What makes Armature makers of MP? Are they like Playtonic is to Rare?
What makes Armature makers of MP? Are they like Playtonic is to Rare?
There were a few new deets in the Xbox Daily show today. I tuned in too late, don't suppose anybody watching recorded it...?
They just done a little feature of this on Inside XBox and it gave some good information on the game, gameplay and story.
Hope this is AAA, I shall get it regardless of its target.
- map changes with each sand storm
Thinking we will if it's a Spring 2016 game.This sounds very intriguing, I hope we get some gameplay at Gamescom.
Kind of, although Playtonic has more ex Rare folks than Armature does Retro folks.
14 months in dev should of been enough for some type of ingame anything. Just wish we saw a bit more. I really like that box art though making me a bit more excited.
This and Horizon are the two coolest new IPs out of E3.
Do we know anything about the actual game play for Recore though? RPG elements? Bot-based puzzle solving? Platforming? Crafting?
14 months in dev should of been enough for some type of ingame anything. Just wish we saw a bit more. I really like that box art though making me a bit more excited.
ReCore ‏@ReCoreGame 27s28 seconds ago
Want to learn more about #ReCore? We'll be posting articles about the announcement here on our Twitter channel today. Stay tuned!
They just done a little feature of this on Inside XBox and it gave some good information on the game, gameplay and story.
Hope this is AAA, I shall get it regardless of its target.
Also means the game is planned to release without ever showing gameplay at E3. Is that some kinda first?14 months in dev should of been enough for some type of ingame anything. Just wish we saw a bit more.
Also means the game is planned to release without ever showing gameplay at E3. Is that some kinda first?
Good to know. Thankswell, Spencer already said they will show some gameplay of Recore and Scalebound at Gamescom
I noticed it. Taking a cue from one of the best games ever made? I'm alright with that.Cool.
I can't be the only one that notice this similarity...
Really suprised that this did not get more attention.
Could definitely be a sleeper and something amazing.
Curious about this one.
More at Gamescom would be nice. MS's showd paled next to Sony's for me, but their GC line-up sounds awesome. Can't wait to see those games.
Yeah, very promising. Hope to learn more about it at Gamescom.This is refreshing.
I can already imagine the gameplay. Taking orbs putting it into fitted slots to activate robots, switches, etc.
Seems to be a third person game, there's a hookshot. I can imagine stealth game types and gung ho third person shooting while taking cover and signalling your A.I companion to activate switches , walk forward taking hits as you take cover behind them, etc.
I cannot wait. Protagonist looks attractive and a powerful emotionally driven female character. Let's see how this turns out.
This is refreshing.
I can already imagine the gameplay. Taking orbs putting it into fitted slots to activate robots, switches, etc.
Seems to be a third person game, there's a hookshot. I can imagine stealth game types and gung ho third person shooting while taking cover and signalling your A.I companion to activate switches , walk forward taking hits as you take cover behind them, etc.
I cannot wait. Protagonist looks attractive and a powerful emotionally driven female character. Let's see how this turns out.
What genre is it exactly?
14 months in dev should of been enough for some type of ingame anything. Just wish we saw a bit more. I really like that box art though making me a bit more excited.
Can't wait to see actual gameplay, maybe at gamescom?
Not that it will detract from the games quality, but I stil suspect this is 2.5D. Has there been any confirmation that it's a full 3D game? Given Inafune's background and the lack of gameplay footage apparently so close to release, I suspect it was done intentionally because Microsoft was worried 2.5D would cause people not to take the game seriously.
Kinda Funny Games referred to it as AAA and Aaron Greenberg didn't correct them. Retailers have put up box arts for it, not an exact science but we'll see
I think its more likely to be a premium digital title (or $40 game) in 3D than it is to be a 2.5D game
It was referred to as a third person action/adventure game in the GameSpot interview. It's also available for pre-order at the Microsoft store for $60. This is definitely a full-priced retail release.