James Scott
Banned
Surprised how open they've been with this. Basically dropping Vita first party support and now this. Not something you see from console manufacturers while the generation is still going
Surprised how open they've been with this. Basically dropping Vita first party support and now this. Not something you see from console manufacturers while the generation is still going
I'm reluctant from shaving off all blame on Vita for Sony but this part is not true.I mean, this shouldn't surprise anybody. The Vita's sales have been extremely poor throughout it's entire lifespan. It's not all due to mobile games, it's also due to Sony not putting in the enormous first-party effort to prop up demand for software. Nintendo's still heavily invested in 3DS software, and that's the only reason the 3DS isn't as dead as the Vita.
Well, yes sure that's the inevitable future. Not just for mobile but also their home consoles, PlayStation will transition from platform to service over the next decade probably. So will Xbox and maybe Nintendo too.Smartphones have become somewhat commoditized in recent years and there really isn't much room for a single SKU with a unique feature set to do well in the market. It's either a top of the line phone that competes with S6 and iPhone with no compromises, or a bottom end phone that competes on price. If Sony were to create a Vita phone they wouldn't be able to compete in any of those categories because compromises would be made, not to mention that Sony is losing mind share and market share in the smartphone business.
The best strategy would be to push all their PlayStation Online services to mobile including PlayStation Mobile, Now and Vue. Open up their services to all devices I say.
sörine;180002459 said:Capcom moved their PSP team(s) to 3DS. That's really what everyone should've done in 2011/2012, they'd all be better off for it now as it would've been a more lateral move and they'd have built up fanbases on a hardware line with a future.
Of course we're probably facing a similar potential crossroads issue now with NX if it craters. Still publishers would've bought themselves another gen at least.
No one said its easy. But with a constant stream of good exclusives, you can still manage to build up a decent userbase.
Tools get cheaper but expectations for better graphics are always getting higher.
So games actually cost more than they did in 2006.
If the point is then to sell budget games, that makes less reasons to release a successor. If current Vita games don't max the hardware, what's the point of making a more powerful one?
Thanks to the PS3 being a pain in the ass to work with, esp when there are older hardware (OG PS3) induced issues included it actually takes more effort to do a game on that system than a PS4.
Why do you think last gen there were so many problem with multiplat titles...
Problems like that do not change and those types of problems effect the schedule and budget.
sörine;180002753 said:Well, yes sure that's the inevitable future. Not just for mobile but also their home consoles, PlayStation will transition from platform to service over the next decade probably. So will Xbox and maybe Nintendo too.
I just think there could be a good short term opportunity here for a PSPhone that plays downloads natively, but it may be too difficult to really realize successfully given everything.
I'm reluctant from shaving off all blame on Vita for Sony but this part is not true.
They came out with games. They just didn't sell. These games are also expensive to make so it was never viable to dedicate an endless stream of making games that barely turn a profit. There was bound to be a point where investment had to stop.
3DS is lucky it' games are still PS2-like in terms of dev cost. Had they been PS3 level and were failing, I doubt Nintendo would have invested the same in it.
We know NX exists and Vita 2 doesn't. That's another gen.I don't see how they would have bought there self another gen .
We don't know how successful NX going to be and pubs should just move to mobile instead if the want to expand .
Japan is a dead end market and companies going to have to expand into Asia WW and NX not going to help with that but mobile will.
For Vita successfor the only thing at this point that could even remotely work would be some sort of Premium portable. Just accept that it will sell only to certain audience. Design it so that it is easy to port games for it. Marketing/selling price would be adjusted so that it would very profitable. Share library with PSV/PSP/PS1.
Ive heard a lot of people suggesting updatable consoles like how PC works, but if done with proper planning it might just fit Vita better. Heck, just a Vita 3.0, might work, if its designed right.
Still, would a small audience but proftable premium system be doable?
For Vita successfor the only thing at this point that could even remotely work would be some sort of Premium portable. Just accept that it will sell only to certain audience. Design it so that it is easy to port games for it. Marketing/selling price would be adjusted so that it would very profitable. Share library with PSV/PSP/PS1.
Ive heard a lot of people suggesting updatable consoles like how PC works, but if done with proper planning it might just fit Vita better. Heck, just a Vita 3.0, might work, if its designed right.
Still, would a small audience but proftable premium system be doable?
Vita will live.
Surprised how open they've been with this. Basically dropping Vita first party support and now this. Not something you see from console manufacturers while the generation is still going
I wasn't really expecting there to be another Vita successor.
I am also curious to see Nintendo's take after the current situation of handheld market, which is slowly dying.
It was abandonned by Sony the first year. I mean, it had basically 5 minutes presence at E3 2012 SCEA conference iirc.
I hope Sony never makes the successor.
It's going to take tremendous amount of resources away from the PS5.
Hmm, I think it's a non issue at the moment anyway, so I'm not worried too much by those thoughts. TGS came by and a whole bunch of PS4/Vita games got announced. World Of FF, Builders, 13 sentinels, Setsuna, vita has some games coming.
Maybe some kind of gaming smartphone then? Xperia Play 2? Xperia PlayStation? PlayStation Phone?
Nintendo still has their own "Minecraft" in Pokemon so that should sustain their hardware for a while still as basically the only one doing dedicated handhelds as long as they don't fuck it up.
The dedicated handheld market has traditionally been Nintendo's offering plus a rounding error's worth of competition from others. Systems like the Lynx, Game Gear, Nomad, Neo Geo Pocket and WonderSwan never gained much traction and are largely forgotten. If Sony exits the market also, the PSP's modest success looks like an anomaly and we return to the status quo.
sörine;180002459 said:Capcom moved their PSP team(s) to 3DS. That's really what everyone should've done in 2011/2012, they'd all be better off for it now as it would've been a more lateral performance/userbase move and they'd have built up audiences on a hardware line with a future.
Of course we're probably facing a similar potential crossroads issue now with NX if it craters. Still publishers would've bought themselves another gen at least.
The dedicated handheld market has traditionally been Nintendo's offering plus a rounding error's worth of competition from others. Systems like the Lynx, Game Gear, Nomad, Neo Geo Pocket and WonderSwan never gained much traction and are largely forgotten. If Sony exits the market also, the PSP's modest success looks like an anomaly and we return to the status quo.
sörine;180002459 said:Capcom moved their PSP team(s) to 3DS. That's really what everyone should've done in 2011/2012, they'd all be better off for it now as it would've been a more lateral performance/userbase move and they'd have built up audiences on a hardware line with a future.
Of course we're probably facing a similar potential crossroads issue now with NX if it craters. Still publishers would've bought themselves another gen at least.
You say this, but even if there is demand for a premium portable (I assume you mean high spec) there may be no supply.
Yes you may get some indie/smaller titles developed for the console as you do with Vita now. But that doesn't mean that publishers are going to risk spending millions on game development for the console with little to no return. What a lot of people don't realise is that it's a two way system and that's why Sony and other large publishers stopped supporting the system with new unique games.
It's why we now see indie/small titles and ports only.
I think it's closer to them bringing a set of brushes and a color palette to a finger-painting competition.Basically, they brought a knife to a gunfight.
You say this, but even if there is demand for a premium portable (I assume you mean high spec) there may be no supply.
Yes you may get some indie/smaller titles developed for the console as you do with Vita now. But that doesn't mean that publishers are going to risk spending millions on game development for the console with little to no return. What a lot of people don't realise is that it's a two way system and that's why Sony and other large publishers stopped supporting the system with new unique games.
It's why we now see indie/small titles and ports only.
Correct and the only reason we still seeing some games on it in Japan (same for PS4) is because of the PS4\PSV ecosystem.
In west they don't care about that so it's a indie/small titles and ports only like you said .
So the expenses would still be too much? Oh well...
In this age of mobile 3DS' 50 million seems incredible, while its actually quite bad for Nintendo's old stantards. I wonder how much 3DS successor will be able to achieve. At this point its kinda hard to say yet.
Can we really say it is lucky, or that it is part of the plan though? We have seem various handhelds attempting console-quality games that died, such as Sega Game Gear. The Vita is an even better example of what happen when you attempt console-quality game on handheld. I'll say Nintendo learnt that lesson from Game Gear and try to keep dev cost low for handheld. At least, lower than console .
http://www.neogaf.com/forum/showthread.php?t=409278Andriasang said:CEO Satoru Iwata addressed this issue during a Q&A session at a recent investors briefing. Said Iwata, "We don't believe that the world is in a state where high priced software will sell well, so we don't believe it will be in a price range too far off from current DS software."
No one said its easy. But with a constant stream of good exclusives, you can still manage to build up a decent userbase.
Modest success? It sold 80M units....
They were payed to do so, and let's not forget that the 3DS was a failure to at that point.
NX will do fine in Japan, but it will need all the help in the West. Nintendo are the next in line after Sony to abandon one of their primary platform (Wii U) if they plan to make the NX any success. Sony atleast managed to find major success with PS4, but we can't say the same for Nintendo's next console/handheld.Ironically it's also their biggest market. Unless their console business suddenly takes off they'll need a lot of help with the NX.
sörine;180000239 said:Well I hope they're satisfied selling 10-50k on PS4 then. Because that's looking like their future once Vita fades out completely.
sörine;180001892 said:In my opinion all of them, because they put support behind building a platform with no future prospects or line successor. It's more a problem in retrospect and some publishers still did okay in the iterim, but publishers are looking at a very clear dead end here. Even Sony realized this years ago and got out asap.
It's just a shame everyone else didn't have Capcom's foresight.
I'm reluctant from shaving off all blame on Vita for Sony but this part is not true.
They came out with games. They just didn't sell. These games are also expensive to make so it was never viable to dedicate an endless stream of making games that barely turn a profit. There was bound to be a point where investment had to stop.
3DS is lucky its games are still PS2-like in terms of dev cost, making the risk ceiling far lower. Had they cost the same as PS3 games did and were failing, I doubt Nintendo would have invested the same amount of games in it.
Despite some making every excuse possible, if Sony supported the system better it wouldn´t have been such a failure. Starting with disappointing quality of most launch-phase games and some shoddy ports, the E3 presence was ridiculously small from the get go, starting in E3 2012.
Also in retrospect some really ironic quotes from Sonys entrance into the market.
http://digthatbox.com/sitebuildercontent/sitebuilderpictures/NeoGAF_is_Always_Wrong.gif[/IMG*][/QUOTE]
It's probably not healthy to hold a grudge over stuff some random posters on the internet said over a decade ago. Most of those guys are probably dead now in fact. .. [SPOILER]From salt poisoning.[/SPOILER]
NX will do fine in Japan, but it will need all the help in the West. Nintendo are the next in line after Sony to abandon one of their primary platform (Wii U) if they plan to make the NX any success. Sony atleast managed to find major success with PS4, but we can't say the same for Nintendo's next console/handheld.
There was a time when the DS used to sell more than a million in a month and now the 3DS barely manages a fraction of these sales.
Which is about half of what the DS sold, I think; surely a lot better than any competitor that came before. But with the 3DS unlikely to do as well as the PSP, the market's in a bad place for a foreseeable future.Modest success? It sold 80M units....
Yes it would. It launched targetting an audience that simply didn't exist anymore. Nothing they could have done was going to change that.