The DQX makes me wonder about a potential FFXIV Switch. Does the current FFXIV subscription cover both PS4 and PC? Wasn't there also a subscription option that covered both DQX and FFXIV on PC?
There are hints from some retailer blogs for bigger Swtch shipments hitting next week.
I don't know if this has been answered before, but why is Tekken so expensive?
There are hints from some retailer blogs for bigger Swtch shipments hitting next week.
Nintendo eShop Charts - as of June 9th, 2017, 11:44 GMT {2017.05.26 - 2017.06.09}
Japan
01. Minecraft: Nintendo Switch Edition (Mojang/Microsoft)
02. SnipperClips: Cut it out together! (Nintendo)
03. Mario Kart 8 Deluxe (Nintendo)
04. Shovel Knight: Treasure Trove (Yacht Club Games)
05. Seiken Densetsu Collection (Square Enix)
06. Ultra Street Fighter II: The Final Challengers (Capcom)
07. Little Inferno (Tomorrow Corporation)
08. The Legend of Zelda: Breath of the Wild (Nintendo)
09. World of Goo (Tomorrow Corporation)
10. Kamiko (Circle)
There isn't one.
There isn't one.An update from the Switch eShop Chart, Seiken now ahead of USF2:
Can anyone check the news section on a Japanese account and post the May top 10 downloads?
In theory we should see an increased shipment baseline after Arms and an even more increased after Splatoon.
It's average price for big third party games in PS4. Just take a look at other examples:
[PS4] NieR: Automata <RPG> (Square Enix) {2017.02.23} (¥7.800)
[PS4] Tom Clancy's Rainbow Six: Siege <ACT> (Ubisoft) {2015.12.10} (¥8.400)
[PS4] Final Fantasy XV # <RPG> (Square Enix) {2016.11.29} (¥8.800)
[PS4] Prey <ACT> (Bethesda Softworks) {2017.05.18} (¥7.980)
[PS4] Jikkyou Powerful Pro Baseball 2016 <SPT> (Konami) {2016.04.28} (¥7.980)
[PS4] Resident Evil 7: biohazard # <ADV> (Capcom) {2017.01.26} (¥7.990)
[PS4] Call of Duty: Black Ops III # <ACT> (Sony Computer Entertainment) {2015.11.06} (¥7.900)
It's kinda weird how expensive third party PS games are in Japan compared to first party. In EU and US all have the (mostly) same price but in Japan Sonys own games are always cheaper.
The push Nintendo gives to Arms at retailers is approaching Splatoon levels. Everything from NintendoNews to information meetings is about Arms and Splatoon 2. Advertisement budget will be obviously lower but so far the expectations look to be big for the company. If it fails it will be a disappointment for them.
They wouldn't have these expectations if they didn't have the Switch stock in hand to nourish the software sales, right?
Not getting my hopes up for a huge spike in Switch sales. I'm expecting low 40k-ish numbers during ARMS week, at the very best, with 35k being my bet.
If Nintendo we able to produce and accumulate a significant amount of Switch over the last month, then they would've probably been able to ship a few more thousand units during the last 3 weeks.
With the kind of demand that's there for the Switch, there's not much to gain by withholding units for big releases, because;
1) You only end up selling delaying a sale that could have transpired much earlier.
2) You still wouldn't really know for sure how much of an impact that software title had on hardware sales because many people have - for a long time! - already been trying to get their hands on the system.
I sure hope Nintendo proves me wrong, and have massive shipments ready. If it falls in line with my 35k expectation, then I hope that they can at least maintain that level of weekly shipments for the rest of the year. If not, then it's going to look really pathetic by the time Splatoon 2 launches... they'd have failed to capitalize on hit games, AND ultimately a hit console.
Do you guys expect any announcement at E3 that will heavily effect the Japan sales in the future?Both hardware and software
After seeing ASW Dragonball game skipping Switch I'm kinda doubtful that we'll see third party support until late 2018....
It seems that many of you here forgot how Japanese transitions to new consoles happen: they are slow and some kind of games take a while to go full speed on a brand new platform. Heck, we're talking about Bandai Namco, right? Well, a major game like Tales of Zestiria (mainline Tales of game) was released in Japan on January 22nd, 2015. And it was a PS3 exclusive. Was that a sign that Namco was not going to support PS4? Hello no, they were going to support the platform and they're certainly doing it even right now. Also, Bandai Namco has already games planned for the platform, presumably coming out before March 2018. Including a Taiko and a Tales of. Both important franchises for the company. We'll have to see what kind of Tales of we're talking about, but Namco has games planned for the platform and we should not start dooming because something is not released on it - it can happen at the early stage of a brand new system.
With Japanese third parties, my personal advice is to have patience. This is what most of you are lacking right now. Patience. As time goes by, provided hardware sales are still good / great and the software environment is healthy, you will see Japanese companies supporting the platform. PS4's Japanese initial support was unquestionably horrible, so much that even if we don't count Taiko and Fire Emblem Warriors (it's a 3rd party game in Japan), Switch's first year has already as much Japanese third party games as PS4 did in the same period. Again, history teaches us that Japanese companies are more prudent and less prone to support new platforms right from the get go, especially when their success is unproven.
So, again, be patient, and you'll see the games coming. If the current conditions stay like this, the platform is DESTINED to have support. Especially considering how, contrary to the 3DS, this is a console that is selling very well everywhere, not just in Japan.
Everyone, relax, take a deep breathe and don't go chicken little for every Japanese game not coming to the platform. Stop Aostia-ing / Oregano-ing. Peace.
Aostia-ing / Oregano-ing lol
Not getting my hopes up for a huge spike in Switch sales. I'm expecting low 40k-ish numbers during ARMS week, at the very best, with 35k being my bet.
If Nintendo we able to produce and accumulate a significant amount of Switch over the last month, then they would've probably been able to ship a few more thousand units during the last 3 weeks.
With the kind of demand that's there for the Switch, there's not much to gain by withholding units for big releases, because;
1) You only end up selling delaying a sale that could have transpired much earlier.
2) You still wouldn't really know for sure how much of an impact that software title had on hardware sales because many people have - for a long time! - already been trying to get their hands on the system.
I sure hope Nintendo proves me wrong, and have massive shipments ready. If it falls in line with my 35k expectation, then I hope that they can at least maintain that level of weekly shipments for the rest of the year. If not, then it's going to look really pathetic by the time Splatoon 2 launches... they'd have failed to capitalize on hit games, AND ultimately a hit console.
Yea always found that funny when he is the exact oppositeWell all should start to Mpl90ing pretending switch is normally supported by third parties
Re-posting what I said in the Spotlight thread
couple means two, right?For what it's worth I know Bandai Namco has at least a couple of games in development for the Switch right now.
couple means two, right?
Expectations for Arms don't have to do with how many systems Nintendo can ship at its launch. There is a 1m userbase that is more than enough for a new IP to have a respectable start.They wouldn't have these expectations if they didn't have the Switch stock in hand to nourish the software sales, right?
Expectations for Arms don't have to do with how many systems Nintendo can ship at its launch. There is a 1m userbase that is more than enough for a new IP to have a respectable start.
If after first weeks the title falls into irrelevance Nintendo will likely shift resources away and that will be a big fail for the effort they put behind it.
Well all should start to Mpl90ing pretending switch is normally supported by third parties
just saw this on the Spotlight thread, a bigger shipment is indeed happening for real this time for both, same thing should happen with Japan stockDid pre E3 Switch stock just happen, my Target by my job has a bunch Switch units today
Didn't Splatoon sell 145k first week?Nintendo shipped 200K for 1-2 Switch, I don't see them shipping less for Arms, possibly more. 1-2 Switch sold out it's initial shipment - Arms will likely do the same it's just a question of how long it will take. I'd say due to the updates and additional marketing from those being announced Arms will end up being successful in having Legs.
Just a matter of whether MK8D and Splatoon 2 being online heavy games can cooexist for new owners. We've seen Bomberman R do 100K, 1-2 Switch do 200K.
The way Arms seems to be positioned by Nintendo will allow it to outperform Splatoon's 110K launch week. I honestly would be disappointing if Arms opens below Splatoon's debut. Despite pre-orders seemingly low, to me DQXI & Splatoon 2 are taking attention away from the title - both have pre-orders that will lead to sales multiple times higher than Arm's potential launch.
Well all should start to Mpl90ing pretending switch is normally supported by third parties
I don't think that's what he's saying at all.Well all should start to Mpl90ing pretending switch is normally supported by third parties
Yeah, it had a FW shipment of 150k and nearly sold through all of it.Didn't Splatoon sell 145k first week?
Do you guys expect any announcement at E3 that will heavily effect the Japan sales in the future?Both hardware and software
Re-posting what I said in the Spotlight thread
Re-posting what I said in the Spotlight thread
Thats incorrect.
The DBZ game is early 2018, not 2017
You can make a clear comparison to DBZ Xenoverse which came to the PS4 in early 2015.
Ace Combat 7, another 2018 game missing the Switch.
Naruto Shinobi Strikers is most likely 2018 and is again missing the Switch, whereas Naruto Ultimate Ninja Storm 4 made it to the PS4 in 2015.
Code Vein is a 2018 game as well. We'll see if it comes to the Switch or not.
These are 2018 games, so the comparison should be with PS4 2015, which had decent Japanese support.
MH5
Thats incorrect.
The DBZ game is early 2018, not 2017
You can make a clear comparison to DBZ Xenoverse which came to the PS4 in early 2015.
Ace Combat 7, another 2018 game missing the Switch.
Naruto Shinobi Strikers is most likely 2018 and is again missing the Switch, whereas Naruto Ultimate Ninja Storm 4 made it to the PS4 in 2015.
Code Vein is a 2018 game as well. We'll see if it comes to the Switch or not.
These are 2018 games, so the comparison should be with PS4 2015, which had decent Japanese support.
Didn't Splatoon sell 145k first week?
You're right, 145K is higher than what I remembered going to revise my quote. 145-150K would be a good opening for Arms anything below 110K to me would be disappointing. With the amount of marketing and space Nintendo has given Arms and possibly a larger shipment of hardware for the launch, Nintendo needs it to open well so there is enough people to keep the online community vibrant in Japan.
Soon, E3 will break us from the same cycle of posts.
Hopefully.
I mean regardless of how you want to look at it there's something to be said of the fact that last year's Dragonball game is coming to Switch and next year's isn't.
Is someone going to go back in time and erase Capcom because that's the only way MH5 won't be a discussion point regardless of what actually happens.
What if both Monster Hunters (PS4/X1) and MH5 (Switch) are both teased there?
That would be even worse.
Why?
Fanboy Wars about which is better, which will sell more, etc.