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[Rumor] MS to reveal VR headset at E3 2015, Fortaleza still in the development

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I think the content will drive the need. The technology is still young and at the moment we are in a transitional phase where a lot of that content started as a 2D flat screen game and got converted to VR. The one thing I'm convinced about is that killer content is coming.

Cost is also going to be a barrier but folks don't bat an eyelid to pay plenty bucks for a phone because of the content and social connectivity that the phones provide. VR will be no different except the shared social experiences will seem real.
Phones got around the cost barrier with subsidies. If people had to lay down $700-$800 cash per phone. I doubt IPhones would be as successful as they are.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
Phones got around the cost barrier with subsidies. If people had to lay down $700-$800 cash per phone. I doubt IPhones would be as successful as they are.

At some point, your VR device will be your phone.
 
lol someone said earlier "people on these forums seem to love it"

i don't know i must have selective reading but i find that most of the people on this forum are overly pessimistic about it


I for one CANT WAIT!!!!!!
 
Will it be better than Morpheus because of Kinect? Will Kinect get rebranded/reintroduced? Seems like it would work well with Kinect, right?

Sony has Move, which seems to be made with VR ultimately in mind
 

Krejlooc

Banned
Don't need to try it to know that.

jB1avOZ.jpg
 

Krejlooc

Banned
Grimløck;144057499 said:
so they'll have to introduce another camera that's VR-compliant? or maybe they'll package one with the headset, which will only balloon the entry price.

Ok, back up, which specific utility and part of kinect are we discussing. Kinect, as a IR sensing camera, could be used to track points on a headset. Kinect as a skeletal tracking input system is entirely useless.
 
I feel like VR is going to go the way of 3D... It'll be awesome and people will love it but after a while when the effect wears people just simply won't be bothered to be on the glasses/headset for the extra effect.

No way. The applications are limitless. Education, Entertainment, Empowering the disabled, Virtual Tourism, Porn.

There is too much good for this to be a fad.

Just imagine a major pop celebrity wearing a broadcasting device for a day and you get to walk a day in their shoes. Let One Direction do something like that and you'll get 1,000,000 schoolgirls begging their parents for a VR headset tomorrow.
 

HORRORSHØW

Member
Ok, back up, which specific utility and part of kinect are we discussing. Kinect, as a IR sensing camera, could be used to track points on a headset. Kinect as a skeletal tracking input system is entirely useless.
i wasn't talking specifics, just generalities. when you put it that way, it may have some value/function in VR.
 
This is dumb. If we aren't able to talk about things we have not played than this thread and 99% of the rest of the threads here shouldn't exist.

Don't know why people go through such lengths to belittle and discredit others opinions. If you disagree then state why and move on, but this rude shit y'all keep posting is very immature
 

Sendou

Member
This is dumb. If we aren't able to talk about things we have not played than this thread and 99% of the rest of the threads here shouldn't exist.

Don't know why people go through such lengths to belittle and discredit others opinions. If you disagree then state why and move on, but this rude shit y'all keep posting is very immature

"Don't need to try it to know that." isn't much of an opinion really.
 

jelly

Member
Surface Pro tablets are top notch hardware. It bodes well for MS VR if it's the same team.

Yeah but they have a nice budget to work with Surface, not a race to scrape the bottom of the barrel like the Xbox hardware team. Hope it turns out really nice, very talented folk there.
 
"Don't need to try it to know that." isn't much of an opinion really.
Don't need to try it to know that Samsung isn't even trying to sell it as a mainstream device.

Is not a statement that is reliant on me experiencing one myself.

That's like if I say a gtx 980 isn't a mainstream piece of hardware, and then someone replies "so I guess you've used one right"

It's a stupid and immature deflection. Instead of just giving your own opinion on the issue.
 
As a dude with a family and friends... not interested in this at all.

I'm not interested in spending hours on end, literally in my own little world. This is a direction that I hope mainstream gaming doesn't go. I hope it remains a niche.
 

Krejlooc

Banned
Don't need to try it to know that Samsung isn't even trying to sell it as a mainstream device.

Is not a statement that is reliant on me experiencing one myself.

That's like if I say a gtx 980 isn't a mainstream piece of hardware, and then someone replies "so I guess you've used one right"

It's a stupid and immature deflection. Instead of just giving your own opinion on the issue.

Just like "it's not a mainstream product" was a deflection when the comment in question was to the effect that "using your phone for VR is years off." No it's not, it's here, today. It was here 2 weeks ago. Don't move goalposts.

And yes, you should absolutely need to try a product before you make definitive statements about whether or not it's absolutely not "a viable mainstream product." You yourself called into question it's viability - gear VR is totally a viable product. Marketing be damned.
 
Just like "it's not a mainstream product" was a deflection when the comment in question was to the effect that "using your phone for VR is years off." No it's not, it's here, today. It was here 2 weeks ago. Don't move goalposts.

And yes, you should absolutely need to try a product before you make definitive statements about whether or not it's absolutely not "a viable mainstream product." You yourself called into question it's viability - gear VR is totally a viable product. Marketing be damned.

The original statement was

"At some point, your VR device will be your phone"

Which does not describe the Samsung product. It's an add on for existing phones it is not a product in which the phone IS the VR device.

Which is why I replied that such device is very far off. It's gonna take some really light and inexpensive hardware and some technology that doesn't really exist yet before people are walking around with a VR device on their head all day as they do with their phones.

So do you need to buy a Ferrari to know its a niche/enthusiast product?
 

Cynn

Member
Grimløck;144057499 said:
so they'll have to introduce another camera that's VR-compliant? or maybe they'll package one with the headset, which will only balloon the entry price.

They could use leds to track position like Sony does with the standard Kinect in a mode dedicated to it. Low lag light tracking would be easy as hell for Kinect. It's too laggy for standard operation though.
 

DavidDesu

Member
As a dude with a family and friends... not interested in this at all.

I'm not interested in spending hours on end, literally in my own little world. This is a direction that I hope mainstream gaming doesn't go. I hope it remains a niche.

So Facebook, the social network, specifically bought and have invested millions (will invest billions) in this.. why?

Clearly the future of VR, like it was with games, will be as a social experience. The lack of foresight or imagination coming from many people when VR springs up is expected but severely frustrating. Can't people see the benefit.. instead of Facetime, you can actually meet a friend in a virtual environment, see their body language. I think places like Amazon will really use it to create a virtual supermarket, you can see items on a shelf and browse naturally, pick items up and look at them as they really would appear in real life. I know it sounds far off but I'd imagine in 5-10 years this is a standard thing. It'll be a revolution, and yeah the tech will shrink down and become cheaper.

I just want a virtual IMAX on my head and I'll be happy, but how people aren't excited by the thought of literally being in an X-Wing, bombing down the alley of the Death Star ready to blow it up and NOT be excited by that, baffles me.
 
Pardon me, I should've said "hardware that's inferior" or "inferior products", as in, the overall product isn't as good regardless of technical specs.

The Zune store and ecosystem (and arguably the design) weren't on par with Apple's offerings. The Surface is years late to the game and has proven an inability to compete in many of the same ways. Despite initial shipments, Kinect is... not a success, to say the least, otherwise we would be seeing growth in that area instead of getting it pulled from the system and zero games for it. A one or two time quarterly revenue boost doesn't qualify something with the ambitions they had for it as a success.

I'm no expert, but iirc the Surface line is doing quite well lately.

revealing that sales of its Surface tablets had more than doubled both year over year and sequentially, to $908 million. Microsoft attributed that surge in demand to "strong interest from students, professionals, and increasingly enterprises for Surface Pro 3."

source

and the big issue with Zune was that it released in very few markets. It's hard to compete with the iPod when you can barely buy it outside the U.S.
 

DavidDesu

Member
I feel like VR is going to go the way of 3D... It'll be awesome and people will love it but after a while when the effect wears people just simply won't be bothered to be on the glasses/headset for the extra effect.


If you could literally transport onto a space ship hovering over earth, and be there, and be able to look around and move and see things just as you see them in real life with your eyes... would you not love that? Imagine seeing the D-Day landings, not as a 2D film on a screen but as if you really were there experiencing that moment in history for real, would you not appreciate that? That's what VR is going to do for you. It isn't a slightly different take on 3D display tech or whatever, it's a paradigm shift in immersion. Very much a massive leap over what's gone before. It's not like going from black and white to colour, it's like going from cave paintings to cinema.
 
If you could literally transport onto a space ship hovering over earth, and be there, and be able to look around and move and see things just as you see them in real life with your eyes... would you not love that? Imagine seeing the D-Day landings, not as a 2D film on a screen but as if you really were there experiencing that moment in history for real, would you not appreciate that? That's what VR is going to do for you. It isn't a slightly different take on 3D display tech or whatever, it's a paradigm shift in immersion. Very much a massive leap over what's gone before. It's not like going from black and white to colour, it's like going from cave paintings to cinema.

This. You can't understand what new generation VR is like until you experience it for yourself. The FOV is very wide to the point where it envelops your peripheral vision. The latency/lag time is also incredibly low. This combination of 3d immersion and responsiveness gives the actual illusion that you are in the space...not that you are viewing a stereograph.
 

Extollere

Sucks at poetry
VR is gonna be a thing. How widespread and adopted it is is anyone's guess. But it will be a thing, big or small, that sticks around. The hardware and tech is here, when it wasn't before. The experience is too good for even a small niche audience to give up on it. Maybe it'll be adopted by the masses after some time and product cycles, maybe it won't. But one thing is clear, and that's that most people who try it seem to be highly impressed and excited about it. Even in it's infancy, the OR is amazing.
 
This. You can't understand what new generation VR is like until you experience it for yourself. The FOV is very wide to the point where it envelops your peripheral vision. The latency/lag time is also incredibly low. This combination of 3d immersion and responsiveness gives the actual illusion that you are in the space...not that you are viewing a stereograph.

Yeah, feeling the actual presence of a virtual space is incredibly hard to describe without actually showing it to someone. Seeing the scale of objects alone is incredible. Even something as simple as Minecraft, when you're in VR you realise how big everything is. Like a single block is huge, about the size of a square dining table. Jumping up them feels incredibly odd as it feels impossible, and looking down from heights or up at a tower is a whole new experience a monitor can't ever offer, 3D or otherwise. It's incomparable. And that's just with rudimentary 3D graphics.
 

rjinaz

Member
I think VR enthusiats like myself are just going to have to accept that some people just will never be interested in VR, and worse, they're going to be actively hostile towards it if they see it as threatening the way they currently enjoy playing games. I know it's frustrating that every single VR thread always devolves into "it's just a fad and I want it to go away" basically, but we'll have to ignore it.

Let them think that. It's just going to be that much enjoyable when they are wrong and miserable because VR is everywhere and is a thriving success down the line. And heck maybe they're right and VR will be the next video game fad to come and go, but at least we didn't waste our time in threads arguing about something we had no interest in, in the first place.
 

bj00rn_

Banned
If you could literally transport onto a space ship hovering over earth, and be there, and be able to look around and move and see things just as you see them in real life with your eyes... would you not love that?

Funny thing, I did just that a couple of hours ago in Elite Dangerous. I finally reached the Sol system after quite a few frameshift jumps in my souped-up Cobra Mk. III , so I grabbed the opportunity to go see the good Earth. I went so close to the planet that it filled the entire field of view. What a magnificent sight it was; The Blue Marble in 1:1 scale, floating around in space looking at the cloud layers moving around down there. I could feel its presence. I was so close that I couldn't see the horizon, so I just let go of the joysticks and moved myself forward inside the cockpit, rotating my head so that I could look past the window frame, it felt completely effortless and natural.
 
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