Madden 06
Yep.
Madden 06
Nah, the PS4/X1 version looks at least as good as the early screenshots and trailers. It's clear they had to cut back to make performance targets on last gen and just cut the PC version to match.
[img-]http://i.imgur.com/IRSlirT.jpg[/img]
What happened to this version of the game?
https://www.youtube.com/watch?v=Y_DSfjAdhlU
oh never knew that
thanks for the info
Project Ego/Fable
Game's not out yet.The Witcher 3.
Spore
It was from another timeline
any number of n64 games that only existed as postage stamp sized "PRE ORDER NOW" screenshots in the back of magazines.
Oh man, I forgot about these. Pages and pages of game listings you could preorder over the phone and only like a third actually existed.any number of n64 games that only existed as postage stamp sized "PRE ORDER NOW" screenshots in the back of magazines.
Either focus groups(the same ones that effected things like the cover of the game box itself), or they never had that version of the game done and had to push SOMETHING out the door or else. Too bad they pushed something out the door and it didn't matter anyway.
Not going to lie, Infinite wasn't a bad game, but a massive disappointment for what it could have been. For that I'd probably agree with this as the biggest downgrade.
The Last Guardian
I still love how the EA rep on this board claimed that the final game would have looked even better than that teaser.
Probably never existed. I attended a behind closed doors presentation of Infinite at the Gamescom back in 2010(?) and they showed us that exact same video, except they told us that it was being played at that very moment. There was even a guy with a controller standing right in front of me who was 'playing' the game, yet the YouTube video is the exact same footage of what I've seen at the presentation.
They did say it was pre-alpha though, but it wasn't real gameplay, that's for sure. Or maybe it was pre-recorded, but then what's the point of the guy holding the controller, pretending he's playing the game? I can understand it when they do that at E3 or something, but this was behind closed doors for an audience of 10-15 people.
Anyone remember the first gameplay for Brothers in Arm Hells Highway?
15 minutes or so with commentary by Pitchford and a military supervisor.
set in Eindhoven - started out in a toy shop, mortar hits the building, Baker walks out and pulls glass out of arm. Then the squad goes through some backyards, shoots a guy on a roof, then takes out a AA gun.
My description doesn't sound so hot, but the end product visually didn't come close.
Honorable mention?
Yeah, I remember that. Got me so hyped for that. Shame that series is dead and gone. Would be great if they brought it back and not in the form of that trailer form two years ago.
Ryse was upgraded from that Kinect footage
Probably Spore/Fable, DSII (From footage I've seen) or Watch_Dogs.
Project Ego/Fable
Killzone 2.
Easy.
That game looks better than the reveal. New skin shaders>Higher polycount.
Honorable mention?
MGS4 has always gotten a huge pass, and people go to such insane, ridiculous lengths to defend or be blind to the downgrade. Nevermind that its original showing was a perfect 60fps as well. It was just bullshit.
I must be blind because I'm not seeing this huge downgrade you speak of.
I must be blind because I'm not seeing this huge downgrade you speak of.
http://i.imgur.com/AOQVPuX.jpg
MGS4 has always gotten a huge pass, and people go to such insane, ridiculous lengths to defend or be blind to the downgrade. Nevermind that its original showing was a perfect 60fps as well. It was just bullshit.
It was from another timeline
To everyone saying Watch_Dogs
Honorable mention?
does it really count as the type of downgrade the thread is about if the hardware changes beneath the developer's feet?
MGS4 has always gotten a huge pass, and people go to such insane, ridiculous lengths to defend or be blind to the downgrade. Nevermind that its original showing was a perfect 60fps as well. It was just bullshit.
Jett always posts that exact image and it's always terrible because the images are too shrunk and compressed to see the actual difference in lighting and polygon count (not to mention resolution, framerate, and Kojima's promises of dynamic battlefields).