Mihael Mello Keehl
Banned
Dont see the big deal still looks like a 360 game
Similiar to TR1, its okay.
Easy to ignore.
YesDid you play on xb1?
Maybe 12-15 hours? Didnt count, and no only 70%.Only 10 hours completion time? That seems a lot shorter than I expected. I thought the inclusion of much bigger tombs would have expanded the length by a fair bit.
I'm assuming your ten hour completion rate didn't involve you completing it 100%?
Dont see the big deal still looks like a 360 game
Maybe 12-15 hours? Didnt count, and no only 70%.
Theres a very hard mode10 hrs seems kinda short. I was hoping for 20 hrs. Did you just focus on the main quest/campaign and not explore and do the side tombs or anything?
You said it was easy on hard, is there another difficulty that's harder than hard mode?
Beat the game in 10 hours.
Overall, it's great but I still prefer the last one.
Pros:
- Solid graphics, same great gameplay
- So. Many. Collectibles. Holy shit.
- A lot of good puzzles, challenge tombs
Cons:
- Not a ton of variety in environments
- Frame-rate drops in combat
- Game is way too easy even on hard
Didnt count, and no only 70%.
Maybe 15 hours with 80% complete? It's a great game just wish there were more variety environments.Hm... i expected longer campaign with optional tombs, puzzles and collectibles. Seems to short.
Nixxes is amazing. There is also a 300mb day one patch (according to a player on TR forums) that improves the visuals even further compared to the leaked videos. Sorry about the black crush in the screens but these give an idea.
(missing sun effect)
(missing plants)
(missing plant shadows)
(missing wet efect and shadows)
I'd like to play both versions.
Are they different like Forza Horizon 2 was? Or just technically different?
So no one as considered yet that maybe the game design lends itself to easy cross generation scaling or that the ROTR is actually not that technically impressive to begin with??
Sorry didn't read the thread but these sound like rather plausible explanations to me.
Just surprised people aren't expecting more from a nextgen title. The Xb1 is 10x more powerful than a 360.....
I feel it is all just considerably less impressive than say Quantum Break.
So no one as considered yet that maybe the game design lends itself to easy cross generation scaling or that the ROTR is actually not that technically impressive to begin with??
Sorry didn't read the thread but these sound like rather plausible explanations to me.
Just surprised people aren't expecting more from a nextgen title. The Xb1 is 10x more powerful than a 360.....
I feel it is all just considerably less impressive than say Quantum Break.
Where is everyone getting the 360 version early?
I saw it like 4 days ago at my neighborhood supermarket, didn't buy it but I could have.Where is everyone getting the 360 version early?
I'm not buying this "made specially for XB1"
If both games are identical in terms of level design, scope and gameplay it means they did considered that the game needs to run on a 360.
Nixxes is amazing. There is also a 300mb day one patch (according to a player on TR forums) that improves the visuals even further compared to the leaked videos. Sorry about the black crush in the screens but these give an idea.
(missing sun effect)
(missing plants)
(missing plant shadows)
(missing wet efect and shadows)
Edit: It's here: https://youtu.be/1zsmt6Hyew0
Nixxes found the second GPU.HOW!?
This is the most important post in this thread. Almost all of the gameplay on YouTube appears to be from the unpatched version, which is likely pirates playing offline - including all of the "Graphics Comparison" videos I've seen floating around. I did find one uploader who appears to be playing a legitimate patched copy, and although the original looks great, the patched version looks somehow even better.
Edit: It's here: https://youtu.be/1zsmt6Hyew0
RISE OF THE TOMB RAIDER GRAPHICS COMPARISON XBOX ONE VS XBOX 360
→ 09 NOV 2015 How does the Xbox 360 version stack up against the Xbox One? Surprisingly well.