What is Puzzle Fighter?
Puzzle Fighter is a brand new free to play game from Capcom on iOS an Android, based on the classic Super Puzzle Fighter 2 Turbo. You pick a team of Capcom characters and beat the shit out of other players online in puzzle matches. Your team of characters fight according to how well you're doing in the puzzle match.
The game has SOFT LAUNCHED in these territories:
Australia
Canada
Hong Kong
Malaysia
Mexico
Singapore
If you are not in one of the soft launch territories but still want in now, Android users can download the APK here. (On iOS you will have to make a dummy Apple account in one of the launch territories to access it)
You can download APK here. Scroll to the APK version history, and download 1.1.2
Keep in mind this is a SOFT LAUNCH, which means many things in the game will be adjusted during this period. The game is expected to be fully launched before the end of the year.
Sweet, Puzzle Fighter owns. Is it just like the original?
Not exactly. The core gameplay is still the same. You match gems of the same color together, and use a crash gem of also the same color to clear all the matching gems that touch. Diamond gems clear every gem of the color it touches on the field regardless of if they are touching. By doing this, your character attacks your opponent, and garbage gems are dropped on their field which they have to work around. If you match gems of the same color in the form of squares/rectangles, your attacks will be even stronger. (And in this game launch special moves, more on that in a bit.)
That all sounds good, but I fucking hate change. Makes me wanna just bite something. What are the differences?
-You now have a life bar. Not only will attacks drop garbage gems, but they will also drain life. In SPF2T, you won the game when your opponent's screen was overflowed with gems (like Tetris), where as in Puzzle Fighter, you win the game by depleting your opponent's health bar. If the screen does overflow with gems, you will lose a large amount of health, and the bottom half of your field will be erased, leaving you at a very large disadvantage.
-Every character now has 2 special attacks and 1 super attack. Specials are activated by creating certain patterns of squares/rectangles and clearing them. Not only do specials typically do more damage, but they sometimes have special traits as well, such as healing, damage boosts, or stun. Characters have multiple specials that they can unlock and can interchange, but can only use 2 at a time. Supers are activated by building a meter over time, and you can give your super meter a large boost by touching a diamond gem to the bottom of the field, yielding a tech bonus.
-The game is now made up of teams of 3 (1 main fighter and 2 support fighters) rather than 1v1. Your support character's attacks will activate once a certain square/rectangle criteria is met. Support attacks can also include special traits such as healing, damage boosts, ect.
-The artstyle is obviously different. Going from sprites to full 3D models, but still going for a chibi-ish style. Whether you enjoy the style is obviously up to personal preference, but I'd say give it a shot before you bash it too much. The presentation has a lot of character, and I personally think it looks a lot better in motion.
-But the biggest change is...
It's got free to play bullshit? What is the free to play bullshit?
Yes it has free to play shit. This Puzzle Fighter is designed around a F2P model. Characters and special moves cards are pulled with a gacha like system. Characters level up as their special moves level up and become stronger. If you are fighting a player that has a higher character level, depending on how much of a higher level they are than you, you will be fighting an uphill, but typically not impossible, battle.
You can get characters/cards from Honda's gifts after your battles, chests from various events, and just buying them with currency in the shop. This is a soft launch, so prices, and general F2P balance stuff are being tested. Premium currency is red fucking crystals or whatever which you can buy with real money, and the standard currency is coins.
All kind of sounds like bullshit, but whatever. What characters are in the game?
The current roster of characters in the game are:
-Ryu
-Chun Li
-Ken
-M. Bison
-Nash
-Dan
-E. Honda
-Frank West
-Chuck Greene
-Megaman X
-Morrigan
-Haggar
-Dante (Trailer)
Characters that have been confirmed to be added at a later date are:
-Jill (Trailer)
-Phoenix Wright
-Blanka
Game sucks. I hate it, wish I could manifest a physical face for it so I could punch it.
Yeah that's fine. Between people's love for the original, art style and gameplay changes, and F2P aspects, the game has the potential to be divisive. While opinions on the game are welcome regardless, please do not post intending to purley derail, and please, no drive by shit-posts.
I will add more to the OP as the game settles in more. I've personally become pretty addicted to the game, and wanted a more concrete place it could be discussed. If anyone has any information they'd like to be added, just let me know. You also have the abilty to add friends and fight them directly, so if there's interest in starting a GAF friends list, I will get to work on adding that.
Also, for the Jawmuncher Foundation.
I got the Capcom Vancouver Community Manager asking who I want in Puzzle Fighter. I need ya'll to like the hell out of that tweet
https://twitter.com/Jawmuncher/status/913892791528370176
Regina in Puzzle Fighter would be better than nothing for me