That being said I do still love a lot of things about actual Japanese game design. I still adore turn based combat, and their particular flavor of action game. As derivative as their writing can be, I think their games play just as differently most of the time game to game. You simply will not find anything out there that plays like pretty much every game from Japan, and I personally think most of the best game designers working today are Japanese. The kind of elegance and polish that they display on a fairly regular basis isn't something western games often replicate in my opinion.
The vita should pretty much be illegal at this point"JRPG"? No.
"JRPG for Vita"? Yes.
Perverted stuff isn't a Vita exclusive.Lol what does 3DS even have to do with that post?
Perverted stuff isn't a Vita exclusive.
I'm actually quite surprised that this topic is a thing. I had no idea anyone game-savvy felt this way -- I'm still not convinced it's common.
...But maybe I'm lying to myself there. I think about things like how, for example, the Souls series is debated by many to not be a JRPG, and maybe I can understand how it's not difficult to read those claims as the kind of (not-so)-subtle racism the OP talks about. Something like "it's good / I like it, so it's not a JRPG." Ugh.
The JRPG is one of gaming's core genres, right up there with the 2D platformer, adventure, and puzzle genres. It deserves the utmost respect.
It's even more nonsensical to place WRPGs as superior, as if it's some kind of conflict. The design principles of Western role-playing games, especially tabletop games and early computer RPGs, are inseparably linked to those of JRPGs both classic and modern. In many ways, JRPGs embodied the design practices that are huge today before they became a real focus in Western games; and from the other angle, modern JRPGs are also one of the places where you can see the most respect for classic and timeless design principles that have fallen somewhat to the wayside in the modern Western game industry.
I'll say it this way: I would be apprehensive about hiring anyone who looks down on the JRPG genre for my dev team, regardless of what kind of game I was making.
On that note, I wonder -- it may well be true that this view is common in Western gamers, but surely it can't be common among developers, right?
This is what I mean to emphasize. I won't say anything about voice acting, or lewdness, or anything of that sort, because those things are not what defines a game genre. Whether they're distasteful or not, they don't matter. Game genres are defined by game design, and JRPGs are home to some of the best in the business.
What makes Dragon's Dogma a WRPG?
What are the common gameplay and artistic elements of a JRPG? Turn-based battle? No, many famous JRPGs like Kingdom Hearts and Star Ocean are action-based. Pre-made non-customizable player character? Xenoblade Chronicles X says hi. The only thing that all JRPGs actually have in common is being made in Japan.
Ugh bow did I miss this. I love the EO games and wanted to buy the new one, but I don't want to support a studio making that even if it is "just DLC"
Perverted stuff isn't a Vita exclusive.
I don't bother using the term "JRPG" because it means nothing to me. The J means Japanese. Okay, so Dark Souls and the Tales series are both these things. But they are both RPGs, so what's the point of pointing out what country they are from?
Should Legend of Zelda be a Japanese Adventure game and Uncharted be an American Adventure game?
I know a lot of people define a "JRPG" as an anime-like, (usually) turn based RPG where the main cast is young adults and teenagers, but in the 90s they were just called RPGs, what changed?
I know it's dumb thing to argue semantics but I never saw the point lol an RPG is an RPG
I don't bother using the term "JRPG" because it means nothing to me. The J means Japanese. Okay, so Dark Souls and the Tales series are both these things. But they are both RPGs, so what's the point of pointing out what country they are from?
Should Legend of Zelda be a Japanese Adventure game and Uncharted be an American Adventure game?
I know a lot of people define a "JRPG" as an anime-like, (usually) turn based RPG where the main cast is young adults and teenagers, but in the 90s they were just called RPGs, what changed?
I know it's dumb thing to argue semantics but I never saw the point lol an RPG is an RPG
Depends.
As someone that watches Anime and plays Japanese games on a fairly regular basis, I personally think that a whole lot of media that comes out of Japan in general is souless and derivative, reusing the same tired plot points over and over to varying degrees of quality. This could be said of anything from anywhere but it seems to me that I could throw a dart and have a 90 percent chance of hitting an archetype when it comes to games and Anime from Japan.
This is kind of true though. I've owned a Vita for years and this is my favorite genre, but the Vita seems to get most of the things that seem creepy and have always seemed creepy (talking about NIS, Idea Factory, Compile Hearts, etc). I'm not saying that they are bad games or that they even necessarily deserve to be considered creepy (and I'm not saying otherwise either), but it seems they've always had that stigma. The difference is that on the PSP, PS2, etc., there were plenty of other games to balance them and on the Vita that is basically all there is."JRPG"? No.
"JRPG for Vita"? Yes.
No one could honestly would mean that, especially outside of Japan.You mean dungeon crawler.
Obviously not, posts like that just needlessly start fanboy wars imo.
I don't bother using the term "JRPG" because it means nothing to me. The J means Japanese. Okay, so Dark Souls and the Tales series are both these things. But they are both RPGs, so what's the point of pointing out what country they are from?
Should Legend of Zelda be a Japanese Adventure game and Uncharted be an American Adventure game?
I know a lot of people define a "JRPG" as an anime-like, (usually) turn based RPG where the main cast is young adults and teenagers, but in the 90s they were just called RPGs, what changed?
I know it's dumb thing to argue semantics but I never saw the point lol an RPG is an RPG
This doesn't match most other folks' definition though. The OP even mentioned Xenoblade Chronicles X as a JRPG. Most people think of Tales, Star Ocean, Kingdom Hearts, Xenoblade, Final Fantasy XV, etc. as JRPGs.Genre distinctions aren't a science. It's sort of "you know it when you see it." The purpose is to provide a way of cataloging/short hand definition (ie, "this game is a JRPG, so you'll probably like it." "this game is a JRPG so you probably won't like it.") Simply defining it as a RPG made in Japan gives no useful information, and thus fails as a meaningful genre distinction. You can disagree, but in my opinion a JRPG is defined by:
-Turn-based battles
-Party building
-Linear Hero-saves-the-world plots
Under this definition, games like Xenoblade and Kingdom Hearts don't make the cut. But IMO, those games are so far removed from games like Chrono Trigger, Final Fantasy 4, and Legend of Dragoon that they shouldn't fall under the same genre anyway.
What makes Dark Souls play like a "western-styled RPG"?J here stands for Japanese-styled. Dark Souls plays like a western-styled RPG.
This doesn't match most other folks' definition though. The OP even mentioned Xenoblade Chronicles X as a JRPG.
I understand this feeling and it is one of the horrible truths of japanese anime, games and when they cross over at times. I have 2 friends who used to enjoy Jrpgs but have since stopped playing them or play them rarely. One friend has simply moved on to shooters because he wanted to follow the flow of popularity in gaming. The other friend simply won't play Jrpgs that look and act too 'anime'. I really thought things could only get better when we had the big boom of creativity and anime exposure in the west from 1996-2003 but I was severely wrong.
Japanese games in general took a huge fall from grace from the mainstream around 2005-2008 and a part of this(I'm not trying to point fingers or blame) was the fact that exclusivity was purchased for some big name Jrpg developers and games on a system that simply did not sell well in Japan(Lost Odyssey and Tales of Vesperia). Another huge part of this was the big turn that anime in general took, which had a domino effect on a lot of their games and movies. Instead of interweaving plots about life, science, goals, and hardships, things slowly shifted to shows and games more about relationships and 'moe'/'ecchi' moments between leads. Maybe this was to get quick views and sales, or maybe it is a representation of the lowering percentage of relationships in Japan. This is where the disconnect really happened with the west. A lot of people here, in the UK and US in general do not like, nor want to be associated with this type of imagery:
This image is Hyperdimension Neptunia, an rpg that shares something in common with some other japanese games presented on this website. The minute a thread is started about it or any other japanese game like it, it is immediately made fun of and 'shunned' by Neogaf. This view is also present in mainstream media and review sites. That's why you'll mainly see sites with lower viewers or with a japan gaming focus actually talk about this game and others like it in an in-depth manner.
Is that a problem? Yes. However, I'm not going to defend this game nor any like it because I am also not a fan of it's style nor how it conveys what it is. It's just not my taste. The only way to get me to play it is if you said the gameplay or story is above par, which I would forgive the artstyle for. So basically, I guess you can say I'm blaming the times changing and what people focused on changing, so much so that it alienated a large group of people, myself included. This is also one of the reasons why the term 'jrpg' was made as a separation.
positive for older games, pretty negative for newer ones. The direction this thread has taken should answer why.
Player primarily controls a single character, not a party, and the gameplay is action based. Yes, I'm sure you can name games that break the general trend, but surely you recognize there are trends in the console RPGs originating from the west and east lately.What makes Dark Souls play like a "western-styled RPG"?
Games, not gamers. You're actually agreeing with what he said.I must be the exception then, because I'm 36 and have been playing games all my life. I don't like JRPGs (anymore).
Player primarily controls a single character, not a party, and the gameplay is action based. Yes, I'm sure you can name games that break the general trend, but surely you recognize there are trends in the console RPGs originating from the west and east lately.
I have a negative image of JRPG's because of assumptions I have like...
1. Anime art style
2. Delicate/soft/boy-ish male characters
3. Cheesy and/or cliche story lines
This is kind of true though. I've owned a Vita for years and this is my favorite genre, but the Vita seems to get most of the things that seem creepy and have always seemed creepy (talking about NIS, Idea Factory, Compile Hearts, etc). I'm not saying that they are bad games or that they even necessarily deserve to be considered creepy (and I'm not saying otherwise either), but it seems they've always had that stigma. The difference is that on the PSP, PS2, etc., there were plenty of other games to balance them and on the Vita that is basically all there is.
Obviously not, posts like that just needlessly start fanboy wars imo.
Yeah, that or most of the popular WRPGs that JRPGs are compared against in Western media. Do you have some relevant counterexample that doesn't fit into "exception?"Yeah if the Elder Scrolls was the only RPG series we looked at.
I don't bother using the term "JRPG" because it means nothing to me. The J means Japanese. Okay, so Dark Souls and the Tales series are both these things. But they are both RPGs, so what's the point of pointing out what country they are from?
Should Legend of Zelda be a Japanese Adventure game and Uncharted be an American Adventure game?
I know a lot of people define a "JRPG" as an anime-like, (usually) turn based RPG where the main cast is young adults and teenagers, but in the 90s they were just called RPGs, what changed?
I know it's dumb thing to argue semantics but I never saw the point lol an RPG is an RPG
Player primarily controls a single character, not a party, and the gameplay is action based. Yes, I'm sure you can name games that break the general trend, but surely you recognize there are trends in the console RPGs originating from the west and east lately..
I...I have no objections"JRPG"? No.
"JRPG for Vita"? Yes.