Strapping on the PlayStation VR headset and playing this newly specced version, I'm reminded of seeing 2001: A Space Odyssey on 70mm for the first time, having previously only seen it on DVD; there's a new clarity, and a new sense of purpose. Rez really does feel like it was always intended for virtual reality. And, conversely, this new wave of virtual reality feels like it's been waiting for something like Rez.
The giddy motion as you pulse through the abstract levels is new, the euphoric rush as you push up through layers is immeasurably enhanced. How dizzying it is to be pulled so completely within the abstract darkness of Rez, a world I've watched so many times before. Targeting using the VR unit's sensors - as in PlayStation VR stablemate Eve Valkyrie, you shoot where you look - becomes second nature within seconds, and as your head's tugged around by the enemies that dance into view, you're pulled into Rez's world that much quicker.