Hopefully.May be different in English.
Current name reminds me too much of the old Xbox 360 slogan
Hopefully.May be different in English.
I always love me some AC news, especially the bit about a part time job at the cafe.
For any other game new features like "can have picnics" or "new part time job options" would sound awful, but for Animal Crossing it's just more time sucking fun.
Not until they've added more interactive furniture and sports. And then, with expanded online options and landscaping customization, I'd be satisfied.This is going to be a classic. Nintendo is doing everything right with Animal Crossing this time around.
What if you can be a part-time police officer? Crime-solving minigames!
Not until they've added more interactive furniture and sports. And then, with expanded online options and landscaping customization, I'd be satisfied.
But damn if this line-up of new features isn't impressive. I lowered my expectations well for this title.
lol, I'm talking about billiards and volume-adjustable TVs/speakers. Though that'd be neat.More interactive furniture?
How about an air-conditioner you control with remote?
lol, I'm talking about billiards and volume-adjustable TVs/speakers. Though that'd be neat.
Ok now I have to go preorder a WiiU.
I'll wait for the 3DS style bomba
Damn, Nintendo is changing the formula a LOT for this one. Last one I played was Wild World, so this is always welcome.
Man I feel like I'm in bizarro world. I keep seeing AC threads like this, a list of bullet points that are completely and utterly unremarkable, and people all like YES!!!
So I can put a thing in my town. "Okay." Now what. "Decorating the place" is not enough to excite my Animal Crossing Organ. And that's all I hear in every thread. Oh, you can place these things. Oh, you can change the textures on these other things. Basically bringing the customization out of your house, more into the whole town.
But this doesn't change the game progression at all. It's the same old, just putting things in new places. Fine, these could be okay things, but I don't get how people are EXCITED about them. Such boring lists of features!
"Can eat ice cream cones."
"Can drink coffee outside."
WOW-FUCKIN-EE!!!
Man I feel like I'm in bizarro world. I keep seeing AC threads like this, a list of bullet points that are completely and utterly unremarkable, and people all like YES!!!
So I can put a thing in my town. "Okay." Now what. "Decorating the place" is not enough to excite my Animal Crossing Organ. And that's all I hear in every thread. Oh, you can place these things. Oh, you can change the textures on these other things. Basically bringing the customization out of your house, more into the whole town.
But this doesn't change the game progression at all. It's the same old, just putting things in new places. Fine, these could be okay things, but I don't get how people are EXCITED about them. Such boring lists of features!
"Can eat ice cream cones."
"Can drink coffee outside."
WOW-FUCKIN-EE!!!
It's a life simulator that is now allowing you to do more 'life' things.
It's also the biggest change between versions ever in this series.
Yeah. Unlike the previous games, which pretty much focused on you paying off a debt on a house, this game seems more focused on you being mayor of the town and making decisions as such that will affect it and how it develops over time. This game seems like an interesting change from the previous ones to me.It's a life simulator that is now allowing you to do more 'life' things.
It's also the biggest change between versions ever in this series.
lol guys is this worth my money? I'm a huge AC fan but City Folk left too big of a bruise.
There's a fair amount new to this game:
-Act as mayor and customize buildings/features of your town.
-Customize the outside of your house
-New fish, bugs, fossils
-New furniture
-More clothes and more customization of them, share with QR Codes
-Change color patterns on furniture
-Swimming, picnics
-New villagers, shops, personalities, & characters
-Islands
-K.K. Slider is there
-Change the operating hours of your town
-New flowers
There's a fair amount new to this game:
-Act as mayor and customize buildings/features of your town. Comes with a secretary.
-Customize the outside of your house
-New fish, bugs, fossils
-New furniture
-More clothes and more customization of them, share with QR Codes
-Change color patterns on furniture
-Swimming, picnics
-New villagers, shops, personalities, & characters
-Islands
-K.K. Slider is there
-Change the operating hours of your town
-New flowers
-StreetPass functionality
-More clothes and more customization of them, share with QR Codes
He looks like a member from One Direction.- New Villager: Anthony, a horse, born May 22. Smug Personality.
Deku Plant, is that you? He looks cute. :3- New Villager: Takoya, an octopus, born March 8th. Shaped like takoyaki. Carefree personality.
There's a fair amount new to this game:
-Act as mayor and customize buildings/features of your town. Comes with a secretary.
-Customize the outside of your house
-New fish, bugs, fossils
-New furniture
-More clothes and more customization of them, share with QR Codes
-Change color patterns on furniture
-Swimming, picnics
-New villagers, shops, personalities, & characters
-Islands
-K.K. Slider is there
-Change the operating hours of your town
-New flowers
-StreetPass functionality
Has an explanation ever been given on why the camera changed from the great overhead model to the nausea inducing spinning model, with no option to pick the superior form?
Think smaller, my friend. I know how you feel, but a lot of that just isn't technologically feasible. I definitely want the villagers to have much more expansive dialogue trees and for them to interact with the payers much more often. Playing sports with your neighbors, for example, would add a lot of vitality to what's already a needlessly dull daily experience. I loved kicking balls around with villagers in the GC game, and I really want more village interactivity and complex AI/dialogue to return.It's not a life simulator, it's a "communication game." Nintendo describes it as such itself. So much of your time is spent interacting with the villagers, and this is what has been enhanced the LEAST from version to version.
There is SO much they could do there. Real factions within the village. Friends because of shared opinions and hobbies, not just gifts. People forming impressions of you because of the things you say. Natural affinities. Cliques. ACTUAL COMMUNITY BUILDING.
But no, we get the ability to texture the sleeves on a shirt.
Animal Crossing is that ONE Nintendo franchise I've just never been able to get into.
Change me Nintendo! =(
Think smaller, my friend. I know how you feel, but a lot of that just isn't technologically feasible.
They won't announce any of that as a major marketing feature, though, so we'll have to wait and see if the dialogue trees are more interesting, expansive, and frequent.
There is a Reset Monitoring Center in the game
Mr. Resetti yells at you when you reset the game
Determine your own laws and what you want the town to be like
Laws will be setup only once
You can make it so that your town is where flowers grow easily, a morning-type town, a rich town, and so on
You can have a town that doesnt sleep, which extends the amount of hours a store stays open
Pay Sahara 3000 Bells and shell help you out with wallpaper and carpet decorations
Use QR codes to bring in items made in My Design PRO
Other stuff that was revealed in Famitsu last week
But they'll announce eating ice cream? I think if it was in there, they'd have talked about it, considering the level of inanity we're seeing in these lists lately.
Other stuff that was revealed in Famitsu last week
I hope they have some really crazy laws to choose from. Sounds like it could be a lot of fun.
lol, Who knows. Underwater, looking for shells, and maybe out to the islands.Okay well that is just ridiculous. Such a thing would be feasible on the friggin N64, there is nothing technically infeasible about bundling a set of attributes with each character, and branching dialog and reactions based upon how those attributes change over time.
If you're talking about dynamic changes in personality and dialogue, then that probably can't be done, and I was referring to that specifically. I definitely think that a shit-ton more dialogue and character-specific episodes can be put in. Perhaps a dynamic AI can be included. Maybe it can, maybe it can't. But I haven't seen any other game similar to AC that's succeeded at doing so yet. I'm going to assume that, in addition to not giving a fuck, the AC developers have had difficulty improving the AI system and dialogue trees for technical reasons. Maybe it just comes down to memory on the cartridge, lol.
We aren't getting it because they just don't want to do it, not because they can't. So I think it's pretty fair to be disappointed. I really expected Animal Crossing to be a series that expanded in a ton of cool ways, particularly as it showed up on increasingly networked devices, but I've just been astonished by how utterly stagnant it's remained, and how the vast majority of the enhancements to the structure have been of the "collect and decorate" type, and nothing more.
Once again: there is a genuine challenge involved in creating a dynamic dialogue generation system, let alone super-complex AI that can develop relationships naturally and in a meaningful way. The main process through which the same results could be achieved is by hiring a lot of dialogue writers to think of many different situations. That would take a lot of time to develop, and AC is a franchise that works off of gradual upgrades. And while I too loathe the collect-a-thon focus that the developers have given these games, it's not that easy to sway to the other extreme. Not yet, at least.
I definitely appreciate the "feel" of an Animal Crossing game, the glacial pace, the casual doin of whatever, the relaxing music. The sense of just "being in a place." But I think an emphasis on your interactions within the community, and enhancements in that area, would serve to deepen that feel more than just being able to physically customize the game areas more.
No no, I agree with you. Animal Crossing should be lively, amiable, and prone to fits of character development and genuine interest in your neighbors, town, and online friends. The North America GC version of the original game really nailed the kind of vivacious atmosphere I want in my AC game. There are arguable reasons for why Nintendo hasn't been able to expand the AI past the original game's capabilities. They haven't put enough time into improvement, and it's going to a big challenge no matter what. I'm more mad at the developers for not trying at all, to be quite frank. Simply adding in more advanced and proactive animal AIallowing the neighbors to do something more than dilly-dally outside of their homeswould do a lot to improve the current Animal Crossing paradigm.
But they'll announce eating ice cream? I think if it was in there, they'd have talked about it, considering the level of inanity we're seeing in these lists lately.
I'm beginning to believe they think their Japanese customers will appeal to banal additions more than meaty addendum. Fitting, since they're too busy to really dig into these kinds of games for more than hour at best.
Really, at this point, I just want to know more about swimming. What happens when you dive underwater? That happened in the first damn trailer. Do you go somewhere?
I hope they have some really crazy laws to choose from. Sounds like it could be a lot of fun.
Settings for Shop Opening Hours appear to be:
- Beautiful Village
- Morning Village
- Sleepless Village
- Rich Village
- No Preference
Other stuff that was revealed in Famitsu last week
Determine your own laws and what you want the town to be like
Laws will be setup only once
Coffee outside and ice cream cones?
Nintendo are definitely over-doing it with this game.