eShop categorisation need to come fast.
This needs to be Nintendo's main priority right now.
eShop categorisation need to come fast.
Couldn't agree more, how selective Nintendo were with the indie dev kits was pretty disappointingBreaks my heart that cosmic star heroine isn't a part of this success. That game would have done so well.
Looks so good! Will wait for some impressions, but it's definitely in my crosshairs.Who's buying Yono next week? It looks so jolly.
Every indie out there who has paid any attention is aware of both the indieapocalypse and the new storefront gold rush cycle.
It can lead only to exactly one thing; more competition being acutely sensitive about time to market, and doing everything they can to be one of the actors benefiting from the brief period of low competition.
There's always going to be a window of opportunity for anyone competent launching a game early in the life of a device; it's high demand, low supply.
Call me skeptical that there will be the "AAA" rush still.
Sure, we'll get sporadic titles that are extremely downscaled in order to get running on Switch occasionally, like the Doom port. And certainly not same date release with any other version of the game. But then, it's a matter of priorities for the consumer, do you want to wait maybe a year to play a lesser looking version of the game in favor of portable? And at the price point that AAA developers charge, buying both seems less viable. That's less of a choice for Indie games where there's still graphical parity and with recent sales on Switch, more likely to be same day releases going forward.
But I don't think a dozen or so of those AAA ports is really going to impact the Indie market much.
I am still waiting for the Undertale port though.
For me its Spelunky; Derek Yu has already acknowledged demand!My two dream indie ports on Switch are Undertale and UFO 50
There's a reason why it's disputed: numbers from NPD showed that retail sales for Switch games were some of the best, and likely the best when you assess retail + digital, of any Nintendo platform launch aligned since 1995. People are buying retail games in droves, they're just also buying a lot of digital-only indies.So basically indies are benefitting from Switch still not having big third party support. Something we've seen happen with other platforms. And yet it's a disputed narrative that Switch's library is lacking for the majority of consumers that care about those third party games.
For me its Spelunky; Derek Yu has already acknowledged demand!
My two dream indie ports on Switch are Undertale and UFO 50
Aren't Spelunky and UFO50 GameMaker games? There's no support of that for Switch.
People are exaggerating. Indies are selling now because Switch owners are literally starving for content. They call the left and right joycons the fork and spoon. Switch carrying cases are known as fridges. The eShop is also called "The Soup Kitchen" and eShop cards are ration tickets. DLC is a second helping.
Am I getting through to you people here?
Sweeeeeet, I'd love Spelunky on Switch and he's also working on UFO 50. Bring me both pleeeeeeease!
😂😂😂People are exaggerating. Indies are selling now because Switch owners are literally starving for content. They call the left and right joycons the fork and spoon. Switch carrying cases are known as fridges. The eShop is also called "The Soup Kitchen" and eShop cards are ration tickets. DLC is a second helping.
Am I getting through to you people here?
Yeah, I think so. Apparently Switch support is being worked on. It better happen soon!
?
I already have a huge back log on the switch. We are not starving.
Who's buying Yono next week? It looks so jolly.
GI.biz said:With major AAA publishers taking a cautious approach to the console, and with Nintendo spacing out its AAA titles throughout the year, there's been a big opportunity for smaller developers
As far as I know, the situation is:
Yoyo: You have to pay us to support the platform.
Nintendo: We are not paying.
I'm no insider though, I got that from googlefu.
My thread on the issue.
Divinity 2 is probably coming, actually.To me, my dream ports are Pillars of Eternity I & II. I would want Divinity 2, but I don't expect it to run well on the switch.
People are exaggerating. Indies are selling now because Switch owners are literally starving for content. They call the left and right joycons the fork and spoon. Switch carrying cases are known as fridges. The eShop is also called "The Soup Kitchen" and eShop cards are ration tickets. DLC is a second helping.
Am I getting through to you people here?
In a week where 18 Switch games hit the eShop, we ask developers: Is it already becoming saturated?
Nintendo has done well to court independent developers. The messaging isn't always perfect, with 'Nindies' implying a kind of ownership that is dissonant.
As Switch gains a larger userbase, I'm sure the issue will be resolved.
?
I already have a huge back log on the switch. We are not starving.
meanwhile in the article sub title
it is both starved and saturated at the same time
Divinity 2 is probably coming, actually.
People are exaggerating. Indies are selling now because Switch owners are literally starving for content. They call the left and right joycons the fork and spoon. Switch carrying cases are known as fridges. The eShop is also called "The Soup Kitchen" and eShop cards are ration tickets. DLC is a second helping.
Am I getting through to you people here?
Divinity 2 is probably coming, actually.
You see Nintendo paying!?
Divinity 2 is probably coming, actually.
Switch eating Vita's lunch
Back logs are grain silos. Downloading more than one game in a day is known as a harvest.
I've got more if you want.
Who's buying Yono next week? It looks so jolly.
I'm considering it. It looks like a solid little adventure game with a lot of charm.
Breaks my heart that cosmic star heroine isn't a part of this success. That game would have done so well.
This would actually be a rare instance where I'd get the Switch version over my ps4.Divinity 2 is probably coming, actually.
I wonder if it was the deal with Sony that led Nintendo to prioritize other titles.