TLZ
Banned
It's a game to showcase the tech, nothing more.
Which should have been packed in as a tech demo, not sold for $50.
It's a game to showcase the tech, nothing more.
Which should have been packed in as a tech demo, not sold for $50.
I´m a bit shocked. As a european I don´t know what launch lineup this will have, there seems to be a lot of confussion about the price, features like the online not finalised until months after the launch...I also expected a lot of games and specially portable 3DS like games to showcase the power of the new unified development pipeline. And most of all, even taken the most benevolent pricing, it´s a very expensive system:
300 Switch (no games)
80 Additional Joycon
50 SD card
60 1 game
----------------------------------
490
Almost 500. IMO this and showing lots of games ready for launch (and for the coming months) were the 2 things Nintendo had to nail and they seem to have failed both.
Also, do we anything about Retro´s game?
It's a game to showcase the tech, nothing more.
It's a game to showcase the tech, nothing more.
I'm feeling a disconnect between the reactions of people who are in the media and youtubers and stuff and people I actually know/talk to.
To me and everyone I know, the presentation was really weak with the only good thing about it being Zelda, which we already knew looked good. Mario is a disaster. It's shockingly stupid.
..Meanwhile, every reaction video I've watched so far is overwhelmingly positive.
What's the be positive about besides Zelda? The lineup is flimsy as hell, Mario looks terrible, online is pay (and insultingly offers you rentals of NES and SNES roms as incentive) and the console costs more than expected.
Just watched the 1 2 Switch footage on YouTube...
It is one of the most awful stupid games I have seen in my entire life.
So, let us see:
- 330/280£
- Online paywall
- 70 regular controller.
- 32GB.
- 720p, 1080p with slightly better Wii U / PS3 / 360 graphics.
- Remember the "no games" PS3 meme? Well it's back, except this time it's infinitely worse.
- Biggest game comes out for the Wii U too.
- 32GB
In a market where both Microsoft and Sony which have sold millions of their more powerful consoles already are releasing even better hardware.
Nintendo rushes a ridiculously overpriced, severely underpowered console that will 100% have less third party support than Wii U. The same mistake they did two times already. Third time's a charm I guess?
Are we missing something? Are they completely out of their minds? Is this actually a joke? I mean, anyone who knows anything about this industry knows this is a death sentence.
It's not necessarily a good thing that Nintendo will go third party after they bankrupt because of this complete disaster, but I'm glad the console itself will tank hard for trying to jump on the scammy online paywall.
They are absolutely done for.
When the cowboys appeared on stream I thought for a moment that it might have been a RDR2 ad/teaser. That thought left my mind pretty quickly.
Re. Mario I was legit thinking about Sonic 06 the whole time...
Totally agree correojon, and we are both huge Nintendo fans. If they didn't manage to convince us, the casual and kids market won't. What were they thinking? Why didn't they learn anything about pricing? Nintendo this was your last chance
Delete your account.
It demonstrates how pointless and unfun the tech is, so job done I guess?
They should have just delayed until this holiday.I have the strong suspicion that nintendo is going to rape day-1 adopters with these prices and then proceed to do more atractive bundles as the year goes on, with a Switch 299 + game, (most likely Switch 1 2 and arms) during holidays.
this time it seems they want every single customer, including those paying the most premium possible.
they'll go down from there as needed.
it sucks hard to be a nintendo day-1 customer though.
Sure feels like half the people complaining didn't want to like it and had no intention of buying it anyway. Sure that wasn't a perfect presentation, but it was still good.
1 2 Switch it's actually a VR showcase game without VR. Whatever is rendered on the screen is pointless. Without VR you have to play it with your eyes closed for maximum immersion.
I wonder if they'll reconsider paid online if this thing flops hard enough.
The HD rumble is one of the most exciting things for me. If it's like the iPhone 7 haptics it will be incredible.
Somehow, Nintendo convinced me to go from Day 1 to "wait and see" last night. It's $50 too expensive, the graphics looked exactly like the Wii U (which I already own), the battery life is low, it doesn't come with a d-pad, there are no other switchable joy con configurations (I mean wow, what a missed opportunity there), there's only 2 (?) confirmed launch games so far and one of them is available on Wii U, and the joy cons look so uncomfortable to hold that they needed to include grips.
It's even more complicated and less intuitive conceptually than the Wii U honestly. Yes, Zelda and Mario are hype as fuck, but I wanted to see more than 2 games of that caliber at this conference.
I'm just as disappointed as the next guy about the event overall, but the smart thing to do is to try something first before you claim it is "unfun" and "pointless".It demonstrates how pointless and unfun the tech is, so job done I guess?
Delete your account.
They should have just delayed until this holiday.
Somehow, Nintendo convinced me to go from Day 1 to "wait and see" last night. It's $50 too expensive, the graphics looked exactly like the Wii U (which I already own), the battery life is low, it doesn't come with a d-pad, there are no other switchable joy con configurations (I mean wow, what a missed opportunity there), there's only 2 (?) confirmed launch games so far and one of them is available on Wii U, and the joy cons look so uncomfortable to hold that they needed to include grips.
It's even more complicated and less intuitive conceptually than the Wii U honestly. Yes, Zelda and Mario are hype as fuck, but I wanted to see more than 2 games of that caliber at this conference.
I once thought Nintendo had great art designers. And then...
This is wrong and bad in pretty much every single way it can be wrong and bad.
I once thought Nintendo had great art designers. And then...
This is wrong and bad in pretty much every single way it can be wrong and bad.
but why would they do that?
I mean they can release an unfinished product, demand above 299 dls/euro for it and the nintendo faithful will buy no matter what.
that gives them a couple of millions of juicy profits, they can try to reach for the more reluctant customers later in the year, that's exactly what they are going to (have to) do.
For me, seeing Mario outside of a whimsical setting and operating alongside regular humans in a new york setting is almost vom-inducing. Something like this can only happen if the designers are up their own ass to an almost unbelievable degree.
Even if we table my deep disgust for the Mario game, the other bad points are a bit less subjective. The lineup is almost fucking nothing, and this is after they ignored Wii U for like two years. What have they been doing?
Pretty sure that's a gif from Mario in Dreamcast Land.
I once thought Nintendo had great art designers. And then...
This is wrong and bad in pretty much every single way it can be wrong and bad.
I once thought Nintendo had great art designers. And then...
This is wrong and bad in pretty much every single way it can be wrong and bad.
I find it hard to imagine a bad Mario game but even with Odyssey something really feels off. The trailer had me initially hyped but breaking it down and looking at each section specifically it does not look coherent at all, and this gif is just bizarre.
The Zelda trailer was basically flawless, that's the only positive thing I can see in the entire presentation, and I'm still not hyped for that game based on the gameplay footage I've seen which looks like a desolate open world game circa 2005.
I don't understand it. I love Nintendo for their games but why release another underpowered console with a gimmick that is ultimately unsupported, even by Nintendo themselves?
The inclusion of the gimmick means the hardware is underpowered, lacks decent storage. This drives away 3rd parties or at best they crap out some token, shallow shovel ware and once again we are at the mercy of Nintendo's prolonged development cycles.
Wouldn't it have been better to release an X86 based system with ~ps4 levels of performance and decent storage? That way the 3rd parties are on board and big 3rd party titles would come out day and date with the other platforms.
Parent's buying a console that plays the latest COD wouldn't then overlook Nintendo's platform because it would have the latest COD and the big selling point would be that it can also play Nintendo's games.
The Nintendo difference is their software, not some hardware gimmick that going by past experiences, is under utilised.
but why would they do that?
I mean they can release an unfinished product, demand above 299 dls/euro for it and the nintendo faithful will buy no matter what.
that gives them a couple of millions of juicy profits, they can try to reach for the more reluctant customers later in the year, that's exactly what they are going to (have to) do.
IMO Mario looked absolutely revolting. We thought it was a preview for Crazy Taxi. Yikes.You need to establish a coherent art design for your game. What is it? How do things look? What colors are used? All of this needs to be decided at the outset and traditionally Nintendo has been pretty good at handling the Mario franchise when it comes to establishing an art style that works.
This demo reminds me of one of those Unreal Engine 4 "look what I did!" Mario demos because both are just a bunch of shit thrown everywhere without anything to really pull it all together. Even the non-NYC levels looked bland and uncompelling. It harkens back to another era (The Dreamcast era!) where strong art design wasn't or couldn't be prioritized in most cases.
Oh and the UE4 demos look better