well come on, to give credit to jett, based on snake's model there's still a stark difference and there are a lot of smaller details that were never realised in the final game.Jett always posts that exact MGS4 image and it's always terrible because the images are too shrunk and compressed to see the actual difference in lighting and polygon count (not to mention resolution, framerate, and Kojima's promises of dynamic battlefields). There was a huge downgrade that Kojima even copped to, but that comparison doesn't really show it.