Guys does anyone notice IGN didn't do a Review-In-Progress?
Guys does anyone notice IGN didn't do a Review-In-Progress?
To be fair, it's been through three development studios.
Game has a great idea, just needs to be executed better.
I remember really enjoying the multiplayer for the very short time it was active.70 is super generous, that game was atrocious.
Not really. Battleborn was available on May 3 and IGN reviewed it that week, with the first "review in progress" score coming on May 2.Why would they? Those are typically designed around games where codes aren't out until the day of release, which isn't the case here.
I am amazed this is even getting a 55 on metacritic, the footage Jim Sterling showed was broke to the point I am surprised you can even beat the first mission.
YouTube.
Not really. Battleborn was available on May 3 and IGN reviewed it that week, with the first "review in progress" score coming on May 2.
So no staff turnover?It was always the same lead developer- the name and corporate owner of the studio changed once (from Crytek to Deep Silver). Sad about the low reviews, they are great people.
Man I can't wait toplay this.watch somebody else
it was changed twice (from THQ to Crytek and then to Deep Silver)It was always the same lead developer- the name and corporate owner of the studio changed once (from Crytek to Deep Silver). Sad about the low reviews, they are great people.
Huh.... Review in progress is generally for multiplayer focused games i.e battle born. Home front is generally a single player experience.Not really. Battleborn was available on May 3 and IGN reviewed it that week, with the first "review in progress" score coming on May 2.
it was changed twice (from THQ to Crytek and then to Deep Silver)
JesusIf you think you've had a bad year, I'm pretty sure it will be better than Deep Silver's 2016. This is a troubled lineup:
-Homefront: The Revolution
-Mighty Number 9
-Dead Island 2
-APB Re-release
THQ was the initial publisher, but the developer was always Crytek UK/ Dambuster Studios.
If you think you've had a bad year, I'm pretty sure it will be better than Deep Silver's 2016. This is a troubled lineup:
-Homefront: The Revolution
-Mighty Number 9
-Dead Island 2
-APB Re-release
Unlikely devs and more likely pub. Sometimes you have to just let things go.Has it improved in anyway over the Beta?
The beta was AWFUL, and I am sure the development team got wind of the feedback on just how awful it was, but they went ahead and released it anyway?
Shameful really.
Ouch, indeedWow. Wow.
They really need Saints Row to be done soon.If you think you've had a bad year, I'm pretty sure it will be better than Deep Silver's 2016. This is a troubled lineup:
-Homefront: The Revolution
-Mighty Number 9
-Dead Island 2
-APB Re-release
Unlikely devs and more likely pub. Sometimes you have to just let things go.
Wow. Wow.
There's a difference between "playing as the bad guy" and "playing a racist fuck that the game tries to make feel empowering and justified"Why do we always have to play as the good guy?
At the very least, you know there's a bunch of people at the studio who are glad that the product of almost five years of work is finally out the door.
Now make a fucking Timesplitters.
There's a difference between "playing as the bad guy" and "playing a racist fuck that the game tries to make feel empowering and justified"
There's a difference between "playing as the bad guy" and "playing a racist fuck that the game tries to make feel empowering and justified"
There's a difference between "playing as the bad guy" and "playing a racist fuck that the game tries to make feel empowering and justified"
So, a thoroughly mediocre game with performance issues to boot.
I guess Doom will be my next shooter then.
Their last two original titles were this and Haze. You really want them to make a Timesplitters?
No, but the game design should reflect that. Note how Spec Ops has you playing as "the bad guy" but the game design which initially starts as quite satisfying works in tandem with the story to reveal the depravity. and you can be utterly evil in games like The Sims or Black and White - but the tone and presentation of these titles makes being evil campy and fun.I don't see the difference. So you can be bad but not too bad?
Read Eurogamer's reviewRacist?
Well you have to deal with the traitors, they were dealt with in every war, on all sides, so there is some realism here.Wow. Wow.
Wow. Wow.
No, but the game design should reflect that. Note how Spec Ops has you playing as "the bad guy" but the game design which initially starts as quite satisfying works in tandem with the story to reveal the depravity. and you can be utterly evil in games like The Sims or Black and White - but the tone and presentation of these titles makes being evil campy and fun.
there are certain acts which people find uncomfortable to replicate, even in videogames, and some perspectives that are unimaginable to interface with, such as racism or rape. For example, I doubt many would be interested in a game where you played as a white male and the game design specifically encouraged you to target and brutalise racial minorities and then rewards you for it because it would be unpleasant to interface with, and it would make you question both the developers' intentions and the viewpoints of the people who would enjoy such a product.
Likewise, glamorising or glorifying racism in a game that specifically empowers the player and is marketed like your typical dude bro power fantasy shooter is irresponsible.