Denton
Member
Looks good. Can you still back the game to get alpha access?
Yeah right here:
http://kingdomcomerpg.com/pledges/#tier
Need at least baron to get alpha+beta access.
Read those, and that's the conclusion I took away as to why no traditional publisher could pick up the game. A lot of them were enthusiastic about the game, and Warhorse has data suggesting there's enough of an audience that would be receptive to their idea. It just isn't an easy idea to distill into something simple enough to broadly market. Even Skyrim's marketing had to heavily simplify things from what the Elder Scrolls world is really about down to "viking-looking guys and dragons." I'll even admit I wasn't interested in an Elder Scrolls game until Skyrim because that game looked like it has an easily recognizable visual identity to me.
Anyway, what's interesting to me about Kingdom Come is that it might actually be the first fully next-gen immersive sim in the style of Elder Scrolls or Deus Ex or whatever. Though I guess that depends on when it comes out in relation to Witcher 3 and how much like an immersive sim Witcher 3 becomes.
Oh yeah Bethesda drilled that "dragons are back!" thing really hard. It is true that there is no simple "gimmick" KCD could focus on like that. But then it does not need Skyrim numbers. Skyrim sold around 25-30 million copies by now, KCD will be a huge success if they sell a million, since it is selfpublished and they do not have to split profits with any publisher.
Comparison to Witcher 3 is interesting...Witcher 3 is my most anticipated game, but I would not categorize it as immersive sim at all...more like cinematic narratively driven open world RPG *gasp*. KCD should be closer to immersive sims though. There are no set classes, you can do whatever you want and get better at it by doing it, NPCs have their own lives, etc.