BiohazardX95
Member
It took only 2 games from each franchice for You to get tired lol, next you Will cry because You want those franchices return, just like killzone, resistance or infamous
I think From is definitely onto something. Insomniac too. I personally had my fill of the souls formula by the time Elden Rings came out, but i loved Bloodborne, DS3, Sekiro, and Demon Souls back to back to back. they felt different enough because From continued to change settings and combat mechanics despite keeping level design more or less the same. Id put them next to Final Fantasy and the OG Zelda games which kept the same level design but innovated just enough to keep them from feeling samey.I can definitely see the argument, and I agree with some of it.
I've personally always thought it's ok for devs to release 1 or 2 sequels which are essentially just "more of the same", I don't need devs to try to re-invent the wheel and make something completely different with each new game.
But I admit that samey sequels were easier to accept when they took 2 years to come out instead of 4-6 years like now.
With that said I think the core issue here is long dev cycles and not really "sequels", and that's an industry wide problem and not just a Sony thing. As I mentioned, many of the current flagship Sony franchises are only on their second game which I think is completely reasonable. OP seemingly wants every Sony studio to make a new IP for every single new release which is unrealistic.
What I want isn't less sequels but rather less focus on graphic, which allows for faster dev cycles.
From Software are amazing at this, their games can be a bit samey but they've managed to remain on a consistent 2-3 years cycle with big new releases ever since DS2 in 2014 (Bloodborne 2015, DS3 2016, Sekiro 2019, Elden Ring 2022).
And I think a key to that has been not obsessing over graphics. Their engine is dated, their games rely more on art direction than graphics to look nice and they recycle assets, but they've been releasing big 90+ metascore games at a faster rate than almost everyone else.
Bungie will drum up something cool
I wanna gears 6 so fucking badly so sequel fatigue is a term I know nothing about lol. My most hyped games of 2021 was halo infinite and Metroid dread, idgaf, keep making these until the sun burns out I’m fine with that lol.Pentiment, Grounded, Hi Fi Rush, Redfall, Starfield, Ara, Avowed, Deathloop, Ghostwire Tokyo, Contraband, Everwild, Kojima Project.
Microsoft has more new IPs than anyone else. Gears has been forgotten by everyone, however. So enough with this Xbox 360 narrative.
A lot of these franchises don’t have the same ever green appeal that something like Mario or Zelda has.
While I don’t disagree with the rest of your post, I have a minor nitpick with the above.The problem is that Kena, Stray, Sifu and PSVR2 stuff is so niche that no one cares about them.
Yes yes yes. The sales are great. The figures don’t lie. Whatever. I’m not asking if Sony should be making endless sequels. I’m asking if you wish they’d stop.
The reason for the post is that GG have today confirmed that Horizon 3 is their next project.
Santa Monica are dedicated to GoW. Polyphony are dedicated to GT. Naughty Dog can’t seem to let go of The Last of Us. We know that an Uncharted game is in development based on the sizzle reel featuring Cassie. Insomniac will always have a Ratchet and Clank in the pipeline, and I don’t think anyone would be surprised if Spider-Man 3 follows 2.
A lot of these franchises don’t have the same ever green appeal that something like Mario or Zelda has. In my opinion it would be a hell of a lot more exciting if GG, ND and Santa Monica were looking at fresh new ideas and franchises.
You can post your lol emojis now.
But is it really God of War if you play most of the time with Atreus?have to say I would look forward to a new god of war, really enjoyed the story of the last 2
“Too quickly”?Too many sequels too quickly
it ain't just sony, op. it's the nature of the beast...Forza 12, Gears 7, Halo 10, Forza Horizon 8...........
Stray is one of those indie games like celeste that will always be nominated at GOTY awards, but those are not the kind of games forumgoers like the OP want from Playstation first party. I think listing indie games bought by sony as proof that PS studios havent been working on sequels is kinda disingenuous.While I don’t disagree with the rest of your post, I have a minor nitpick with the above.
Too niche and no one cares? An indie game made by 28 people was nominated for GOTY alongside the big triple A heavy hitters - Elden Ring, Ragnarok, Forbidden West — last year.
Yes yes yes. The sales are great. The figures don’t lie. Whatever. I’m not asking if Sony should be making endless sequels. I’m asking if you wish they’d stop.
The reason for the post is that GG have today confirmed that Horizon 3 is their next project.
Santa Monica are dedicated to GoW. Polyphony are dedicated to GT. Naughty Dog can’t seem to let go of The Last of Us. We know that an Uncharted game is in development based on the sizzle reel featuring Cassie. Insomniac will always have a Ratchet and Clank in the pipeline, and I don’t think anyone would be surprised if Spider-Man 3 follows 2.
A lot of these franchises don’t have the same ever green appeal that something like Mario or Zelda has. In my opinion it would be a hell of a lot more exciting if GG, ND and Santa Monica were looking at fresh new ideas and franchises.
You can post your lol emojis now.
But is it really God of War if you play most of the time with Atreus?
It's more like Son of God of War, a "new" IP.
Not counting remakes:Resistance, MAG, Killzone, Uncharted, Jak, Infamous, etc in favor of new IPs that made the PS4 such a breath of fresh air compared to the xbox sequels and all the other third party GaaS and cross gen crap we got last gen. To see sony double down on sequels, cross gen and Gaas this gen is disappointing to sony fans who liked sony for that reason.
Loki is a God of war too?It’s god of war. Simple
Loki is a God of war too?
Loki is the god of mischief. How can you have a game titled God of War where you play with the god of mischief?It’s a god of war game, if you don’t like it don’t play it
That's what I'm hoping for. I don't have time for waiting 5-8 years between games lol.This is actually really depressing. Dev cycles are a fucking joke now. Sadly I guess the only answer will be AI to speed it back up.
The current length of the dev cycle is a major issue in my opinion. I’d take reused assets and less focus on bleeding edge tech if it meant games coming out in 2-4 years instead of 5-7.I can definitely see the argument, and I agree with some of it.
I've personally always thought it's ok for devs to release 1 or 2 sequels which are essentially just "more of the same", I don't need devs to try to re-invent the wheel and make something completely different with each new game.
But I admit that samey sequels were easier to accept when they took 2 years to come out instead of 4-6 years like now.
With that said I think the core issue here is long dev cycles and not really "sequels", and that's an industry wide problem and not just a Sony thing.
I don’t have a blanket issue with all sequels.As I mentioned, many of the current flagship Sony franchises are only on their second game which I think is completely reasonable. OP seemingly wants every Sony studio to make a new IP for every single new release which is unrealistic.
What I want isn't less sequels but rather less focus on graphic, which allows for faster dev cycles.From Software are amazing at this, their games can be a bit samey but they've managed to remain on a consistent 2-3 years cycle with big new releases ever since DS2 in 2014 (Bloodborne 2015, DS3 2016, Sekiro 2019, Elden Ring 2022).
And I think a key to that has been not obsessing over graphics. Their engine is dated, their games rely more on art direction than graphics to look nice and they recycle assets, but they've been releasing big 90+ metascore games at a faster rate than almost everyone else.
In threads about redfall you'll see posts saying the opposite because early looks aren't great.Why are we talking about games that were already in the development pipeline of 3rd party studios they acquired?
Returnal, Astro's Playroom, Wolverine, dreams, Demon's Souls, Concrete Genie, Until DawnPentiment, hifi rush, ori and the blind forest, recore, psychonauts 2…microsoft is much less risk averse than sony is these days. Used to not be the case, i want ps3 era sony back.
I think From is definitely onto something. Insomniac too. I personally had my fill of the souls formula by the time Elden Rings came out, but i loved Bloodborne, DS3, Sekiro, and Demon Souls back to back to back. they felt different enough because From continued to change settings and combat mechanics despite keeping level design more or less the same. Id put them next to Final Fantasy and the OG Zelda games which kept the same level design but innovated just enough to keep them from feeling samey.
I like Horizon FW, GOW Ragnorak, and TLOU2, but they went with bigger, better and more badass approach instead of innovating like Kojima did with MGS2, MGS3, MGS4 and MGSV. Every game felt like it had a unique setting. Every game introduced tons of new mechanics that made the combat feel fresh. Every game introduced memorable new characters and even flipped protagonists to keep the series feeling fresh over the course of 17 years.
It might sound like im asking them to reinvent, but kojima and From show that you dont have to completely revamp everything. Just change enough to reinvigorate the franchise like bloodborne did with its fast paced action, lovecraft lore and enemy design. honestly, before bloodborne, i hated the souls series because didnt care for the methodical block and attack gameplay. BB turned it into an action game letting you dodge without rolling and it turned me into a souls fan. I dont know what SSM and GG couldve done with GOW2 or Horizon2, but it felt way too samey in comparison.
Half of MS’s games this gen have been new IPForza 12, Gears 7, Halo 10, Forza Horizon 8...........
The sequels are like 5 years apart though. That's a long time. Theres only so many new ip they can make because it's a big risk. They usually make a few every generation though, so I'm expecting a few announcements at the next showcase. Last gen we got
Horizon
Days gone
Ghost of tsushima
Dreams
Bloodborne
Death Stranding
*looks at Nintendo*
*looks at Microsoft*
Riiiiiiiight