secretanchitman
Member
Thanks for your impressions Paul - makes me more excited to get it now!
No they weren't. They had it connected to TVs with the dock but towards the end of the demo, the booth worker lets you switch from joycon to portable mode. Only Splatoon was on TV only with the Pro controller.
Thanks for your impressions!
I'm wondering, since I use glass screen protectors on my mobile devices regardless, how snug is the Switch dock when you dock the tablet in?
A glass screen protector wouldn't cause it to get lodged in the dock, would it?
Thanks for your impressions Paul - makes me more excited to get it now!
I believe we saw that configuration in the original Switch trailer (I think there was a guy on a plane using it in tabletop mode). They certainly don't mention it much but perhaps they want to keep the marketing simple. I don't think the standard grip actively does anything so I don't see why it wouldn't work as a split single controller in docked mode or otherwise.The joycons not connected to the grip can still be used as a controller as though it's connected to the grip right? I really enjoyed the chuckmote grip back then so maybe the separated joycons would give that feel, and I was worried that the Switch wouldn't have that function since every time they showed the joycons separated from the grip, they're treated more as separate, two different controllers.
I believe we saw that configuration in the original Switch trailer (I think there was a guy on a plane using it in tabletop mode). They certainly don't mention it much but perhaps they want to keep the marketing simple. I don't think the standard grip actively does anything so I don't see why it wouldn't work as a split single controller in docked mode or otherwise.
I'm looking forward to play Zelda on my TV using the separate Joycons. Hope it just feels like the Wii-mote and Nunchuk controlling Mario in Super Mario Galaxy.
Honestly, imo that was the best control set-up
ever.
The neon joy-con bundle are reversed from the neon joy-con that come with the system, so you buying the joy-con separately gives you a complete red and a complete blue set.
It's pretty darn snug. But I imagine if they come out with a screen protector designed for it, that it would fit in the dock.
I will say the lack of a dpad is very, very disappointing. The Pro isn't a solution since I want to play 2D games in handheld mode.
I hope they eventually release a joycon with a real dpad.
I got to try it out as well this weekend. I have pretty big hands but the Joycons felt pretty comfortable to me. I personally enjoyed the feeling of the buttons and tried using the d-buttons during Bomberman and at least for that game specifically I preferred using the d-buttons as opposed to the joy-stick. It felt pretty good. As responsive as the face buttons so it worked perfectly for Bomberman.
Zelda breath of the wild was fun but the control scheme felt very different from old Zeldas which took some getting used to. Still it was very enjoyable regardless. I personally enjoyed messing around and trying to do silly things in the game like pushing a log down a slope and jumping on the log to try to run on it. I failed miserably but it was fun regardless. The fighting kinda felt like a Simple dark souls which lead to me constantly trying to do a side roll to dodge but no dice. Not sure if you can roll in the game but I didn't try to hard to figure it out (I died trying to roll lol)
Arms is way more fun than it appears. Something I enjoyed is that you can do constant dashes and jumps you just have to time it to the end of that actions animation it seemed like. Stages, also, play a big roll in gameplay since there was one stage where my opponent was at the top of a set of stairs and I was at the bottom which gave the opponent the benefit of higher ground which made jumps less useful so dashing to avoid hits was more reliable. I can personally see this being a game that a lot of people will enjoy.
Aside from the games at the Nintendo booth I also tried out Has been Heroes and though I had trouble playing it early on it seems like a very fun game to kill hours of time to. I did try it on the Switch using a pro controller which I thought was also very comfortable especially for the traditional controller feel. The gameplay isn't typical to what other games use. It's kinda like plants vs zombies in that there are enemies coming at you on rows but instead of putting things out in tower defense fashion you attack with a character and when that character moves forward with an attack you can switch lanes with another character to assist in the attack. That being said you can only switch lanes when a character moved forward to attack leaving some empty space to move in to. This game can be a little difficult to get used to the gameplay but once you get it its pretty fun.
Over all I looked forward to getting the Switch day 1 and the games so far seem to be different but fun.
I got to try it out as well this weekend. I have pretty big hands but the Joycons felt pretty comfortable to me. I personally enjoyed the feeling of the buttons and tried using the d-buttons during Bomberman and at least for that game specifically I preferred using the d-buttons as opposed to the joy-stick. It felt pretty good. As responsive as the face buttons so it worked perfectly for Bomberman.
Zelda breath of the wild was fun but the control scheme felt very different from old Zeldas which took some getting used to. Still it was very enjoyable regardless. I personally enjoyed messing around and trying to do silly things in the game like pushing a log down a slope and jumping on the log to try to run on it. I failed miserably but it was fun regardless. The fighting kinda felt like a Simple dark souls which lead to me constantly trying to do a side roll to dodge but no dice. Not sure if you can roll in the game but I didn't try to hard to figure it out (I died trying to roll lol)
Arms is way more fun than it appears. Something I enjoyed is that you can do constant dashes and jumps you just have to time it to the end of that actions animation it seemed like. Stages, also, play a big roll in gameplay since there was one stage where my opponent was at the top of a set of stairs and I was at the bottom which gave the opponent the benefit of higher ground which made jumps less useful so dashing to avoid hits was more reliable. I can personally see this being a game that a lot of people will enjoy.
Aside from the games at the Nintendo booth I also tried out Has been Heroes and though I had trouble playing it early on it seems like a very fun game to kill hours of time to. I did try it on the Switch using a pro controller which I thought was also very comfortable especially for the traditional controller feel. The gameplay isn't typical to what other games use. It's kinda like plants vs zombies in that there are enemies coming at you on rows but instead of putting things out in tower defense fashion you attack with a character and when that character moves forward with an attack you can switch lanes with another character to assist in the attack. That being said you can only switch lanes when a character moved forward to attack leaving some empty space to move in to. This game can be a little difficult to get used to the gameplay but once you get it its pretty fun.
Over all I looked forward to getting the Switch day 1 and the games so far seem to be different but fun.
This is literally the only thing I don't like about the Switch. No d-pad!? Seriously?I will say the lack of a dpad is very, very disappointing. The Pro isn't a solution since I want to play 2D games in handheld mode.
I hope they eventually release a joycon with a real dpad.
edit: oops, double post, sorry.
Indeed; Though I doubt they will be as confortable, to be honest. JoyCons are too small. Wiimote and nunchuk had the perfect size.
Do the analogue sticks have the iconic octo-guide ring used in the N64, GameCube and Wii, or are they like the Wii U's? I'm hoping for the former...wasn't a fan of the removal last gen.
Felt like it was done because of the FPS market, but it's not like Wii U (or Switch...) will be leaders in that segment. Splatoon only has aiming along the X-Axis, the rest is handled by gyro.
I'd take an octo-ring analogue as well. I used the GameCube (and N64) analogue sticks even in menu navigation - the octo-guiderings made them great at cardinal directions instead of the sloppy mess that is the Wii U stick was. Had to switch to the D-Pad for that stuff much like I do on Xbox or PlayStation.
For the pro controller what is the gate on the sticks like? Similar to the Wii U pro or GameCube?
No octo-ring for the joycons. I can't say for the Pro because I didn't see it in any of the booths, but from the pictures it looks the same.
Also Malus, gyro aiming works well for each joycon and we didn't have to do any calibrating. I could aim the bow in Zelda with my right joycon gyro at my side (which was pretty amazing just standing there, felt like I was playing using my mind lol)
The neon joy-con bundle are reversed from the neon joy-con that come with the system, so you buying the joy-con separately gives you a complete red and a complete blue set.
The clicks feel more "clicky" I guess? Maybe because the sticks themselves are much smaller, but it's not as much of a deep or hard click as the pro/ps4/one. I liked it though. Feels great if you think of them as handheld sticks.Oooh here's a question just poped up dunno if already answered, but how's the feel of the stick in the joy cons as a button press? (like the L3 and R3 on a regular XONE PS4)
The clicks feel more "clicky" I guess? Maybe because the sticks themselves are much smaller, but it's not as much of a deep or hard click as the pro/ps4/one. I liked it though. Feels great if you think of them as handheld sticks.
The joycons not connected to the grip can still be used as a controller as though it's connected to the grip right? I really enjoyed the chuckmote grip back then so maybe the separated joycons would give that feel, and I was worried that the Switch wouldn't have that function since every time they showed the joycons separated from the grip, they're treated more as separate, two different controllers.
Could the dock scratch the screen or is there some kind of protection on the inside of it, like a layer of foam?
Thanks for the impressions! So you have fairly large hands and the Joycons felt comfortable, but which configurations did you use them in? Dual wielding, attached to the grip, attached to the Switch itself? Were any of those at all uncomfortable?
Kinda worried about the audio now lol
Why don't they want anyone to hear?
Thanks for the detailed impressions.
I saw some negatives about Has Been Heroes but I am giving it the benefit of the doubt because it seems like a tough game to play test for a few minutes and come back with a verdict either way.
I preordered it and took a chance at 19.99
Can't wait to get my hands on Arms and Zelda. Would be cool if Boxing Tape Little Mac was a secret character in Arms
I used it connected to the console, on the grip, loose joycons, and the pro controller. Pro controller felt great. Like typical controllers but on the lighter side.
Joycons Connected to the console it was comfortable as well and was surprised at how light all of it was.
On the grip it was still very light and felt really good too especially while playing Zelda. Since the grips on the grip are pointing diagonally it felt like a regular controller.
Loose Joycons are perfect for Arms but feels a bit off for Zelda just because I was trying to run and jump but the run button is the bottom button and jump is the upper one so I felt like I needed to use Tekken fingers which is uncomfortable on anything other than a full controller or on grip/snapped on console.
Chû Totoro;229368351 said:Is this confirmed? It would make my decision between pro controller and joy-con bundle easier to make.
Congratulations on being able to play this to everyone who's been able to. What are my chances of being able to order one of these at this time? I checked amazon and best buy but neither has it available.
Is the Switch going to be Nintendo's only console? Are they going to release a dedicated handheld? Or will the Switch cover that seeing as its portable.
Excellent, that's what I was hoping for, thank you. Good news for Zelda is that you can swap the jump button with the sprint button, so hopefully that's a bit easier to manage in that configuration. I'm gonna be playing this in bed a lot primarily, so the handheld mode being comfortable is so nice, especially after dealing with the OG 3DS.
Is the Switch going to be Nintendo's only console? Are they going to release a dedicated handheld? Or will the Switch cover that seeing as its portable.
I am amazed at how light the entire system is especially compared to my 3DS XL. The Joycons themselves you could easily forget you are holding them they are so light. I saw in a Gaf post the other day that the entire system weighed roughly less than a pound which I couldn't believe until I tried it.
Excellent, that's what I was hoping for, thank you. Good news for Zelda is that you can swap the jump button with the sprint button, so hopefully that's a bit easier to manage in that configuration. I'm gonna be playing this in bed a lot primarily, so the handheld mode being comfortable is so nice, especially after dealing with the OG 3DS.
Is there any general Switch thread or is this it until the launch.
I can tell you now it won't. Also as others have said you're misinformed.
What buttons are jump and sprint in the default setup?