You know what would make me feel more confident in believing in the complexity of the algorithm's and designs in this game?
If there were more than four people making it.
I mean, seriously, they've got a guy doing sound, a programmer, an artist, and a modeller. If they had 100 artists, all of whom were spending day in and day out designing things for the game, designing new 'seeds', looking at the designs which were being borne out of the seeds and working on concepts to make them more visually appealing, I'd be a fan. Let's get 10 guys making the organic stuff, sure. But how about another 10 making buildings and vehicles. Another 10 working on building lighting + weather + effects + systems which are gonna make that scene in 2001 look normal. Another 10 working on lifeforms. And another 20 working on the physics engine, so that some planets have crazy gravity or make you move in slow motion or mess around with mass/momentum. Make it so that you don't know what the fuck is gonna be on the next planet, it could be a funky hell disco or it could be a giant ballpark or a futuristic megapolis or a prison world or an iceworld with a train that just goes round and round and round. As it is, every planet is a barren lifeless moon.