Key members of the original development team and independent development studio Monstars, are banding together to perfect this version of Rez they’ve dreamt about since day one. Game details for Rez Infinite include the following:
- Five different levels and unlockable missions, each with its own unique visual theme, style and audio tracks including artists Coldcut, Adam Freeland, Joujouka, Ken Ishii, Oval, Ebizoo and Keiichi Sugiyama (SEGA’s Wave Master)
- Take control, connect with your avatar and prepare yourself for the swarm of enemies on- screen via the PS4 or PlayStation VR for the ultimate 360-degree audiovisual experience
- Crystal clear textures and razor sharp lines at full 1080p HD
- Silky-smooth 60fps motion (PS4) and 120fps (PlayStation VR)
- Full 3D audio and full 7.1 surround sound support
- Brand new, original content under code name “Area X”
YouTube kills the quality but it's an improvement!
There's a press kit here with PNG screenshots, logos, photos, the texture comparison and more.
http://gifyu.com/images/RezInfinite_logo50.png[IMG][/QUOTE]
Oh shit, 1080p screenshots/wallpapers! Woo!
Why not use child of eden for this? that game is VASTLY superior.
eh...This looks kind of terrible? This game is ancient, even in 60fps/1080p.
Yes I own the game. have for well over a decade. Yes I still have my copy.
Why not use child of eden for this? that game is VASTLY superior.
eh...This looks kind of terrible? This game is ancient, even in 60fps/1080p.
Yes I own the game. have for well over a decade. Yes I still have my copy.
Why not use child of eden for this? that game is VASTLY superior.
Why not use child of eden for this? that game is VASTLY superior.
Pack it up guys, it's an old game and so it's worthless.eh...This looks kind of terrible? This game is ancient, even in 60fps/1080p.
Yes I own the game. have for well over a decade. Yes I still have my copy.
Why not use child of eden for this? that game is VASTLY superior.
Why not use child of eden for this? that game is VASTLY superior.
Not even close. I love CoE, but the game is a mess. Rez was nigh-on perfect, and now will be.
eh...This looks kind of terrible? This game is ancient, even in 60fps/1080p.
Yes I own the game. have for well over a decade. Yes I still have my copy.
Why not use child of eden for this? that game is VASTLY superior.
I've been learning to use object modifiers in Blender to get perfect smooth curves (subdiv surface) and sharp edges (edge crease and split) and these turned out pretty nice.
Cheers. I'm thinking about modelling some simple Rez ships and pickups for starter practice and then maybe move onto recreating the UI in VR-friendly 3D.Those both look great.
The PS VR headset adds an interesting wrinkle, letting you look to aim - but you're still able to move the crosshair with the left stick, as in the classic control scheme. The latter is my preferred method of play, as it's the most familiar to my muscle memory, while still allowing me to giddily gaze around in pure awe of my kaleidoscopic surroundings. And though looking in one direction and moving in another has been known to trigger nausea in some VR games, the steady, constant movement in a singular direction seems to completely counteract any would-be motion sickness.
Speaking of story elements, Mizuguchi's postmortems talk at GDC 2016 reveals an interesting insight into the narrative that drives Rez forward. Not only is Rez a representation of a hacker seeking out and revitalizing Eden - it's also an allegory for the universal odyssey that brought about our existence as individuals. That is to say: our humble beginnings as a singular sperm seeking out an egg, hoping to unite and create new life. Suddenly, so much of the abstract imagery in Rez makes sense. The hacker's subtly male-shaped avatar contrasting with the distinctly feminine Eden; the lowest and highest evolution forms resembling a single cell; the fact that you can morph into a chrome fetus during the finale of Area 5.
And that narrative is being expanded for Rez Infinite, in the form of an entirely new sixth stage named Area X. "If conception is the theme of the original Rez, then in Area X, what we're envisioning is what happens after the conception, which is going to be birth," says Mizuguchi.
It's probably in the GDC vault, but may be paywalled like most GDC vault videos.Thanks for posting, always love reading about Rez.
In the article they mention the Rez postmortem at GDC, unfortunately I can't find a video of it anywhere. I'm sure that would be very interesting to watch.
Official GDC recording of Tetsuya Mizuguchi's REZ postmortem
https://www.youtube.com/watch?v=ZtSaFsMKrkI
I won't be offended if someone starts a new thread!
Are we thinking launch title?
i NEEED DS4 speaker and Lightbar support from this game... i NEEEEEEEEEEEEEEEEEEEED it!