Emulation conflicts with their PS Now service. Ergo, it will never happen.
Emulation conflicts with their PS Now service. Ergo, it will never happen.
Why is selling backwards compatibility okay now?
Please educate me about the technical and financial aspects. I took into consideration that a PS2 emulator is already running on PS4; in fact it was running on PS3 too. PS1 titles ran on every other Sony console and handheld as well. So what's the holdup?"Sony this is how you do the thing!"
*ignores technical and financial aspects of the thing*
*posts screenshot of UI mockup*
"See? It's not that hard!"
I think Sony is more interested in unifying their ecosystem at this point, they want everything in a PS4 game wrapper on a PS4 licensing agreement with pubs. They probably goofed with licensing contracts in the PS3 era, not to mention the hardware compatibility issues that came from that. Hopefully things shake out better this gen.
PS1 and PSP stuff is getting remade/ported, PS2 stuff is remastered if the pub wants to, can go up on PS2 classics otherwise.
XB1 and XBL are able to manage. I popped a Japanese version of Lost Odyssey (this version's region locked) into my Australian XB1 and it ended up downloading the Japanese BC version of the game.
Lol, you think they don't understand how to do it? False, they much rather sell you a game you already own.
Why not like "no fee at all"?
Please educate me about the technical and financial aspects. I took into consideration that a PS2 emulator is already running on PS4; in fact it was running on PS3 too. PS1 titles ran on every other Sony console and handheld as well. So what's the holdup?
You only pay for the emulator so there wouldn't be any license issues on that part -> you still have to purchase your own physical games.
If anything this thread wasn't meant to be serious, as everyone has thought about this concept already. We should have this discussion though. I don't their current pricing model and that's what I wanted to say. I just had too much time on my hands and wanted to do shitty mockups as well.
There are like ten thousand ps2 games and maybe 100 of them are remastered. An hd emulator would be huge for alot of people. Id happily pay a fee to play shadow hearts in hd.
How many people do you think it would take to run QA on every PS2 title to date on their emulator?Please educate me about the technical and financial aspects. I took into consideration that a PS2 emulator is already running on PS4; in fact it was running on PS3 too. PS1 titles ran on every other Sony console and handheld as well. So what's the holdup?
You only pay for the emulator so there wouldn't be any license issues on that part -> you still have to purchase your own physical games.
If anything this thread wasn't meant to be serious, as everyone has thought about this concept already. We should have this discussion though. I don't like their current pricing model and that's what I wanted to say. I just had too much time on my hands and wanted to do shitty mockups as well.
I prefer new games with trophies... that is the only way I will replay them.
The emulator wrapper is without a doubt highly customised on a per game basis. Look at PCSX2 and all the different tweaks and hacks that went into bringing some games up to full speed. If you think Sony will be able to match the workflow of a community of unpaid hobbyists to get a universal PS2 emulation solution on PS4, I've got some bad news
lmao"Sony this is how you do the thing!"
*ignores technical and financial aspects of the thing*
*posts screenshot of UI mockup*
"See? It's not that hard!"
Emulation conflicts with their PS Now service. Ergo, it will never happen.
On second thought, OP, I think Sony couldn't charge for this...
If they did they'd have to guarantee that every PS2 games runs perfectly on the emulator. I'm not sure that that would be possible, as developers did some funny things with low-level optimisations for games on that platform.
Sony should release this emulator free of charge.
The emulator wrapper is without a doubt highly customised on a per game basis. Look at PCSX2 and all the different tweaks and hacks that went into bringing some games up to full speed. If you think Sony will be able to match the workflow of a community of unpaid hobbyists to get a universal PS2 emulation solution on PS4, I've got some bad news
yeah they came out and said they don't care about old games so they're definitely not going to go back and deal with all the licensing issues like Microsoft did and add new features.
Shadow of the Colossus was a slideshow on PS2.
PS2 Classics emulator on PS3 managed to play most of the PS2 library just fine so eh, I don't think it would need as many tweaks and hacks as you think.