...So Resident Evil 4 ruined resident evil, huh?
I mean, this is a very real thing though, the biggest problem that people have with Skyrim is that all you can do is have an adventure. Most of the quests you get bring you to a castle or a cave or a temple that you root around in for 10-30 minutes, you clear, you get the treasure and you move on. There's usually very little motive for doing any of it. You're saying you want more of just...going through the motions?
I mean hell, that's why I could never get into Monster Hunter or God Eater; there are systems on top of systems on top of systems for every last facet of playing, but there is almost no given reason to do any of it except to make yourself stronger for the sake of making yourself stronger.
I'm sorry, I'm at the point in my life where I need a little bit more justification then, "and then a dragon came, so we decided to go kill it." Dark Souls does a great job of keeping you in the dark and having you slowly piece together what that crazy world is all about and what it has in store for you without shoving cutscenes down your throat, but they are trying very hard to weave an interesting story with very little narrative. If Capcom wants to go down that route, great, by all means. But I don't think they can pull that off.