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Homefront: The Revolution review thread

BigRedOne

Member
made a quick gif...the game said fuck it and started a meltdown and he had to restart

5LF9gDN.gif

I don't get how the game is melting down other than the guy talking looks like tony Bruno.
 

Elginer

Member
This is looking an awful lot like the Area 51 of this gen. A game that was terrible but dear god I somehow enjoyed it.
 
Not surprising. First game was mediocre at best and it was odd a sequel was announced, even without the THQ mess. Slipping it in between Uncharted and DOOM didn't show a lot of confidence either.
 

Spoo

Member
So, yeah, I have this game on PC.

Honestly, it's not very offensive. Like, it's not amazing, or even good, but it's far from terrible so far. Seems like what you'd end up with if you mixed Far Cry with Homefront, with a bit of Crysis (as would be no surprise). Mechanically it's completely mediocre, but not offensively so.

On PC, I don't have any measurements, but I'm playing with a 980 GTX, 16gb of ram, and i7 -- and it seems to be in between 50-70, fluctuating. Not ideal, but there it is.

Recommendation for even people who liked Homefront 1 as I did: hold off. Bite at ~30, where you're likely to see updates that improve middling aspects.
 
It sucks to see how "blah" this game ended up, despite the poor beta, I always thought this game would end up being pretty good, considering the developer.
 
Whoever approved the whole "Nork" slang needs to be fired. It is completely cringeworthy and also pretty derogatory in some sense. Luckily, I don't think North Korea will be hearing anything about this.
 

Alienfan

Member
Whoever approved the whole "Nork" slang needs to be fired. It is completely cringeworthy and also pretty derogatory in some sense. Luckily, I don't think North Korea will be hearing anything about this.

God forbid the country being invaded uses derogatory terms to dehumanize the invaders :p
 

Snakey125

Member
Was expecting much worse reviews for the game. I can't say that I am surprised at how the game turned out considering the history of the IP and the development of the game in general. This game didn't need a delay, It needed a complete makeover. Makes me wonder why the hell they even buy the IP to begin with.
 

TheTrain

Member
RPS review is really good, there are a lot of info in it:

And yet, despite all these enormous flaws, there’s so much to celebrate in Homefront: The Revolution. It really is a huge accomplishment, an attempt to step on Ubisoft’s toes, and in so many ways a successful one. Whereas Ubi’s games from The Division to the Far Cries have fairly ubiquitous-feeling cities/islands to explore, Homefront’s Philadelphia is really impressively varied. The shift in approach from a red to a yellow zone is both very welcome, and far more interesting. Getting to walk about in the streets, being extremely careful, but not having to shoot everything that moves, is great. Carefully negotiating your way through back alleys and finding routes up rubble-strewn buildings to reach hidden stashes, then creep across board walks to reach a distant balcony, jumping (when possible) for a ledge, and reaching an enemy target without having had to set off alarms is completely splendid. As can be picking them off one by one with your sniper rifle.

My guess is that Homefront: The Revolution isn’t going to score so well in the land of game scoring, because it’s quite so replete with issues. And that makes me sad, in a way, because there’s quite so much here. The story, while meagre in depth, isn’t bullshit for once, and the city itself is superbly designed. It feels like it could have been the step forward from Ubi’s stale format, had it only been given more money and time, better resources for AI, and a good few more passes for bugs, glitches and the like before release. (I’ve gotten stuck in scenery far too often, and once fallen out of the edge of the world. Oh, and you know when your phone goes weird and won’t stop telling you you’ve got a message you’ve read. The in-game phone has that bug. Argh.)

But at the same time, it’s one of the most interesting games in the genre, trying to be so much more than the usual icon hunt such open-worlds offer. Scripted sequences may be generally dire, but they’re there with a goal to offering yet more variety alongside the hugely different tones to different zones, the different tactics needed to approach different atmospheres, and weapons that can be a treat to use.

That's exactly what I'm expecting from the game
 

Toxi

Banned
A terrible sequel to a terrible game with a terrible premise? Color me surprised.

Does this one at least have the wonderful "Jump in mass grave" quick-time event?
 

Toxi

Banned
Guys, we need to make sure this game about North Korea taking over the United States by selling them sophisticated electronics is a realistic and gritty portrayal of occupation.
 

Alienfan

Member
You do know you're defending racism, right?

Gahhhhh. Of course it's racist, but that's the point. 'YOU KNOW' the game is trying to portray a group of resistance fighters, right? Adopting slang as a way to dehumanise the opposition is a war tactic that we can trace back historically, as mentioned by other posters in this thread. Secondly, and most importantly - it's set during a time of invasion, how can you except anyone to show respect towards the invading country? It's absurd! It's like you didn't even think about the game's setting/context before throwing your wild accusations around. These terms of course have awful connotations (and are immoral to use in our present society), but surely you can see some justification for why characters in Homefont would use them?
 

level1

Member
RPS review is really good, there are a lot of info in it:







That's exactly what I'm expecting from the game

That kind of confirms some sneaking suspicions I had that there might actually be something to this..looks like I'll be picking it up down the line
 
Did anyone else forget that this game was even coming out until right now?

I did it twice. First time I realized this is coming out now was a few days back when I checked Metacritic to see how Preacher is doing and there it was getting less than favorable reviews. Forgot about it again and then remembered now when I saw this thread. This game is so fucking elusive.
 

Rudiano

Banned
Wow cant believe how much this game sucks. So glad I cancelled my pre-order after seeing the shitty footage on youtube a week before release. A shame really, I thought the first game was underrated and I actually enjoyed the multiplayer for some time, this game doesnt even have that...wow
 
D

Deleted member 471617

Unconfirmed Member
I'll finally be picking this up tomorrow after work at Best Buy. Don't have anything else to play and for $38 including the $10 gift card, I figured why not give it a chance? Reading reviews, impressions, etc., I was thinking about just picking it up and returning the game but after watching the video below, aside from the freezing/pausing/lag, the game doesn't seem as bad as what it's been made out to be. Don't know what difficulty the user is playing on or his options setup but he's playing on PC and doesn't seem to have any trouble with the aiming and shooting except for running out of ammo. Hell, the user is playing with a crossbow and doing well. I don't recall him dying at all and completes a few missions and a repeating random side mission in the process. It's the first hour and thirteen minutes of the game and includes the intro so obviously, there's spoilers in the video below.

https://www.youtube.com/watch?v=Cl6hjInNBxs

Must admit that im looking forward to trying this game as there's just so much that's perfect for me.
 

Karak

Member
Dsp says it's the worse game he ever played and made a video about it.


https://m.youtube.com/watch?v=FtfV5gHKzvo

Sadly that either indicates that that person barely plays games or has no clue what technically bad is. Hyperbole. Thats just overreaction at its highest mark.
And no the game isn't great shakes.

I'll finally be picking this up tomorrow after work at Best Buy. Don't have anything else to play and for $38 including the $10 gift card, I figured why not give it a chance? Reading reviews, impressions, etc., I was thinking about just picking it up and returning the game but after watching the video below, aside from the freezing/pausing/lag, the game doesn't seem as bad as what it's been made out to be. Don't know what difficulty the user is playing on or his options setup but he's playing on PC and doesn't seem to have any trouble with the aiming and shooting except for running out of ammo. Hell, the user is playing with a crossbow and doing well. I don't recall him dying at all and completes a few missions and a repeating random side mission in the process. It's the first hour and thirteen minutes of the game and includes the intro so obviously, there's spoilers in the video below.

https://www.youtube.com/watch?v=Cl6hjInNBxs

Must admit that im looking forward to trying this game as there's just so much that's perfect for me.
I also have a strange curiosity lol
 

MattyG

Banned
Dsp says it's the worse game he ever played and made a video about it.


https://m.youtube.com/watch?v=FtfV5gHKzvo
Turned it off when he said "The only thing I could tell you is that the developers were lazy as fucking shit." He just went over the troubled development of the game not 5 minutes before and then he throws that out there? I have no problem with saying the game's bad, it definitely sounds like it has a ton of issues, but let's stop with the "lazy" bullshit.
 

Spoo

Member
I don't think the game is horrendous or anything (on PC, anyway), but it sure is completely mediocre when it comes to just about everything.

It's at its best when you have a mission, and it's dark outside, and you're trying to make your way through patrols without setting off alarms or starting shit -- because the second you do it boils down to relatively uninteresting combat encounters that feel like you're playing through the lens of a budget shooter. Usually, though, missions don't go off without a hitch; you'll find yourself trapped by AI, falling through floors, stuck on random debris, etc.

At it's worst, the game is a complete bore. The video review posted might be hyperbolic, but it's not wrong about the levels in which you have to "get the hearts and minds" of the locals. You basically need to run around capturing typically unguarded outposts, turning radios on, and destroying property in entirely unsatisfying ways. The worst one of these missions occurs near the end in an area where you need to traverse the rooftops using the terrible grappling system in this game -- you'll fall through floors, off rooftops, occasionally missing stuff you should have been able to grab and hilariously grabbing stuff you should never be able to. It's broken, it's boring, and it happens literally right before the end of the game -- at a moment when they should have been spending the majority of their time trying to sell the whole uprising thing.

Which, by the way, they never really do. They try. The story is kind of, sort of, almost interesting. Almost. But they never sell it. You never really feel like the world around you is changing. All you ever really feel like is the devs pulled the magic trigger and now all of the sudden everybody cares about your cause. It's horribly unsatisfying.

There's a particularly bogus mission in the game where you need to escort an AI-driven vehicle whose driver must be drunk, high, paralyzed, and 4-years old. It's bad.

Also, I have a powerful PC, and while my framerate was acceptable *most* of the time (the levels near the end that have a lot of scripted explosions, etc., tank things badly), nothing can prepare you for the stutters that start occurring midway through the game. They get more and more frequent until ultimately you can't walk 30 feet in-game without everything stopping for a second. This happens during autosaves, but also whenever an on-screen display occurs, someone talks to you, a script fires off, whatever. It's all the time, though I eventually tuned it out and stopped caring about it.

There's not a single thing that this game does well, but I'll agree that it has a lot of things in it that taken to their logical conclusion could have been cool. It has crafting -- that *could* be cool, except there's no reason to craft anything. They have weapon upgrades, which could be cool, except you don't ever really need anything more than a basic rifle. There's gear upgrades you can buy, except none of the gear is essential. There are side-quests, except, you don't need to do *any* of them to get everything you want to buy and more in the game. There's enemy patrols to shoot at, except you never *really* need to shoot anything in this game. 90% of the time you can walk right by the braindead AI and nobody cares. There are well-voiced characters here with in theory interesting backstories, except the game doesn't go into much of that. There's a motorcycle you can ride, except, you really only ever need to use it to drive < 100 feet to get to your next objective, so I almost *never* used it.

If they had followed through with any of these ideas, you'd have some redeeming factor. But no, it's all just barely-there systems. Visually, the game looks okay -- kind of reminiscent of Fallout in spots -- but after Uncharted and Doom, I couldn't be bothered to care much about it on a visual front. Game is completely, utterly mediocre. It's *not* the worst game ever. But it doesn't do anything well.

The very definition of a 5/10 game -- and this is coming from someone who thought the original Homefront was a solid game.
 

Karak

Member
Turned it off when he said "The only thing I could tell you is that the developers were lazy as fucking shit." He just went over the troubled development of the game not 5 minutes before and then he throws that out there? I have no problem with saying the game's bad, it definitely sounds like it has a ton of issues, but let's stop with the "lazy" bullshit.

Ya it goes completely off the deep end. Its like watching someone blather about the fucking Illuminati.

I don't think the game is horrendous or anything (on PC, anyway), but it sure is completely mediocre when it comes to just about everything.

It's at its best when you have a mission, and it's dark outside, and you're trying to make your way through patrols without setting off alarms or starting shit -- because the second you do it boils down to relatively uninteresting combat encounters that feel like you're playing through the lens of a budget shooter. Usually, though, missions don't go off without a hitch; you'll find yourself trapped by AI, falling through floors, stuck on random debris, etc.

At it's worst, the game is a complete bore. The video review posted might be hyperbolic, but it's not wrong about the levels in which you have to "get the hearts and minds" of the locals. You basically need to run around capturing typically unguarded outposts, turning radios on, and destroying property in entirely unsatisfying ways. The worst one of these missions occurs near the end in an area where you need to traverse the rooftops using the terrible grappling system in this game -- you'll fall through floors, off rooftops, occasionally missing stuff you should have been able to grab and hilariously grabbing stuff you should never be able to. It's broken, it's boring, and it happens literally right before the end of the game -- at a moment when they should have been spending the majority of their time trying to sell the whole uprising thing.

Which, by the way, they never really do. They try. The story is kind of, sort of, almost interesting. Almost. But they never sell it. You never really feel like the world around you is changing. All you ever really feel like is the devs pulled the magic trigger and now all of the sudden everybody cares about your cause. It's horribly unsatisfying.

There's a particularly bogus mission in the game where you need to escort an AI-driven vehicle whose driver must be drunk, high, paralyzed, and 4-years old. It's bad.

Also, I have a powerful PC, and while my framerate was acceptable *most* of the time (the levels near the end that have a lot of scripted explosions, etc., tank things badly), nothing can prepare you for the stutters that start occurring midway through the game. They get more and more frequent until ultimately you can't walk 30 feet in-game without everything stopping for a second. This happens during autosaves, but also whenever an on-screen display occurs, someone talks to you, a script fires off, whatever. It's all the time, though I eventually tuned it out and stopped caring about it.

There's not a single thing that this game does well, but I'll agree that it has a lot of things in it that taken to their logical conclusion could have been cool. It has crafting -- that *could* be cool, except there's no reason to craft anything. They have weapon upgrades, which could be cool, except you don't ever really need anything more than a basic rifle. There's gear upgrades you can buy, except none of the gear is essential. There are side-quests, except, you don't need to do *any* of them to get everything you want to buy and more in the game. There's enemy patrols to shoot at, except you never *really* need to shoot anything in this game. 90% of the time you can walk right by the braindead AI and nobody cares. There are well-voiced characters here with in theory interesting backstories, except the game doesn't go into much of that. There's a motorcycle you can ride, except, you really only ever need to use it to drive < 100 feet to get to your next objective, so I almost *never* used it.

If they had followed through with any of these ideas, you'd have some redeeming factor. But no, it's all just barely-there systems. Visually, the game looks okay -- kind of reminiscent of Fallout in spots -- but after Uncharted and Doom, I couldn't be bothered to care much about it on a visual front. Game is completely, utterly mediocre. It's *not* the worst game ever. But it doesn't do anything well.

The very definition of a 5/10 game -- and this is coming from someone who thought the original Homefront was a solid game.


Thanks for the impressions man.
 
They're a British studio, they're making a pun about 'Norks' being the slang term for tits. It's even more embarrassing than you first thought.

They could have...y'know, not done that.
 

Alienfan

Member
Turned it off when he said "The only thing I could tell you is that the developers were lazy as fucking shit." He just went over the troubled development of the game not 5 minutes before and then he throws that out there? I have no problem with saying the game's bad, it definitely sounds like it has a ton of issues, but let's stop with the "lazy" bullshit.

I hate this too. The main reason I can't stand Angry Joe and Video_Gamer - is their lack of knowledge and respect towards how games are made. Sure you can critique individual elements of the game, but then pinning the blame solely on "lazy developers" is just presumptuous and ignorant. Game development must play to the deadlines and limited resources given to them, I don't think consumers necessarily need to care or acknowledge this, but there's a difference between saying "this game is bad and could be improved by..." and "this game is bad due to the developers not investing enough time into making it". The latter being a "lazily" worded criticism based on the writer assuming they know how the game was developed.
 

SZips

Member
I quite liked the first Homefront game. Granted, I was never really able to properly play the multiplayer due to some weird and rare technical issues (that were never even resolved even after some direct correspondence with a couple of people at Kaos and THQ). But I did enjoy the single player, as far fetched as it was. It was a satisfying, linear shooter that filled a void that I felt was lacking from my gaming life at that time.

I was not thrilled when I saw previews saying that this sequel was going to be open world but I still had a shred of hope. I kept that shred of hope even through the development changes. But I must say after having played it for a couple of hours tonight: I hate this game. Maybe hate is a strong word but God, they just... I don't even know. It's such bland tedium that doesn't excel at anything. Hell, it barely hits "adequate" status on most things. And then the whole obviously (fictional) racist term that keeps being used by EVERYONE in the game is just really off-putting.

I had to make my own fun once I got to the second area. I discovered that you can pick up and throw bricks at everyone. I was just running around like a maniac throwing bricks and doing melee attacks for the hell of it because that is more fun than the actual "intended" gameplay is.
 

prudislav

Member
After all i read about it I still have kinda strange attraction to it .. maybe its the idea of urban far cry and the fact of not being Ubi-design openworld ... i guess i will wait for them to try fix the technical state ... maybe i will get some Complete edition next year when will the big expansion hit
 

dcelw540

Junior Member
Sadly that either indicates that that person barely plays games or has no clue what technically bad is. Hyperbole. Thats just overreaction at its highest mark.
And no the game isn't great shakes.


Ya but at the same time it's his opinion, I don't mind dsp he can say stupid shit but it's pretty true some of the stuff he says is pretty accurate.
 

MadSol

Unconfirmed Member
Dsp says it's the worse game he ever played and made a video about it.


https://m.youtube.com/watch?v=FtfV5gHKzvo

I watch his streams once in a while and caught his start of this game, like 5 trophys in the first minute then back and forth across the map to objectives with bad frame rate. Worse game maybe an over statement but didn't look like it was worth the time. Also the game pauses for 5 secs or more during weapon mods etc. It looked painful.
 
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