits of furniture confusing the camera even if you had the required space. I've never had the chance to use one yet, but I believe Kinect 2.0 was much better at this.It can possibly be remedied. Key word here is 'possibly'. We don't know whether it will or can be remedied with software.
Maybe they'll just update the next production batch of units which fixes the issue, but then the launch-day crowd will still get shafted.
Also, expecting the user to rearrange his set-up and sit <6ft from his/her TV because Nintendo fucked up an industry standard dating back to 2005 is ridiculous.
It's simply a wireless controller and we've been using them for over a decade now without any real problems. With Kinect you at least expect to make room to play around in and with the Wii-mote there's actual camera and motion tracking tech to contend with.
But this? This is just a wireless controller. There's really no excuse for fucking this up. So if this issue actually sticks around until after launch, it's not going to be pretty.
I don't get this.Working overtime on what? What is their gameplan?
I don't get this.
If we assume the JoyCon issue took them by surprise (I really can't believe they knew about it and somehow hoped people/media wouldn't experience it, but that's just me) then I don't think they can say anything other than "we're looking into it".
I mean, how can you state anything else without isolating the origin of the issue in the first place?
The issue was indeed present in demo units. Back to the show events that followed the January reveal, noticed myself in multiple videos where a Joycon desynchronized playing 1 2 Switch, this was easy to notice because the game puts up a prompt saying the controller is "turn off?" i think.Why was this issue never seen in the demo units press played before during previous reveals?