perfect ^BOX ART CONFIRMED!
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You know, I don't think I was expecting Sonic Lost Worlds to be a Sonic Xtreme & Galaxy mashup.
But from what I've seen in the trailer, so far I like it.
perfect ^BOX ART CONFIRMED!
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I didn't know IGN hate a regular update time for stuff like this.
I hope it's down to the poor trailer quality but the visuals look hugely disappointing to my eyes, it doesn't look as good as Sonic Generations:
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As an exclusive I hoped we'd see something a jump above current Wii U titles :-(
I hope it's down to the poor trailer quality but the visuals look hugely disappointing to my eyes, it doesn't look as good as Sonic Generations:
![]()
As an exclusive I hoped we'd see something a jump above current Wii U titles :-(
I'm actually really liking the character designs. They are:
1. Not a recolor
2. Not a ultimate god species
3. Not Final Fantasy
4. Have a lot of personality
5. Not another bot for the billionth time
I hope it's down to the poor trailer quality but the visuals look hugely disappointing to my eyes, it doesn't look as good as Sonic Generations:
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As an exclusive I hoped we'd see something a jump above current Wii U titles :-(
so from now on, no more shadow in a a sonic game? Good job haters.
I would like another game like sonic adventure 2, with sonic and shadow levels only.
so from now on, no more shadow in a a sonic game? Good job haters.
I would like another game like sonic adventure 2, with sonic and shadow levels only.
I said this above, but if my theory is correct, this game is made by the Colors/Secret Rings team, which are much more style over graphic impressiveness. I am placing my bets that the third Sonic Wii-U game will be made by the Generations/Unleashed team, though.
How is a bunch of simplistic patterns ,,Sonics world''? It looks like an early Sonic game, if you only ever played the special stages, lol.
so from now on, no more shadow in a a sonic game? Good job haters.
I would like another game like sonic adventure 2, with sonic and shadow levels only.
so from now on, no more shadow in a a sonic game? Good job haters.
You sure sound like you know what you're talking about, lol.
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Any time, buddy.so from now on, no more shadow in a a sonic game? Good job haters. .
I for one am glad Sega seems to be doing their best to gently ignore that era in their newer games.
so, you're telling me nobody would like a game with sonic/shadow, where you control both, each one with his personal abilities?
Explain please.
Gameplay looks good, but am I the only one who thinks these new bosses look godawful? They're a visual fit with the Sonic style on the same level that Chip was, which is to say not at all.
It's an art style decision. It's meant to look simplistic and it fits the Sonic world better, IMHO. This isn't to say that there's anything wrong with how Generations looks. It looks fantastic too.
I think the big reason why Sonic Generations has a mix of both cartoony and realistic because the game is suppose to represent both sides of the franchise. The Modern games typically looked "realistic" while the Classic games looked cartoony. So mixing them up created a balance for the art direction of the game.
screenshots
Huh, 3DS version looks like the same game.
No dimps, perhaps, possibly, please?
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MEGATON!
so, you're telling me nobody would like a game with sonic/shadow, where you control both, each one with his personal abilities?
You don't see me being upset about E-102 not making it in some Sonic games
or Metal Sonic
or Knuckles
Shadow isn't exactly necessary for this title. I mean I won't be against the idea of including him as an unlockable character, but come on. I don't see the big deal about it.
On Wii U, the GamePad is specifically used to activate various Whisp-based “Color Powers,” which feature touch-based controls and are mostly used to gain access to side paths and areas.