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Banned
I'm smelling a Sony-Microsoft console in 5 years time. Just watch.
I'm smelling a Sony-Microsoft console in 5 years time. Just watch.
Why Sony should move to Azure if they use Amazon Web Service?
I'm smelling a Sony-Microsoft console in 5 years time. Just watch.
They shouldn't. I didn't suggest that, or anything like it.
The op pointed out that Phil Spencer said that Azure was available to Sony. I mentioned that MS would love to take a big client(sony) from the competition (amazon). Sony have 0 reason to switch.
Common knowledge. Sony and Microsoft are businesses, not fanboys.
Why? Because Microsoft has a cloud platform service? That's a bit of a stretch..
^^^This... All that nonsense about the cloud being an Xbox exclusive feature was bogus.So the twist is that THE CLOUD was also a PS4 feature?
*Sony clicks and drags PSN icon into Azure.exe*Sony needs to move PSN to Azure
No, there's absolutely nothing about Azure as a platform that can't be easilyreplicated by AWS or another cloud platform. Seriously, this stuff is incredibly generic and used by almost everybody for everything these days.
Common knowledge. Sony and Microsoft are businesses, not fanboys.
They do have a set of libraries/APIs for using what they call XBox Live Compute:
They provide functionality for dynamic scaling, possibly reducing costs.
Of course, in order to use these XBox Live Compute resources, you do need an agreement with MS.
Common knowledge. Sony and Microsoft are businesses, not fanboys.
I'm absolutely amazed that you think that. The difference between Titanfall and the average P2P COD game is night and day.Played Titanfall on Xbone a fair bit when it came out and honestly couldn't tell what advantages these servers were giving me over (for example) CoD Ghosts, which I was also playing online a bit before Titanfall came out. CoD actually ran better if anything.
Seems like Azure has been more hype than substance so far imo.
^^^This... All that nonsense about the cloud being an Xbox exclusive feature was bogus.
You should read more carefully.
What was always an "Xbox one exclusive feature" is the marketing idea that game developers will actually widely use cloud computing to offload rendering tasks in a console game. Simply because no one else was in dire straits and needed to make up something which makes no sense on a great many levels. And even then, as we can see some people pointed out the folly of that.
Did Microsoft really say that cloud computing was exclusive to the Xbox or are people just making up shit for lulz? I remember them touting Xbox using the "power of the cloud" but I don't remember them saying it was exclusive because that would be stupid.
I hope this means Titanfall 2 is definitely running on Azure. I'm serious when i say that i will fucking rage if TF2 isn't running on Azure or an equally capable cloud service.
I hope PSN adopts Azure, at least for Titanfall.
Why would it be up to Sony for a game they have nothing to do with. Each developer /publisher will pick the online service to run their multiplayer component on.
Because Respawn/EA may want Sony to foot half the costs for the service? Not sure. I know with Azure and Microsoft Respawn gets a huge discount.
Can someone please explain to me what exactly "the cloud" BS is supposed to be? I understand what Microsoft sold it as but the final product is snake oil. Titanfall for example......what was accomplished in this that needed the so-called cloud????
IIRC A.I, Dedicated Servers, and cloud computing. Used it for Forza Drivatars and Halo 5 A.I in War zone for example. Titanfall used it for the bots. And the computing part were the long awaited destruction physics in Crackdown 3.Got damn I can't wait for C3.
Ok.....can someone tell me why something as simple as what you listed cant be done locally instead of the "cloud" marketing stuff? Drivatars I understand its using driver info from other players.
Yep. This isn't new in the slightest.You mean that thing most of us have been saying since the initial reveal? The only people that ever clung to the belief that "the power of the cloud" was a real feature and couldn't recognize that is just servers are rabid fanboys.
Close your legs, that's the source of the foul nonsense you're smellingI'm smelling a Sony-Microsoft console in 5 years time. Just watch.
I hope this means Titanfall 2 is definitely running on Azure. I'm serious when i say that i will fucking rage if TF2 isn't running on Azure or an equally capable cloud service.
I hope PSN adopts Azure, at least for Titanfall.
Ok.....can someone tell me why something as simple as what you listed cant be done locally instead of the "cloud" marketing stuff? Drivatars I understand its using driver info from other players.
Because local systems have an upper limit on computational power while cloud based systems don't really. They can scale up/down as needed
Sony needs to move PSN to Azure
I'm smelling a Sony-Microsoft console in 5 years time. Just watch.
They do have an upper limit, simply because you pay more as you use more.
You mean that thing most of us have been saying since the initial reveal? The only people that ever clung to the belief that "the power of the cloud" was a real feature and couldn't recognize that is just servers are rabid fanboys.
So as good as Microsoft saved PC gaming and same as the magical cloud saved Xbone from the catastrophe ... they now want to save Sony too??
yeah i know , just was a bit sarcastic ;-)No, they wish to sell one of the products in their portfolio, also to their competitors. It's common practice in the IT industry. See Apple/Samsung, Microsoft/Apple and more.
I'm pretty sure the Xbox also can move the results of cloud compute into RAM without using any CPU time