'Isolation'
'Exploration'
'First Person'
Thank you Jesus.
Cut the snark, pal. I mean that they don't have a publisher to answer to. They are independent.That's not how real life works.
Yes, that seems to be it. Most fact sheet share the same template and creation date. So it's nothing of any greater interest.All that means is that they created/copied the template file they used for all their fact sheets then.
why not let the player choose when he/she starts the game?
Im sure they will have both so everybody wins.
The first 2 didn't hurt Zelda at all.
What the hell is wrong with plot and character development?
Metroid isn't about having a story told, it's about discovering the story.I disagree. The story in super really leaves a lot to be desired. At the very least the prime series has the data logs, but in my opinion there are just far too many of them.
Characters and plot did not help Prime 3 or Other M at all.
Cut the snark, pal. I mean that they don't have a publisher to answer to. They are independent.
I think the thing to keep in mind here is that it's most likely FF wasn't aiming for those things in the first place."Tanabe is leading the project"
I know people are all about Sakamoto bashing, but this concerns me much more than another Sakamoto game would have. Federation Force completely missed the mark when it came to every one of the core elements of Metroid game design- no real exploration, no real powerup collecting, and the atmosphere was totally off base. Other M at least had those elements, even if it didn't prioritize them as it should have. I can't give Tanabe the benefit of the doubt after that, but hopefully he's learned a lot from FF and turns this into a great game. I'm really glad they're making it, but I won't even get the least bit excited about this until we get to see it.
New dev team makes me nervous. It's so easy to mess this up. Game needs to have:
No NPCs
No dialogue
No set pieces
No surface level plot aside from a brief intro or something
No character development aside from through gameplay
Are they going to resist AAA tropes? It's very rare for any dev to have that much self-control.
I gotta ask...why Sylux? I know he came from that DS game but I never played it. Did he do something cool or was more distinct than the other hunters?
All but guaranteed. Even back when Hunters came out I assumed there were long term plans for Sylux."And introduces a new storyline that ties together the events of the Metroid Prime universe"
Yup. It's definitely Sylux.
He's been involved in the stingers of the last two Prime games.
He also worked on Metroid Prime 1-3, DKCR and TF3, Luigi's Mansion 2..."Tanabe is leading the project"
I know people are all about Sakamoto bashing, but this concerns me much more than another Sakamoto game would have. Federation Force completely missed the mark when it came to every one of the core elements of Metroid game design- no real exploration, no real powerup collecting, and the atmosphere was totally off base. Other M at least had those elements, even if it didn't prioritize them as it should have. I can't give Tanabe the benefit of the doubt after that, but hopefully he's learned a lot from FF and turns this into a great game. I'm really glad they're making it, but I won't even get the least bit excited about this until we get to see it.
Well I like how they emphasize the series core ideas of isolation and exploration, almost as if they're telling fans "We get it, Other M and Federation Force were not what you wanted"
All that means is that they created/copied the template file they used for all their fact sheets then.
This is awesome but.....
What is Retro doing? Could they be finishing the Trilogy?
Actually with a NEW team, it's very easy for it to be amazing.
Wasn't being snarky. Didn't know that's what you meant. I still worry about them having the self-control to make this game, just because it's natural to follow trends and think that those are what you're supposed to do.
I gotta ask...why Sylux? I know he came from that DS game but I never played it. Did he do something cool or was more distinct than the other hunters?
Just hope they follow Metroid Prime 2 and 3's level themes. None of that generic mario level type bullshit from Prime 1.
Give me more alien like hostile worlds; Sancturary fortress, Elysia etc.
New dev team actually sounds good to me. Metroid Prime is one of my top games of all time but it seemed like Retro knew less and less what to do with the series as time went on. I liked 2 less than 1, and 3 less than 2. Getting new blood involved sounds exciting.
Retro's incredible art direction will be missed for sure.
Nintendo: "We gotta give some project to the interns"
Retro's incredible art direction will be missed for sure.
Nothing saying they can't contribute. They've done so for numerous other games
New dev team actually doesnt sound bad to me. Metroid Prime is one of my top games of all time but it seemed like Retro knew less and less what to do with the series as time went on. I liked 2 less than 1, and 3 less than 2. Getting new blood involved sounds exciting.
"Isolation" =
New dev team actually doesnt sound bad to me. Metroid Prime is one of my top games of all time but it seemed like Retro knew less and less what to do with the series as time went on. I liked 2 less than 1, and 3 less than 2. Getting new blood involved sounds exciting.
"Isolation" =
I gotta ask...why Sylux? I know he came from that DS game but I never played it. Did he do something cool or was more distinct than the other hunters?
Personally i wouldn't have had anything against a switch to 3rd Person.
Your avatar needs an update, my friend. The last Metroid is no longer in captivity and the galaxy is not at peace.
"Tanabe is leading the project"
I know people are all about Sakamoto bashing, but this concerns me much more than another Sakamoto game would have. Federation Force completely missed the mark when it came to every one of the core elements of Metroid game design- no real exploration, no real powerup collecting, and the atmosphere was totally off base. Other M at least had those elements, even if it didn't prioritize them as it should have. I can't give Tanabe the benefit of the doubt after that, but hopefully he's learned a lot from FF and turns this into a great game. I'm really glad they're making it, but I won't even get the least bit excited about this until we get to see it.
Nintendo: "We gotta give some project to the interns"