But they were also awesome as fuck and super fun to play
I don't want to rip on 343 too much but their art style just doesn't do it for me. Bungie's style was a simple almost cartoony style. 343's style for armors and enemies just feels way too busy.
A great point many seem to disregard or are just unaware of.I know this is a joke post but good lord I wouldn't even want modern Bungie taking over Halo. It seems like a lot of the brain trust that made Halo what it was isn't even with the company anymore
Halo GO: Clash of SpartansForget Bungie, why not go for the real money-makers? I bet Niantic or Supercell would be willing to make the next Halo!
"The fact is Bungies games were often more important than they were good,"
Yup Bungie were at the top of their game thenThey were good. Very good.
That and we went from this...I don't want to rip on 343 too much but their art style just doesn't do it for me. Bungie's style was a simple almost cartoony style. 343's style for armors and enemies just feels way too busy.
New Halo fans Vs. old Halo fans basically.
Ive said what i needed to say on the subject here. if you wanna read it go right ahead.
http://www.neogaf.com/forum/showpost.php?p=213414375&postcount=392
If they do that and the story is good, they have nothing to worry about.
Id also add to that that they should bring in RPG style elements to the main character. Meaning: you could spend 'points' that you get while playing through the SP and get access to a better sprint, better spartan charge, better melee damage, better grenade damage, etc. Only for SP.
So depending on what you spend your points on, you get different 'advantages'. That would change every fire fight in the games SP.
And make it open ended. Let me select my missions a la mass effect.
343 already drove the series into obscurity... so...
The deed is done, so to speak.
Not necessarily the case. Some old Halo fans are not overtly critical of 343 at all and have no big issue's with new Halo. Myself I'm a fan of both old and new Halo and critical of both on various issues where I feel it's needed.New Halo fans Vs. old Halo fans basically.
And 343 and MS are caught in the middle.
Why? Halo has nothing to do with anything which these studios have made recently. Halo is in fact a COD in space.Give Halo to id or Machine Games pls.
"The fact is Bungies games were often more important than they were good,"
What makes people think that if halo 6 went with a classic gameplay (no sprint, thruster etc) will suddenly make it the new hype game and everyone will come back to play halo?
Especially when all popular multiplayer games on console (destiny, cod, bf1,ow) have a ton of abilities/classes and imo feel unbalanced, so why would anyone from those games come back to halo with the classic gameplay?
Imo they need to stick with halo 5 gameplay with minor changes and have a feature complete game from day 1
-Good arena/dev BTB maps
-More gametypes (assault, koth...)
-Classic Firefight
I honestly think part of the reason Halo has a slight issue retaining players is because the newer games feel too much like "the others", so the slight lack of uniqueness just causes everyone to move on to the next similar shooter. A more classic style Halo would likely have a better chance of having a longer retained player base, because it's a bit more unique from everything else.
In short, I think it would have a similar effect DOOM 2016 had when that dropped
I think it would have a similar effect DOOM 2016 had when that dropped. Basically, it would be a really great "back to basics" shooter. That would end up getting pretty solid word of mouth
I disagree with the general premise of this article. Halo 5 took the gameplay the series has been known for in exciting directions, and was by no means safe unless you require game structure differences (open world vs. linear) to be considered risky. It's the best-playing campaign in the series as a result, and I can't wait to see them push further in that direction for the next game..
"The fact is Bungies games were often more important than they were good,"
Halo 5 just isnt fun to play.Used the really love Halo. Even played it on a professional level, went to tournaments, etc. You should think I would've really loved Halo 5 since its gameplay is actually pretty good. And it is clear that the game has been designed with competitive play in mind. But I dunno. There is something missing. Kind quite put my finger on it. But it's missing its soul. It's missing the fun. Maybe it's the art style that's just really drab. Maybe it's missing the sandbox elements that were so present in the Bungie games that made so many random things possible (even if it could be really annoying for competitive play at times).
I just dunno. Was really excited by the gameplay. But gave up on it really quick.
Halo 5 was one of the best feeling shooters around. Halo 4 is also incredibly strong gameplay wise and one of my favorite games to replay. 343 knows how to make games, and make good ones.
The only problem is they don't know how to tell a story, or don't know what story to tell with Halo anymore. In that sense, yes, Halo is broken.
Does the shitty aiming system not affect you?Halo 5 was one of the best feeling shooters around. Halo 4 is also incredibly strong gameplay wise and one of my favorite games to replay. 343 knows how to make games, and make good ones.
The only problem is they don't know how to tell a story, or don't know what story to tell with Halo anymore. In that sense, yes, Halo is broken.
There didn't need to be a group of "new" and "old" Halo fans if the transition from Halo 3 to Halo 4 would have respected the source material better. You could write an essay on everything that changed from the gameplay, story, sound design, music, multiplayer, and art design.New Halo fans Vs. old Halo fans basically.
And 343 and MS are caught in the middle.
Nevermind I didnt catch where you said Halo 4 is strong gameplay wise 😂Halo 5 was one of the best feeling shooters around. Halo 4 is also incredibly strong gameplay wise and one of my favorite games to replay. 343 knows how to make games, and make good ones.
The only problem is they don't know how to tell a story, or don't know what story to tell with Halo anymore. In that sense, yes, Halo is broken.
Maybe for Halo 6 don't have a crappy boss battle regurgitated 47 times and maybe include splitscreen co-op in a game series defined by splitscreen co-op.
I would say Halo 5 is definitely the best playing - in terms of mechanics and feel.What the hell? Hell no it isn't. Just hell no. This is too far. You have gone too far. There is no excusing the terrible AI and awful "let's just throw more at then this time" boss design or the repetitive uninteresting gameplay on offer from 343i's new brand of enemies. How anyone could think that utter tripe is at all comparable to the original trilogy is beyond me. You sir are WRONG.
Hmm, you may want to reread the line you just quoted.I stopped reading after this:
"loadout-free formula that old-school Halo players have long called for"
If you ask ANY old school player who put in thousands of hours and got thousands of EXP in Halo 3 and they will tell you where to shove loadouts.
"The fact is Bungies games were often more important than they were good,"
Preach.Robots are boring to fight.
Stop forcing us to fight robots. Halo saved.