border said:Maybe 1 GB flash memory installed into the system by default.....and an external HD for people that want more space?
MightyHedgehog said:Connectivity to Media Center/desktop PCs can also supply extra storage. In this way, developer support for all of the things that XBOX can do is still ensured while giving the user options for more and different sources of storage, including remote online space.
SantaCruZer said:I hope gaming isn't going where multiplayer will be more important than single player. An epic single player experience is still the best (for me)
Why compare the retail price to the wholesale price?sonycowboy said:I agree with the expensive part. You can certainly quote memory prices and look at CF and SD 1GB memory cards @~ $40 retail (assuming less wholesale), but that would make the memory card one of the top 5 cost components of the system. A 100GB hard drive could be had for that price at wholesale.
This is also an interesting possibility.Or maybe, the standard memory units are of a decent size that can easily facilitate downloadable content/save/CD ripping-mp3 & wma file storage and users can just buy bigger/more units to save upon
crazy buttocks on a train said:mmm cuple more things
-- 5.1 sound, 720p, Pal 60, 16:9 ratio - standard suport for all Xenon titles. ALL of them must have this suport. Well the pal stuff is euroland only, but we're smart enoguht to figure that out heh
border said:Why compare the retail price to the wholesale price?
The point is that flash memory has super-fast access speeds AND scales down in price much better. Think about how expensive a 64MB card was a few years ago $90-100 at least....and now you can buy cards with 15 to 20 times as much storage for probably half of the cost. Everybody so far has noted that the problem with hard drives is that they do not get much cheaper as time goes on, but flash just gets cheaper and cheaper.
720p being standard wouldn't make 1080i undoable.IJoel said:Noooo... no 1080i?
SUX!
BOMBA!
Sales -1
MightyHedgehog said:Well, the better question is, what are you doing with that much space? Night Trap 2?
Reduce the quality of video, music, sound, and textures so that they do not take up as much space.The End said:Let's say your lead platform has a 30gb storage medium. How do you cut down a game like that to fit on a 7gb disc(s).
IJoel said:Noooo... no 1080i?
SUX!
BOMBA!
Sales -1
Lots of people have sets that can't do either 720p or 1080i. Even many HDTV owners. How many people have sets that support the full horizontal resolution of 1080i?Lots of people have sets that are unable to display 720p at all, so they should definately provide the option.
kaching said:Lots of people have sets that can't do either 720p or 1080i. Even many HDTV owners. How many people have sets that support the full horizontal resolution of 1080i?
Borys said:I just pray to the mighty Gods of gaming than Xenon WON'T be ever the lead SKU for any title. EVER. It would hurt not only PC gaming (like the rumours about Call of Duty 2 being a Xenon first title) but PS3 gaming as well (PS3 storage medium = 25 GB = massive textures and worlds, Xenon's medium = laughable 7 GB, the same as GTA:SA?!?!?!?).
Develop games for PS3/ PC and dumb them down (GFX, SFX, etc.) to Xenon.
PLEASE!
I'm buying PS3 and I don't want to have a f*cking port of a inferior Xenon title for Chrissake.
Borys said:I just pray to the mighty Gods of gaming than Xenon WON'T be ever the lead SKU for any title. EVER. It would hurt not only PC gaming (like the rumours about Call of Duty 2 being a Xenon first title) but PS3 gaming as well (PS3 storage medium = 25 GB = massive textures and worlds, Xenon's medium = laughable 7 GB, the same as GTA:SA?!?!?!?).
Develop games for PS3/ PC and dumb them down (GFX, SFX, etc.) to Xenon.
PLEASE!
I'm buying PS3 and I don't want to have a f*cking port of a inferior Xenon title for Chrissake.
Borys said:I just pray to the mighty Gods of gaming than Xenon WON'T be ever the lead SKU for any title. EVER. It would hurt not only PC gaming (like the rumours about Call of Duty 2 being a Xenon first title) but PS3 gaming as well (PS3 storage medium = 25 GB = massive textures and worlds, Xenon's medium = laughable 7 GB, the same as GTA:SA?!?!?!?).
Develop games for PS3/ PC and dumb them down (GFX, SFX, etc.) to Xenon.
PLEASE!
I'm buying PS3 and I don't want to have a f*cking port of a inferior Xenon title for Chrissake.
IJoel said:Probably 99% of all HDTV sets support 1080i natively.
The End said:Here's a rhetorical question for you.
Let's say your lead platform has a 30gb storage medium. How do you cut down a game like that to fit on a 7gb disc(s).
Isn't the horizontal resolution for full-spec 1080i supposed to be 1920 pixels? I'm pretty sure that isn't supported in anything near 99% of HDTVs right now...IJoel said:Huh?
*scratches head*
Probably 99% of all HDTV sets support 1080i natively.
Well, this probably won't even be an issue the first few years... in fact, I'd expect most PS3 games in 2006/2007 to likely be on DVDs until BD costs come down to similar levels.Borys said:I just pray to the mighty Gods of gaming than Xenon WON'T be ever the lead SKU for any title. EVER. It would hurt not only PC gaming (like the rumours about Call of Duty 2 being a Xenon first title) but PS3 gaming as well (PS3 storage medium = 25 GB = massive textures and worlds, Xenon's medium = laughable 7 GB, the same as GTA:SA?!?!?!?).
Develop games for PS3/ PC and dumb them down (GFX, SFX, etc.) to Xenon.
PLEASE!
I'm buying PS3 and I don't want to have a f*cking port of a inferior Xenon title for Chrissake.
The analogy would be if GameCube was the lead system, and thus a game like GTA:SA skimped on something since it was designed with a 1.5 GB limit in mind.IJoel said:Ah... so you must feel extremely disappointed by today's games, considering the PS2 is usually the lead SKU for multiplatform development.
JoshuaJSlone said:The analogy would be if GameCube was the lead system, and thus a game like GTA:SA skimped on something since it was designed with a 1.5 GB limit in mind.
Borys said:Xenon's medium = laughable 7 GB, the same as GTA:SA?!?!?!?).
The difference is that PC games are NOT designed to run from a DVD, they get installed to a HDD, and the only priority with disc data layout is to minimize space use. On consoles the disc data layout is normally optimized for speed, and that can actually result in quite large disparities.IJoel said:Currently all PC graphic intensive games fit comfortably in a DVD with space to spare.
IJoel said:Currently all PC graphic intensive games fit comfortably in a DVD with space to spare.
Deepthroat said:Great. I love Xbox Live.
MightyHedgehog said:LMAO That's some funny shit right there ^^^ Maybe we should wait until the PS3 and Xenon specs are released, not just some thoretical maximum specs for the computational power of the first incarnation of the Cell architecture. After all, there's very much still the all-important issue of the VPU and its integration to the console to consider. Oh yeah, the games are important, too. ;P
Except you don't, because Microsoft is still months away from locking them down.Duckhuntdog said:Well, some of us game devs do have final Xenon specs.
Che said:Worst news ever. Will it at least be backwards compatible? Are these finalized (nothing can be changed)?
Fafalada said:The difference is that PC games are NOT designed to run from a DVD, they get installed to a HDD, and the only priority with disc data layout is to minimize space use. On consoles the disc data layout is normally optimized for speed, and that can actually result in quite large disparities.
On a console, you'll group stuff in the order it gets loaded as much as possible, even if that means that a piece of data (say a texture) will be stored on the disc 50 times for every one of the 50 stages it is used in.
Rhindle said:Except you don't, because Microsoft is still months away from locking them down.
These specs sound pretty credible, but they are minimum requirements specs -- a heads up to developers as to what the requirements will be for certification.
Duckhuntdog said:Papers I saw were pretty far along and looked to be final, the only issues that had questions surrounding them was total system memory, BC support, hard drive, and CPU speed. They even gave out expected perfomance increase/loss with final hardware.
Yeah they gave out base line certification requirements as well.
I suspect a similar situation might happen as did with PS2, most early games shipped on CD, with a few high end things on DVD. But that ratio didn't last for very long, and probably won't in this case either.IJoel said:I just don't foresee a dual layer DVD format being a hindrance to graphics quality. I don't even see BluRay being used for the PS3 as game media soon after its release.
IJoel said:I don't foresee media being a problem. This is not even taking in consideration the manufacturing costs of the media itself. Having a double dvd game (14 GB in this supposed Xbox 2 case) might be cheaper than a single BluRay disc.