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Rumour: New PSP like device is in dev. / PS4 Neo weighs 10lbs / 3cm thicker than PS4

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People thinking sony will announce another handheld are day dreaming, it not gonna happen anytime soon

Agreed. In this current market even Nintendo, the king of handheld gaming for 25 years, sees the writing on the wall when it comes to portables. It's becoming harder and harder to throw full support behind both home and handheld devices. I don't see why Sony would want to spend any money behind another handheld for it to sit on the market as a niche indie/japanese machine. Obviously the 'console on the go' thing they were going for didn't pan out. 'Maybe' they refresh the Vita for the Japanese market, but over this side? I just don't see why they'd bother.
 
Agreed. In this current market even Nintendo, the king of handheld gaming for 25 years, sees the writing on the wall when it comes to portables. It's becoming harder and harder to throw full support behind both home and handheld devices. I don't see why Sony would want to spend any money behind another handheld for it to sit on the market as a niche indie/japanese machine. Obviously the 'console on the go' thing they were going for didn't pan out. 'Maybe' they refresh the Vita for the Japanese market, but over this side? I just don't see why they'd bother.


Maybe cause there is a userbase which doesn't want to move to ps4 (see how many games in Jap are selling better on vita or the ifference is minimal), maybe because some developers don't want to move to nintendo

I know that it's pretty unlikely it will happen, but never say never
 

Kyzer

Banned
in an industry where the community constantly speculates on every possibility, I cant help but be impressed (in a bad way) how utterly surprising and unbelievable it is to all of us that there could be a new psp
 

Darklor01

Might need to stop sniffing glue
in an industry where the community constantly speculates on every possibility, I cant help but be impressed (in a bad way) how utterly surprising and unbelievable it is to all of us that there could be a new psp

Must sell handhelds insanely well in Japan. I have to think they play a major major role in the possibility.
 

Fezan

Member
Maybe a new sony handheld is emulation device. A new device which can play Ps1, Ps2, PSP and Psvita games and has PSNOW preinstalled for emulation of whole PlayStation Family.

You can take it with you or dock it when you are at home and use ds4.
 
With the PS4 being X86, would it be theoretically easier to just downscale a ps4 games to run on a mobile device?

What mobile device runs on x86?


Maybe a new sony handheld is emulation device. A new device which can play Ps1, Ps2, PSP and Psvita games and has PSNOW preinstalled for emulation of whole PlayStation Family.

You can take it with you or dock it when you are at home and use ds4.

This makes far too much sense for Sony to do.
 
Maybe a new sony handheld is emulation device. A new device which can play Ps1, Ps2, PSP and Psvita games and has PSNOW preinstalled for emulation of whole PlayStation Family.

You can take it with you or dock it when you are at home and use ds4.
That would be pretty clever.
 

Darklor01

Might need to stop sniffing glue
Originally, my question was going to be about how many devices would it take for a Hand Held Device to be successful enough to warrant making a new device. I made an attempt to find out via quick Google search when I came across this chart which shows units sold by millions total lifetime of a product on the shelf worldwide as of 2016. Pretty comprehensive chart.

I can not even come close to answering my original question, and looking at the numbers, I can see why Sony would shoot for a new PSP like device hoping to recreate the sales possibilities of the PSP based on the chart.

WWSales_June2016.jpg


Source: http://www.statista.com/statistics/...game-consoles-sold-worldwide-by-console-type/

What do you think?
 
Maybe cause there is a userbase which doesn't want to move to ps4 (see how many games in Jap are selling better on vita or the ifference is minimal), maybe because some developers don't want to move to nintendo

I know that it's pretty unlikely it will happen, but never say never

I didn't say never, I'm just saying I don't see why they'd bother. But I'm not in the heads of the execs making those choices. Unless those developers who don't want to move to Nintendo have promised Sony something that none of us on the outside are privy to.
 

Nikodemos

Member
What do you think?
Worth noting that the current Vita sales are due to Sony's many fuckups in its lifetime (same with Wii U). Poor control scheme, overpriced internals, terrible razor-and-blades monetization model, bad market positioning, you name it, they did it.

That said, even if Sony were to cut every reasonably available corner and put out the near-mythical $149 device (with a modicum of software support, no less and preferably somewhat better than current), it still would not reach more than - optimistically - 30 million lifetime sales (probably double the Vita's would be a more grounded estimate).

However, device sales alone are only part of the picture.
It has been repeatedly stated, in various semi-official communiques, that the Vita has the second highest attach rate of any gaming platform ever (first evidently being PC). According to several back-of-the-envelope calculations, the median attach rate for the device -- excluding the lowest 10% (who bought about 3-4 games then dumped it) and the highest 10% (with 100+ title libraries) -- rests somewhere in the vicinity of 15 titles. While a considerable percentage were acquired during sales, clearances, PS+ giveaways et al, money did change hands. The monetization rate is sufficient for Sony to keep it on their books and for indie devs to produce Vita versions (admittedly, with some measure of Sony support).

Would a newer, cheaper device that can still play those games at good performance find a niche in today's market? Likely yes. Would Sony have enough courage to go for it? Unknown. Today's Sony is a rather risk-averse company. The lure of high software sales (compared to the inevitably middling hardware ones) might not be enough.
 

Darklor01

Might need to stop sniffing glue
Worth noting that the current Vita sales are due to Sony's many fuckups in its lifetime (same with Wii U). Poor control scheme, overpriced internals, terrible razor-and-blades monetization model, bad market positioning, you name it, they did it.

That said, even if Sony were to cut every reasonably available corner and put out the near-mythical $149 device (with a modicum of software support, no less and preferably somewhat better than current), it still would not reach more than - optimistically - 30 million lifetime sales (probably double the Vita's would be a more grounded estimate).

However, device sales alone are only part of the picture.
It has been repeatedly stated, in various semi-official communiques, that the Vita has the second highest attach rate of any gaming platform ever (first evidently being PC). According to several back-of-the-envelope calculations, the median attach rate for the device - excluding the lowest 10% (who bought about 3-4 games then dumped it) and the highest 10% (with 100+ title libraries) - rests somewhere in the vicinity of 15 titles. While a considerable percentage were acquired during sales, clearances, PS+ giveaways et al, money did change hands. The monetization rate is sufficient for Sony to keep it on their books and for indie devs to produce Vita versions (admittedly, with some measure of Sony support).
Would a newer, cheaper device that can still play those games at good performance find a niche in today's market? Likely yes. Would Sony have enough courage to go for it? Unknown. Today's Sony is a rather risk-averse company. The lure of high software sales (compared to the inevitably middling hardware ones) might not be enough.

I can't argue with such a well thought out answer. I agree. I think most agree. I also think that a limited Japan Only release might work.
 
As unlikely as it might be that the PSP-like device is a Sony device, I really hope it is. The PSP was awesome and I effing love my Vita. I want more handheld Sony devices.
 

Shizuka

Member
Worth noting that the current Vita sales are due to Sony's many fuckups in its lifetime (same with Wii U). Poor control scheme, overpriced internals, terrible razor-and-blades monetization model, bad market positioning, you name it, they did it.

That said, even if Sony were to cut every reasonably available corner and put out the near-mythical $149 device (with a modicum of software support, no less and preferably somewhat better than current), it still would not reach more than - optimistically - 30 million lifetime sales (probably double the Vita's would be a more grounded estimate).

However, device sales alone are only part of the picture.
It has been repeatedly stated, in various semi-official communiques, that the Vita has the second highest attach rate of any gaming platform ever (first evidently being PC). According to several back-of-the-envelope calculations, the median attach rate for the device -- excluding the lowest 10% (who bought about 3-4 games then dumped it) and the highest 10% (with 100+ title libraries) -- rests somewhere in the vicinity of 15 titles. While a considerable percentage were acquired during sales, clearances, PS+ giveaways et al, money did change hands. The monetization rate is sufficient for Sony to keep it on their books and for indie devs to produce Vita versions (admittedly, with some measure of Sony support).

Would a newer, cheaper device that can still play those games at good performance find a niche in today's market? Likely yes. Would Sony have enough courage to go for it? Unknown. Today's Sony is a rather risk-averse company. The lure of high software sales (compared to the inevitably middling hardware ones) might not be enough.

I need to bookmark this post, never saw anyone making that much sense before regarding this subject.
 
hi i want to restart the discussion about the 10pounds of NEO.

What do you think makes it so heavy? I mean even if the add 500g the cooling Solution (wich is much) where are the other pounds are comming from? Its literly double the Weight of PS4!

My guess (not too serious about this) : Sonys Reaction to Scorpio was rise the Clock Speeds and ... double the Chipset! For me it sounds like the only Reason why it is so heavy. Such late in 2016 the could not change the insides of that APU but maybee they´re able to make two of them communicate properly. Maybe those Plans existed for old PS4 aswell in the preDesign Phase but never saw light so the have all the Information they need to build a connection between the two APUs.

i know sounds crazy but not long ago they doubled something else and it was crazy at that time.

What are the Opinions from our Tech Specialist here - is it even possible to figure out a "APU Crossfire" Solution? Are there mayor Tech Issues that prohibits such a stunt?

Greets and i hope i did not mess up the grammar too much since im not a native English Speaker ¯\_(ツ)_/¯
 
hi i want to restart the discussion about the 10pounds of NEO.

What do you think makes it so heavy? I mean even if the add 500g the cooling Solution (wich is much) where are the other pounds are comming from? Its literly double the Weight of PS4!

My guess (not too serious about this) : Sonys Reaction to Scorpio was rise the Clock Speeds and ... double the Chipset! For me it sounds like the only Reason why it is so heavy. Such late in 2016 the could not change the insides of that APU but maybee they´re able to make two of them communicate properly. Maybe those Plans existed for old PS4 aswell in the preDesign Phase but never saw light so the have all the Information they need to build a connection between the two APUs.

i know sounds crazy but not long ago they doubled something else and it was crazy at that time.

What are the Opinions from our Tech Specialist here - is it even possible to figure out a "APU Crossfire" Solution? Are there mayor Tech Issues that prohibits such a stunt?

Greets and i hope i did not mess up the grammar too much since im not a native English Speaker ¯\_(ツ)_/¯

No worries buddy, you're all good!

To be honest, if the Neo really is 10 pounds, I have a very hard time believing it has to do with any of the actual silicone. I see it more likely to be a weight increase due to larger heatsinks and maybe a heftier internal power supply. But even then, 10 pounds seems kind of on the heavy side for a console.
 
No worries buddy, you're all good!

To be honest, if the Neo really is 10 pounds, I have a very hard time believing it has to do with any of the actual silicone. I see it more likely to be a weight increase due to larger heatsinks and maybe a heftier internal power supply. But even then, 10 pounds seems kind of on the heavy side for a console.
Thx and yeah i forgot about that. Its all about the Person who said this and how good he \ she is in estimating Weight. Haha true ..
 

Electret

Member
hi i want to restart the discussion about the 10pounds of NEO.

What do you think makes it so heavy? I mean even if the add 500g the cooling Solution (wich is much) where are the other pounds are comming from? Its literly double the Weight of PS4!

My guess (not too serious about this) : Sonys Reaction to Scorpio was rise the Clock Speeds and ... double the Chipset! For me it sounds like the only Reason why it is so heavy. Such late in 2016 the could not change the insides of that APU but maybee they´re able to make two of them communicate properly. Maybe those Plans existed for old PS4 aswell in the preDesign Phase but never saw light so the have all the Information they need to build a connection between the two APUs.

i know sounds crazy but not long ago they doubled something else and it was crazy at that time.

What are the Opinions from our Tech Specialist here - is it even possible to figure out a "APU Crossfire" Solution? Are there mayor Tech Issues that prohibits such a stunt?

Greets and i hope i did not mess up the grammar too much since im not a native English Speaker ¯\_(ツ)_/¯

Dual APUs are exceedingly unlikely for a variety of good, plain reasons including but not limited to cost, heat, and complexity. It's also extremely unlikely Sony would ship out 'beta' dev kits with a single APU only to spring a dual APU dev kit on devs later.

Attributing increased weight to a beefed up cooling system is a far better guess.
 

SRTtoZ

Member
I just can't believe Sony is working on a new portable or a Vita 3000.

Seems impossible to me after seeing how they letf the Vita to die.

It's not that hard to think they would revision it with a push for PS Now and Remote Play seeing all the other stuff they are doing. Hopefully if its true they add L2R2 and clickable thumbsticks to make remote play perfect.
 

Hip Hop

Member
Yeah, I'm gonna go with the NX being the "PSP like" device.

I just can't imagine Sony doing this again, even if it meant a Vita refresh.
 

Elven_Star

Member
Yeah, I'm gonna go with the NX being the "PSP like" device.

I just can't imagine Sony doing this again, even if it meant a Vita refresh.
But if the leaked (pretty much confirmed) information we have about NX is anything to go by, it is not "PSP like."
 
Yeah, I've been thinking about this for the past year. I've wrote about it on other forums. I think it's feasible.

I have no clue if this works, I'd be interested in if it does because this is the only thing that makes sense to me. Don't release a handheld unless you can figure out how to make everything seamless without hindering development for the actual console.

In my mind it's simple, shrink it and cut the resolution. But I realize that is easier said than done.
 
hi i want to restart the discussion about the 10pounds of NEO.

What do you think makes it so heavy? I mean even if the add 500g the cooling Solution (wich is much) where are the other pounds are comming from? Its literly double the Weight of PS4!

My guess (not too serious about this) : Sonys Reaction to Scorpio was rise the Clock Speeds and ... double the Chipset! For me it sounds like the only Reason why it is so heavy. Such late in 2016 the could not change the insides of that APU but maybee they´re able to make two of them communicate properly. Maybe those Plans existed for old PS4 aswell in the preDesign Phase but never saw light so the have all the Information they need to build a connection between the two APUs.

i know sounds crazy but not long ago they doubled something else and it was crazy at that time.

What are the Opinions from our Tech Specialist here - is it even possible to figure out a "APU Crossfire" Solution? Are there mayor Tech Issues that prohibits such a stunt?

Greets and i hope i did not mess up the grammar too much since im not a native English Speaker ¯\_(ツ)_/¯

Maybe it uses 3.5 inch hard drives now? Please?
 

Darklor01

Might need to stop sniffing glue
My guess is that regardless of spec, Sony won't care what Scorpio is because they will possibly be a few years out from release of another console iteration more powerful than Scorpio. By then, we can have debates about whether they can succeed with another console when people bought a Scorpio. Pure theory of course.
 
My guess is that regardless of spec, Sony won't care what Scorpio is because they will possibly be a few years out from release of another console iteration more powerful than Scorpio. By then, we can have debates about whether they can succeed with another console when people bought a Scorpio. Pure theory of course.
They'll be playing games with each other around the same timeframes as always. We won't see a generational successor launch without a counterpart. With two console platforms in the 4K space next year they will have no way to one up each other if they're looking to keep a good market going. And third parties will ask both platforms for more power. They always do
 

KingBroly

Banned
But if the leaked (pretty much confirmed) information we have about NX is anything to go by, it is not "PSP like."

I mean...NX is supposedly a handheld. It being a portable with 2 analog sticks on a big screen makes it not hard to imagine it being mistaken for "PSP like."

Also you have to keep in mind that the info is a couple of months old and at the time of that information, Nintendo said they were preparing manufacturing of NX, so that information would line up with what this person said.
 

goonergaz

Member
No worries buddy, you're all good!

To be honest, if the Neo really is 10 pounds, I have a very hard time believing it has to do with any of the actual silicone. I see it more likely to be a weight increase due to larger heatsinks and maybe a heftier internal power supply. But even then, 10 pounds seems kind of on the heavy side for a console.

yeah, seems possible they went with option B also (better CPU)? I recon the weight might be like PS3 original launch weight which was heavy!
 

zpiders

Member
If Sony are planning on using some sort of propriety storage card like the VIta, they may as well pull the plug on the new handheld right now.
 

Iacobellis

Junior Member
Just imaging what Sony could do with current mobile hardware has me excited. The Vita was already capable of jaw-dropping visuals with 2010-2011 hardware, it's not farfetched to assume a new handheld could sit between the PS3 and PS4.
 

rockyt

Member
Foxconn is a manufacture that does both Sony and Nintendo products ie console and handheld not to mention other companies. They are just the manufacture and I believe they manufactured competing companies product before. The handheld like device could be any company at this moment so I wouldn't get to invested in either a new Sony or nintendo handheld till more concrete info.
 
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