I'm glad to finally get more details, and now I understand why they don't show shit for this game---they don't want to show it so you can experience it firsthand.
The developer feels if you are told/shown more and more of the game, then it will have less of an impact on you when you do play it, and will make it less of an experience.
Understandable there.
I am in the camp though that is frustrated not knowing what all you can do within the game, because I NEED to know before I say here's $60.00 bucks. Like if I bought No Man's sky, and then it turned out to be a Monster High Kids game... I'd be furious. That's why I need to know more on its mechanics.
I don't need to know why we are going to the center or how to get there, but I do need to know there is trading in the game, upgrades, character creation, what all you can do on a planet, difficulty, rewards, punishments, etc. These things could make me want to day one the game, or of course steer clear.
As it stands it sounds like a less interesting Minecraft, and I'm not into Minecraft, so this game is not targeted towards me just like a Barbie game wouldn't be geared towards me.
What will upset me though is if this game WAS made for my tastes, but due to poor selling of it to audiences, I never pick it up and therefore miss out on something that could be truly fantastic.
Oh well. I again will have to wait for GAF's impressions/reviews that will go into details to see if the game was worth all the hush hush around it or not.