Mostly the unconditional enthusiasm for what MS is doing. He's making you accept or make conditional a lot of the things you're saying.
A lot of unconditional enthusiasm and a 'I'm too cool for this shit' rejection of any argument against it. I can't really get down on you for the 'I'm too cool for this shit' as I think my own personality gets into the 'I'm too smart for this shit' mode more than I like. But a lot of time you don't really offer a counter point, just some 'WTF' response. To be fair, you are one of the more reasonable enthusiasts.
He didn't make me accept anything. My standpoint has always been the same. How you read and perceive how I look at thing is of your own outlook on how and what I say (i'll get to the "wtf")
vcc said:
Some folks are living 100% in PR la la land where XB1 won the race and any moment Sony/Nintendo/Steam/Apple will crumble to dust.
What I have stated (not in this thread mind you so I can't blame you for not knowing everything I said, that's ridiculous) is that I like what I see what MS is doing and I hope for other companies to do the same as I think it's better for technology as a whole, I've stated that competition is good (I think I said "I love competition").
vcc said:
Oh, I wouldn't blame you. Game development and AAA development seems like working real hard to take home a smaller paycheck. A few friends I know who do AAA, make the same as me but work up to twice as many hours.
Exactly.
vcc said:
I think they need to do a lot to get the 3rd parties on board. The UWA/UWP stuff really has benifits to small groups doing apps. For traditional games they need to convince devs it's worth it as SneakersSO was saying and it is a whole new platform target. And at the moment they are just another party wanting a percentage but also want you to change how you code and lock in with their stuff. They have to be either a outrageous success or have to lock out the competition to be able to dictate those terms.
I always agreed that MS would have a lot of work to do.
vcc said:
Stuff like:
Zedox said:
People buy new iPhones, iPads all the time...how would they get confused at this concept (if MS just released a more powerful Xbox One every 2 years or so?) That's just ridiculous. People from varying age ranges understand that concept but gamers, who are usually ahead of the curve will get confused? Seriously. You know what. I'm out. Yall are way too crazy for me.
Is leaving out why folks are willing to upgrade frequently. The difference in perception. The subsidies/payment plan even on 1 year contracts. The difference between what consoles mean to people and what phones do. Tablets and Smart watches also aren't being upgraded as regularly. It's a unrealistic tie in. Folks won't consider their console like their phone. Maybe somewhat like their tablet. Smart watches also didn't catch on the way Apple wanted which is one thing that is hurting Apples stock.
This is one of the "WTF" moments and I'll explain myself. I bolded the part where I stated that why would people be confused at the
concept of how this would work, that's crazy. I said "look at the phones", people don't get confused at that concept (which, maybe we can agree upon is what we speculate is happening with the Xbox One) of another X years pass by a new product, more spec bump and a little bit more features. People understand that concept, so why would people be confused at the same concept but with a phone? I never said that they wouldn't be pissed at it and be like: "why did I just buy the xbox one a year ago and a new one is out?", but the concept of evolving the product incrementally isn't a brand new concept around the world. No different than a 2016 version of a Honda Civic vs. the 2015 version. This isn't a new concept. So for people saying that there would be confusion, I think that it is crazy...hence the gif I made.
vcc said:
This bit. It worked for mobile. Hasn't worked for desktop. The desktop Apple App Store isn't doing nearly as well because they have a lot of important devs (Adobe - Autodesk) who won't abide by that lock in. So they have to keep OSX open which neuters their store. MS has the same hand cuffs here.
If they try to close it off it will start a war with some fairly large and influential organizations. Adobe - Autodesk - Steam - Intuit - SAP - Oracle and others would revolt. So it isn't possible for MS to 'lock-in' like the phones. They have 'partners' and huge vested business interests preventing that.
I am not stating that MS is going to close the nature of PCs (they can't do it with that monopoly anyways) and they aren't. The PC will still be open. You can write Win32, Silverlight, UWA, etc... apps all day long and distribute it as you want (UWA isn't restricted to Microsoft's store for distribution unless someone can prove me wrong...). When I state lock-in, for those apps that ARE in the store, there's an inherit lock-in nature to it. Just like all app stores and most services. They don't all work nicely with each other and I'm sure you understand why, no need for elaboration on that. All companies want you to use only their stuff if there's competition, duh. All I was stating is that this is just another avenue in which MS wants to lock-in another customer just as any company would. This isn't a farfetched idea.
vcc said:
Remember when .net rolled out. Don't these promises sound familiar? Devs do less, just lean on the API? That turned out to be unrealistic and if you're doing anything heavy you can't rely on that. Games of any scope than mobile games are heavy. It's not just the performance 'hacks' it's also the cost of abstraction.
I think we can agree that MS is taking big risks and shaking things up. I think we both agree there are admirable angles to it. I think we differ in what the likely outcome would be.
Hell yea, I remember that was the whole purpose for .NET. The only reason why I believe it a little bit more this time is that MS has to work with other companies now as they aren't the big dawg (and I don't want them to be in that same position again...that's how you get stagnant...that's why I love competition). Also, they are showing it. Using Linux on Azure, having the .NET core that usable on Unix machines. Visual Studio Code on Unix, and Mac. I wish that they could make a UWA of Visual Studio that not one ran on Windows but also Mac and Unix. Remember, as a dev, it would be much easier to have the dream code "once" and have it run everywhere. I think MS is getting closer to it, not there yet, there is promise but we definitely still have to see and they have a SHIT ton of work to do.
I hope that clears up (and obviously we can agree to disagree) that misconceptions that you think I may have. I am very realistic to stuff but I do hope for the better. I think I'm more excited about this endeavor is because I've been saying this scenario (not so much the iterative console release but more UWP stuff) for a long time privately to my friends and for it to finally be almost realized is a good feeling (especially when they say "damn, you did say this was going to happen). So I'm not shy about that. So I hope you don't take my excited (nor emotion to what is being said) as thinking that I feel that everything is going to be all rosy. Believe me, if I was like that...I would also think racism didn't exist and I'm black...yea, reality settled for me a long time ago. Now back to games and speculation.