FantasticMrFoxdie
Mumber
Still the best 3rd person game mechanically
I should play it again
I should play it again
This.Still the best 3rd person game mechanically.
For those who hated the game when it came out and thought it was kinda boring or something, I urge you to try it again now, you might actually love it for some reason. I don't know why but I've seen it happen a lot with this game.
Because people don't take time to digest and analyze games/movies/musics anymore
you know, I always found that for all its complaints about being too open, wilderness, etc in its level design, its Mother Base/FOB level design address a large part of those concerns, superbly, and yet rarely gets mentioned because typically most of the people who dislike MGS V would never play it long enough to infiltrate FOBs.MGSV is also a MGS2 remake. FOBs are extensive, skill-customizable, 7x4 ocean platforms, about the size of a full remake of MGS2 but without the backtracking.
that, and they never got a fair shake because of how Konami handled PvP/Online at release. there's a stigma associated with that by just being the core component of that.
the single-player FOBs with their high degree of verticalness are some of the best 'industrial' infiltration levels in the series.
I found the moment to moment gameplay to be excellent but everything surrounding it was pretty horrible.
The constant resource grinding and the painfully off-the-wall story just sucked out any desire I had to continue.
The first time you meet the skull unit (I think thats what they're called) where you are just getting pot shot from every corner of the map in the heavy fog is where it started losing me. Once i heard aboutI totally checked out.Some virus that kills half of your base personnel that you had spent hours and hours gathering
I would love to see somebody take the base level gameplay from MGS5 and give us a more interesting open world with more to do in it and shit-can all the shitty resource management and bizarre story.
Is there a mod that removes the Skulls and all the filler missions? Then it could be one of the best games for sure.
I love the gameplay mechanics of MGS5 - I think it's the most fun I've had in-game for a long time.Sure hope to see Fox engine and those mechanics in new games though. Glorious.
What's wrong with the Skulls? Every time you face em you can annihilate them with a specific piece of tech.
I strongly disagree.
A decent enough game, but too many problems for me.
In the gameplay department?
Man seeing people still defend the fact that this game was totally unfinished is crazy. I wish I could have felt satisfied by the time the credits rolled like they did instead of being stuck in disbelief that we just got half a story after repeating the entire first part of the game with no actual resolution.
.
fixed.It would've been the best game ever if Konami actually let Kojima finish it.
Good stealth game, but the worst MGS game ever made
Small niggles, yes. I'm more concerned about the story, which is what made MGS popular in the first place.
is it ? gameplay is a big part of what MGS is to me, what problem do you have with the story ?
Exactly. After the "more movie than game" of mgs4 I was glad for a game that went into the other direction, even if it's unfinished.No, it's the best tied with MGS3 only.
I mean, most of the side missions are just the same; what about the variety? People blame Ubisoft for years but MGS V has this problem too. And the bosses battles are just... terrible designed and unfunny. This game it's full of compromise though we know what has been the reason.Exactly. After the "more movie than game" of mgs4 I was glad for a game that went into the other direction, even if it's unfinished.
Man seeing people still defend the fact that this game was totally unfinished is crazy.
The fact there barely is any
My blood pressure spiked at that thread title
5 1/2 hours of cutscenes? Not really.there is 5 1/2 hours of cutscenes, the same amount in MGS1,2, and 3. and that's just cutscenes, there are tons of tapes, tons of critical in-mission dialog, etc. the story is there, it if you have failed to engage it, that's on you.
No satisfyingly though.It tied everything together extremely well, even surprisingly so.
5 1/2 hours of cutscenes? Not really.
I don't really get the complaint about the resource gathering. It's not like you have to go out if your way to collect stuff. All the soldiers and materials you gather are right in the objective area. It's hardly a grind, and you barely need any of it to actually progress the game.
It's not like the modern Tomb Raider games where the resource collection and core gameplay feel very disconnected. The action and meta game overlay in MGSV gel very well together.
This is the only MGS game that I haven't played through yet, and I'd like to form my own opinion on it.
I can get it cheap for PS3, should I get GZ first or am I OK to just jump directly into TPP?