And that I was right about them aiming for 1800p.
There's a reason. Better upscaling. 1800p gets you the same ratio of scaling as 900p to 1080p does. Then add in CBR to fill in the gaps, and the upscaling will be slightly better. But with the extra artifacts that add on top of the existing aliasing.
Look at Infamous
https://images.eurogamer.net/2015/articles//a/1/8/6/3/6/2/4/FirstLight_01.png
https://images.eurogamer.net/2015/articles//a/1/8/6/3/6/2/4/FirstLight_02.png
https://images.eurogamer.net/2015/articles//a/1/8/6/3/6/2/4/FirstLight_04.png
3200x1800, It's blurry and ridiculously aliased (Did they have to ditch the SMAAT2x they used or is it just falling apart here?) and
FFS the texture filtering is still a total joke!
No. Clearly it doesn't. If you could get a HDR 1080p TV. Then there'd be zero reason to use a 4k TV over a 1080p.
Fixed resolution display with SSAA > Fixed resolution display with sub native rendering and tricks to fill the gaps which add additional artifacts.
1080pTVs will potentially get near CG movie levels of image quality if developers are smart about they get down to 1920x1080 in that specific mode.. Meanwhile 4k TVs will be stuck with the same stuff we've had for years, upscaled images with aliasing left over from low end PPAA solutions and then artifacts from CBR/interpolation techniques and upscaling on top of it.
Even if the PS4P could render 4k native. Aliasing doesn't not become an issue any more.
What?Higher resolution rendering upscaled to 4k looks better than 1080p upscaled to 4k? But not as good as native 4k?
Who knew? It's like, if you tried playing a game at 900p with CBR to 1080p. Then obviously THAT would look better than 540p upscaled (With or without CBR)too right?
Come on Richard, try harder.
Exactly. PS4p is the kind of console for 1080p that it should've been from the beginning.
Giving users the choice for better image quality at 30FPS.
Or the chance to finally hit 1080p60 if games are designed to hit that first.
The TV industry could've made 1080p HDR TVs instead of trying to shove 4k +HDR down everyone's throats when the real benefit here is HDR. Not the resolution jump.
CG level image quality for 3D rendered games is possible today at 1080p. It's going to be a very long time before that's ever possible for 4k. Not to mention Sony throwing the only real source of actual real high quality 4k video content under the bus. UHD Blu-ray.