Not that I know of. Sadly, I fear he may get out of this without having to answer a few hard questions.So has he responded to any journalists yet?
At first I had this update filled to the brim with screenshots, and even a short video of Mithos running through one of the dungeons and interacting with some of the basic puzzles. Were all pretty darn proud of how far weve gotten the project. Even though things are going very well, Im being advised by several of my close associates in the game industry that it may be best to take a note from the way many other Kickstarter games of the same RPG genre are operating, and to release news less frequently.
This sounds dodgy as hell. How does it make sense to not release a single screenshot or gameplay video of what you have so far and nip these concerns in the bud? Wanting gamers to be surprised is all well and good, but you can still surprise them after releasing some screenshots of the first dungeon or one of the towns or whatever. I'm guessing nothing of this game will be seen until this supposed beta.
Even though things are going very well, Im being advised by several of my close associates in the game industry that it may be best to take a note from the way many other Kickstarter games of the same RPG genre are operating, and to release news less frequently.
I feel sorry for everyone who wasted their money on this. I don't think you are ever seeing a game from this guy.
Yeah, I doubt we'll see it
My thoughts exactly. This tool is such a joke."Hey, I have tons of screenshots and even a video, but I'm not going to show you!"I'd ask who these 'close associates' are, but;
A.) I doubt he'd ever respond.
B.) 'Associate' implies some level of equality, meaning they'd just be contract testers too.
C.) They probably don't exist.
You would think after the negative publicity from this thread and twitter he would have enough sense to show ANYTHING remotely positive...
To be honest, the negative publicity has probably made him even more afraid to actually show off footage and screenshots from the game, but it's not going to look good on his part whenever he just releases the game and nobody has no idea what is in store for them
He put the update on Facebook and I noticed this
I've backed 3 kickstarters and all of them have either been cancelled or taken MONTHS longer to finish than they said it would take.
I guess it's always a risk to invest in something if they aren't called Double Fine.
Reading the posts on the game forum, it amazes me just how...blind...some of those people are. I mean, I understand praising someone, but it's like these people are getting paid to praise him or something. *shakes head*.
You're starting to worry me. Why are you still so invested into this? Didn't you got your refund? It feels like you're taking this too seriously.
You're starting to worry me. Why are you still so invested into this? Didn't you got your refund? It feels like you're taking this too seriously.
UI is obviously placeholder, but otherwise looks good. Though there's obviously a question of how long it took to create this small bit and how long it's going to take to create a whole game with these kinds of visuals.
Looks good, sounds good. I like that there are four player characters in combat instead of the now standard and watered down three in RPGs. If this is episodic then I can see it getting finished. I would expect 5 to 10 hours of gameplay, which is fair to ask of an indie, imo. But I really have no idea of anything from this project.Sorry to necro-bump this thread but here's some gameplay:
http://youtu.be/k7ILBF8DuBw
I kinda wish Elie had kept her mechanic design.
UI is obviously placeholder, but otherwise looks good. Though there's obviously a question of how long it took to create this small bit and how long it's going to take to create a whole game with these kinds of visuals.
Sorry to necro. But any updates on this recently? I ask since last update on kickstarter was like April if I recall correctly. Any new videos or info? Is he gonna need more money?
I mean I had my doubts about this first part releasing late 2014 but now doubt are confirmation.
I just checked and the last update was posted in April, so I'm guessing there hasn't been any other updates
I missed you! How have you been? Soul Saga is moving along great. My personal health took a dip a few months ago when I became bed ridden from a ruptured disc in my spine. I have barely been able to walk, and unable to sit for about 3 months now. The doctor says I will probably need surgery. >.<
But don't worry, I won't do something like that until Soul Saga is done. I want to make sure I get a good game to you as soon as possible. I've acquired a laptop so I can work from bed since I can't sit at my normal workstation. I'm still personally clocking in ~100 hours a week on Soul Saga, so there shouldn't be any delays from my end of the project. Today is going to be a quick update clarifying an important element of the game.
This. Backers are not investors.Funding a project on Kickstarter doesn't make you an investor. It's fine to be upset over changes made to a project, but, as a Kickstarter backer, you don't have any real power.
This. Backers are not investors.
Beta was apparently just released, if anyone pledged at that level or via Humble Bundle.
Gotta admit, kinda curious where this project is right now. Hopefully a backer can share some impressions with the rest of us.