You do realize that every line you posted is exactly what i said...uwp didn't make the game perform badly...it prevents users from taking simple steps to fix it.
If you've come to that conclusion, you should re-read what I quoted from the article.
You do realize that every line you posted is exactly what i said...uwp didn't make the game perform badly...it prevents users from taking simple steps to fix it.
Agree...dx12 tools and perf is really not there yet...Microsoft seems to be pushing too hard on this standard too quickly
But you just said DX12 patch for Tomb Raider works great? I don't know why you said works great when the steam forum during that patch was full of crashing reports and barely any changes or worst fps.
Yeah, here's your shit sandwich. It's better than no sandwich, right?
If you've come to that conclusion, you should re-read what I quoted from the article.
But Microsoft has to bear responsibility too: several of the issues encountered here are a direct result of UWP's lack of features and quality, to the point where even downloading and installing the game is a trial.
Normally, we would use the Nvidia half-refresh rate option or Riva Tuner Statistics Server to solve this problem but as a Universal Windows Platform app, the full-screen mode is limited to borderless window, preventing these tools from functioning at all.
Universal Windows Platform: This is a drum we cannot beat loud enough - the Universal Windows Platform architecture is a huge issue for the PC right now. There are problems with this game, such as frame-pacing, which could be fixed by users right now but that becomes impossible due to UWP's limitations. In the case of Quantum Break, this means that we're basically held hostage waiting for improvements from the developer or from Microsoft itself, as if this were a console game. In a perfect world, games would ship without any issues, but that just doesn't always happen, which is why it's so important for PC gamers to have the option to work around these problems with established tools and GPU control panel options. Also: bonus points to UWP for overwriting our Xbox One completed game save with fresh PC data instead, eliminating our existing progress completely.
Bacon wrapped deep dish pizzaWould that now make it a shitdog?
Not feeling so well. Especially if Chicago style with all the fixins'.
Listen, pal.
I also bought the Xbox One version digitally because Microsoft promised a PC version to go with it.
If they hadn't done that, I would have bought it physically for the Console or digitally for the PC.
But what's happened since?
Microsoft failed to deliver the PC code. On top of that, the PC version is utterly abhorrent.
So that poster, and I, feel very correctly WRONGED in this case.
So take your holier than thou bullshit and put it on that hotdog avatar of yours and eat it.
You didn't put your money up and get screwed on this deal, but others have.
This is just my opinion, but something that prevents problems from being fixed is a problem itself.Once again uwp prevents users from fixing...doesn't cause the problems to begin with. The overwrite of data has nothing to do with uwp...has to do with xbox live...would have happend on win32 also
Once again...i don't disagree with the game's pc port being a shit sandwich....uwp should not be the focus and is a waste of time...
Once again uwp prevents users from fixing...doesn't cause the problems to begin with. The overwrite of data has nothing to do with uwp...has to do with xbox live...would have happend on win32 also
Once again...i don't disagree with the game's pc port being a shit sandwich....uwp should not be the focus and is a waste of time...
Wouldn't it be a shitza?
Okay. So you are indeed accepting the situation and think it's fine. Good for you. Others disagree.
Unbelievable. Like, I cannot believe this attitude.
AK had some missing rendering effects at launch on PC, but other than that i will say that they are on par....... Maybe QB is even worse since AK had a pretty competent 30 fps framerate lock.
Bullshit. Without UWP Remedy could add an exclusive fullscreen option as every other game from them. This way, the game will not mess with DWM and surely will have no added problems with frametimes. Stop with your defense because it seems clueless.
If you have to buy QB buy the Xbox version
At least that has no frame pacing problems
But are they set up to drop to 30fps if you are not getting 60 on the dot? Probably not. There is a difference between borderless fullscreen in win32 and in UWP, for the worse.Plenty of games deal with dwm in non exclusive fullscreen and don't have frametime issues.
The fact you think he is defending uwp is sad.Bullshit. Without UWP Remedy could add an exclusive fullscreen option as every other game from them. This way, the game will not mess with DWM and surely will have no added problems with frametimes. Stop with your defense because it seems clueless.
The fact you think he is defending uwp is sad.
The fact you think he is defending uwp is sad.
RoTR is honestly an exception, not the rule. The PC port on Windows store was actually developed for win32 and is missing a lot of features in UWP, however it does run because they had not only time to hack it together but the luxury of dx 11 instead of the dx 12 mess UWP has become
This is probably the worst launch I've ever seen and it's absolutely disgusting. There should be laws against this kind of thing. You dont see too many other big companies, apart from video game companies, releasing broken products.
I was really looking forward to this game aswell. Ms are a joke at this stage.
Of course, we also don't know how much development time these unsatisfactory ports had. Maybe they were given what would have been ample time under normal circumstances but UWP slowed down development. We just don't have enough information to say. I, however, am not prepared to call out UWP for being the cause of crappy ports in the absence of information which actually links those two factors.
Yes, I liked GFWL and do not like Steam. Never had a problem with it. A lot of other people didn't have any issues with it either. See here: http://www.neogaf.com/forum/showpost.php?p=30519674&postcount=130 Im not an astroturfer lol...i post all around the communitySomeone actually liking GFWL.
I've seen it all.
Yes. I love wrasslin' and wanted to change my name to something WWE related. Not a secretWas Barack Lesner formerly known as Heavy?
This is probably the worst launch I've ever seen and it's absolutely disgusting. There should be laws against this kind of thing. You dont see too many other big companies, apart from video game companies, releasing broken products.
Software companies, non-game related, often release broken products that have to be patched later. Adobe, Microsoft, Oracle, Google, Apple...
Literally broken? I can't think of any to be honest. Google perhaps, but then they usually label set products as being beta quality, and don't charge for their use.
This is probably the worst launch I've ever seen and it's absolutely disgusting. There should be laws against this kind of thing. You dont see too many other big companies, apart from video game companies, releasing broken products.
I was really looking forward to this game aswell. Ms are a joke at this stage.
There's nothing wrong with the concept of UWP
Or how about those Ford Pintos, you know that ones that exploded if tapped from behind.
Plenty of games deal with dwm in non exclusive fullscreen and don't have frametime issues.
Yes, I liked GFWL and do not like Steam. Never had a problem with it. A lot of other people didn't have any issues with it either. See here: http://www.neogaf.com/forum/showpost.php?p=30519674&postcount=130 Im not an astroturfer lol...i post all around the community
The quotes there were from 2011 which was obv before gfwl went extinct and the games gone but the games are so old I doubt many care at this point. Virtua Tennis 4 is the only one I miss since we're prob never getting another good tennis game.
Yes. I love wrasslin' and wanted to change my name to something WWE related. Not a secret
sorry this is unrelated to the topic
Quick and dirtyHysterical. Quick GAF, somebody photoshop UWP over the truck and quantum break over the pinto!
NICeeeeee hahahah pretty funny well done.Quick and dirty
Quick and dirty
I'm not saying that DX12 inherently leads to terrible games, or that UWP inherently leads to bad games... I'm just saying I don't know if we can blame UWP for the fact that this port is crappy.
We can certainly blame Microsoftthey're the publisher, so it's ultimately their responsibility to make sure that the products they release are of an acceptable qualityand we can probably even blame Remedyalthough we don't know what conditions they were/weren't forced to work underbut I don't think we can blame UWP. UWP has led to both good ports and bad ports, just like Win32.
The same applies to DX12... the only reason I brought up DX12 is because it's probably responsible for at least some of the performance issues we're seeing under nVidia cards, and because I think it's being overlooked by a lot of people.
But take a look at the context... none of these things wouldn't be a problem if the game actually had correct frame pacing to begin with.
I should be clear here that I'm no fan of UWPI like to have control over what's running on my computer, thank you very much! I just don't think it's worth quite as much vitriol as people are giving it. Look, if I had my way, I'd be purchasing all my games as completely DRM-Free binaries from a range of different storefronts, but that's not the world we live in.
Still no code and it s week end.
They need to fuck off.
Gotta love that defense. "I love GFWL. Yeah, it broke all these games, but people probably don't care about them".I'd quite like to play Bulletstorm on PC actually, but I can't, because GFWL was a piece of shit.
I also really wanted to play Dark Souls when I originally bought it on PC, but I couldn't until they wiped away the shit stain that was GFWL. I literally bought a game which I could not play for months.
Because GFWL was a piece of shit.
There's nothing wrong with the concept of UWP but there is plenty wrong with the implementation.
This is highly debatable, tbh.
Quick and dirty
For a limited time, anyone who pre-orders the digital version of Quantum Break for Xbox One through the Xbox Store will receive the Windows 10 version of the game for free, downloadable at the Windows Store via redemption code. The pre-order offer also applies for those who redeem a digital code purchased from participating retailers or from the Xbox One Special Edition Quantum Break Bundle by April 4th, 2016They didn't promise you anything. And you have the Xbox One version. You should be grateful.